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oot/src/code/z_DLF.c
Dragorn421 ab90300062
Rename vt.h to terminal.h (#1339)
* `vt.h` -> `terminal.h`

* `VT_` -> `T_` (as in Terminal)

* `vt.h` -> `terminal.h` in includes too Pepega

* Sort out tiny terminal.h include inconsistencies

* Format

* -> `TE_`

* format

* `TE_` -> back to `VT_` (parkour!)

* explicit VT
2022-11-01 19:17:11 -04:00

111 lines
4.6 KiB
C

#include "global.h"
#include "terminal.h"
void Overlay_LoadGameState(GameStateOverlay* overlayEntry) {
if (overlayEntry->loadedRamAddr != NULL) {
osSyncPrintf("既にリンクされています\n"); // "Already linked"
return;
}
if (overlayEntry->vramStart == NULL) {
overlayEntry->unk_28 = 0;
} else {
overlayEntry->loadedRamAddr = Overlay_AllocateAndLoad(overlayEntry->vromStart, overlayEntry->vromEnd,
overlayEntry->vramStart, overlayEntry->vramEnd);
if (overlayEntry->loadedRamAddr == NULL) {
osSyncPrintf("ロードに失敗しました\n"); // "Loading failed"
return;
}
osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("OVL(d):Seg:%08x-%08x Ram:%08x-%08x Off:%08x %s\n", overlayEntry->vramStart, overlayEntry->vramEnd,
overlayEntry->loadedRamAddr,
(u32)overlayEntry->loadedRamAddr + (u32)overlayEntry->vramEnd - (u32)overlayEntry->vramStart,
(u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr, "");
osSyncPrintf(VT_RST);
if (overlayEntry->unk_14 != NULL) {
overlayEntry->unk_14 = (void*)((u32)overlayEntry->unk_14 -
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->unk_14 = NULL;
}
if (overlayEntry->init != NULL) {
overlayEntry->init = (void*)((u32)overlayEntry->init -
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->init = NULL;
}
if (overlayEntry->destroy != NULL) {
overlayEntry->destroy = (void*)((u32)overlayEntry->destroy -
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->destroy = NULL;
}
if (overlayEntry->unk_20 != NULL) {
overlayEntry->unk_20 = (void*)((u32)overlayEntry->unk_20 -
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->unk_20 = NULL;
}
if (overlayEntry->unk_24 != NULL) {
overlayEntry->unk_24 = (void*)((u32)overlayEntry->unk_24 -
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->unk_24 = NULL;
}
overlayEntry->unk_28 = 0;
}
}
void Overlay_FreeGameState(GameStateOverlay* overlayEntry) {
if (overlayEntry->loadedRamAddr != NULL) {
s32 temp = overlayEntry->unk_28 != 0 ? -1 : 0;
if (temp == 0) {
if (overlayEntry->unk_14 != NULL) {
overlayEntry->unk_14 = (void*)((u32)overlayEntry->unk_14 +
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->unk_14 = NULL;
}
if (overlayEntry->init != NULL) {
overlayEntry->init = (void*)((u32)overlayEntry->init +
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->init = NULL;
}
if (overlayEntry->destroy != NULL) {
overlayEntry->destroy = (void*)((u32)overlayEntry->destroy +
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->destroy = NULL;
}
if (overlayEntry->unk_20 != NULL) {
overlayEntry->unk_20 = (void*)((u32)overlayEntry->unk_20 +
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->unk_20 = NULL;
}
if (overlayEntry->unk_24 != NULL) {
overlayEntry->unk_24 = (void*)((u32)overlayEntry->unk_24 +
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
} else {
overlayEntry->unk_24 = NULL;
}
SystemArena_FreeDebug(overlayEntry->loadedRamAddr, "../z_DLF.c", 149);
overlayEntry->loadedRamAddr = NULL;
}
}
}