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39de6ce293
* Extract unused scene headers * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "1300a4f36" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "1300a4f36" git-subrepo: version: "0.4.6" origin: "git@github.com:ingydotnet/git-subrepo.git" commit: "110b9eb" * Add more unused arguments to CS_LIGHT_SETTING
19 lines
1,022 B
XML
19 lines
1,022 B
XML
<Root>
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<File Name="spot00_scene" Segment="2">
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<Cutscene Name="gHyruleFieldGetOoTCs" Offset="0xBB80"/>
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<Cutscene Name="gHyruleFieldZeldaSongOfTimeCs" Offset="0xF870"/>
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<Cutscene Name="gHyruleFieldEastEponaJumpCs" Offset="0xFF00"/>
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<Cutscene Name="gHyruleFieldIntroCs" Offset="0x13AA0"/>
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<Cutscene Name="gHyruleFieldSouthEponaJumpCs" Offset="0xF9E0"/>
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<Cutscene Name="gHyruleFieldWestEponaJumpCs" Offset="0x10550"/>
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<Cutscene Name="gHyruleFieldGateEponaJumpCs" Offset="0x10B30"/>
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<Path Name="spot00_scenePathList_011AB4" Offset="0x11AB4" NumPaths="2"/>
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<Scene Name="spot00_scene" Offset="0x0"/>
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<Scene Name="spot00_scene_unused" Offset="0x12340"/>
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<Texture Name="spot00_scene_Tex_02A198" Format="ia8" Width="8" Height="16" Offset="0x2A198"/>
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</File>
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<File Name="spot00_room_0" Segment="3">
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<Room Name="spot00_room_0" Offset="0x0"/>
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<DList Name="spot00_room_0DL_012B20" Offset="0x12B20"/>
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</File>
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</Root>
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