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oot/asm
louist103 f6470eaa08
"Decompile" more objects. (#784)
* Object_hakach_objects OK and fix a warning in z_play.c

* Object Warp1 OK

* Object_spot16_obj OK

* object_cs Skeleton and limbs OK

* Limbs are broken

* Limbs OK

* Object_CS OK

* Object_jya_door OK

* fix errors and add new lines

* PR fixes (AngheloAlf)

* PR fixes (EllipticEllipsis)

* PR fixes (Fig)

* Rename Spot16 and Jya

* GraveYard -> Graveyard

* PR fixes

* -s

* PR fixes
2021-05-30 12:30:38 -04:00
..
non_matchings "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
__osDisableInt.s
__osGetCause.s
__osGetFpcCsr.s
__osGetSR.s
__osProbeTLB.s
__osRestoreInt.s
__osSetCompare.s
__osSetFpcCsr.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
__osSetSR.s
__osSetWatchLo.s
bcmp.s
bcopy.s
bzero.s
code_800D71F0.s
dmadata.s
entry.s
exceptasm.s
fp.s
guMtxF2L.s
guMtxIdent.s
guMtxIdentF.s
guMtxL2F.s
guNormalize.s
guScale.s
guTranslate.s
ipl3.s
mio0.s
osGetCount.s
osInvalDCache.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
osInvalICache.s
osMapTLBRdb.s
osSetIntMask.s
osUnmapTLBAll.s
osWritebackDCache.s
osWritebackDCacheAll.s
rom_header.s