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oot/assets/xml/objects/object_gi_medal.xml
Roman971 b0bfa9eb69
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
2022-06-06 15:37:25 -04:00

12 lines
610 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_gi_medal" Segment="6">
<DList Name="gGiForestMedallionFaceDL" Offset="0x0CB0"/>
<DList Name="gGiMedallionDL" Offset="0x0E18"/>
<DList Name="gGiFireMedallionFaceDL" Offset="0x1AF0"/>
<DList Name="gGiWaterMedallionFaceDL" Offset="0x2830"/>
<DList Name="gGiSpiritMedallionFaceDL" Offset="0x3610"/>
<DList Name="gGiShadowMedallionFaceDL" Offset="0x4330"/>
<DList Name="gGiLightMedallionFaceDL" Offset="0x5220"/>
</File>
</Root>