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oot/src
louist103 9de0b13141
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
* Ruto limbs

* RutoLimb enum

* the enum doesn't go in en_door

* Limb DLists

* Name almost all textures and clean up EnRu1.c

* remove padding

* Name all but 1 animation and remove undefined syms

* Object MA limbs OK

* (MA1)Most textures

* Small renames in EnMa1.c

* Object MA1 OK

* add base object for Mjin

* Mjin OK

* Update object_ma1.xml

* PR fixes (Fig)

* PR fixes

* Missed one

* Update assets/xml/objects/object_ru1.xml

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-05-30 19:10:17 +02:00
..
boot assert macro OK (#755) 2021-04-29 14:39:46 -04:00
buffers libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
libultra_boot_O1 Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
libultra_boot_O2 Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
libultra_code_O1 Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
libultra_code_O2 Remove some unused duplicated C files (#818) 2021-05-20 13:49:34 -04:00
libultra_code_O2_g3 Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
overlays Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00