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oot/assets/xml/scenes
Anghelo Carvajal 9e956cbe3f
object_horse and object_hni (#772)
* object_horse_zelda

Signed-off-by: angie <angheloalf95@gmail.com>

* object_horse_normal

Signed-off-by: angie <angheloalf95@gmail.com>

* object_horse_link_child

Signed-off-by: angie <angheloalf95@gmail.com>

* object_horse_ganon

Signed-off-by: angie <angheloalf95@gmail.com>

* object_horse

Signed-off-by: angie <angheloalf95@gmail.com>

* object_hni

Signed-off-by: Angie <angheloalf95@gmail.com>

* ZAPD is falling to do vtx

Signed-off-by: Angie <angheloalf95@gmail.com>

* Testing

Signed-off-by: Angie <angheloalf95@gmail.com>

* Rename horse_link_child variables

Signed-off-by: angie <angheloalf95@gmail.com>

* horse_zelda with names

Signed-off-by: angie <angheloalf95@gmail.com>

* I'm suspecting that this game doesn't use z_en_horse_ganon

Signed-off-by: angie <angheloalf95@gmail.com>

* Child epona eye textures

Signed-off-by: Angie <angheloalf95@gmail.com>

* Extract eyes textures from Epona

Signed-off-by: Angie <angheloalf95@gmail.com>

* Small rename

Signed-off-by: Angie <angheloalf95@gmail.com>

* change references in EnHorseNormal

Signed-off-by: angie <angheloalf95@gmail.com>

* Rename a few HorseNormal animations

Signed-off-by: angie <angheloalf95@gmail.com>

* Add normal horse eye texture

Signed-off-by: angie <angheloalf95@gmail.com>

* Add some textures

Signed-off-by: angie <angheloalf95@gmail.com>

* change pointers in EnViewer

Signed-off-by: angie <angheloalf95@gmail.com>

* Rename some animations of HorseGanon

Signed-off-by: angie <angheloalf95@gmail.com>

* Add a few dlists in object_horse

Signed-off-by: Angie <angheloalf95@gmail.com>

* Add whinnies

Signed-off-by: Angie <angheloalf95@gmail.com>

* Rename last animations remaining in horse_normal and horse_ganon

Signed-off-by: angie <angheloalf95@gmail.com>

* remove the other horses from this branch

Signed-off-by: angie <angheloalf95@gmail.com>

* Rename Epona animations

Signed-off-by: angie <angheloalf95@gmail.com>

* rename animations of ingo's horse

Signed-off-by: angie <angheloalf95@gmail.com>

* add textures in hni

Signed-off-by: angie <angheloalf95@gmail.com>

* Give proper animation names

Signed-off-by: angie <angheloalf95@gmail.com>

* Update symbols

Signed-off-by: angie <angheloalf95@gmail.com>

* cutscenes

Signed-off-by: angie <angheloalf95@gmail.com>

* ./format.sh

Signed-off-by: angie <angheloalf95@gmail.com>

* Apply suggestions from code review

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Add most of epona's textures and some limbs

Signed-off-by: angie <angheloalf95@gmail.com>

* add a bunch of textures and limbs of hni

Signed-off-by: Angie <angheloalf95@gmail.com>

* typo

Signed-off-by: Angie <angheloalf95@gmail.com>

* trailling comma memes

Signed-off-by: Angie <angheloalf95@gmail.com>

* all textures from hni

Signed-off-by: angie <angheloalf95@gmail.com>

* The remaining epona's textures

Signed-off-by: Angie <angheloalf95@gmail.com>

* Use proper names for bridge cutscene

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-04-14 17:12:00 -04:00
..
dungeons Demo_Kekkai, its object, and its cutscenes (#627) 2021-02-01 14:52:23 -05:00
indoors En_Zl4 (#590) 2021-02-12 17:16:40 -05:00
misc Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
overworld object_horse and object_hni (#772) 2021-04-14 17:12:00 -04:00
shops Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
test_levels Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00