mirror of
https://github.com/zeldaret/oot.git
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f4a72303cb
* remove trailing whitespaces * minor docs tweaks * some more trailing whitespaces * few more tweaks
56 lines
3.6 KiB
XML
56 lines
3.6 KiB
XML
<Root>
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<File Name="object_ei" Segment="6">
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<!-- Stinger Skeleton -->
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<Skeleton Name="gStingerSkel" Type="Normal" LimbType="Standard" Offset="0x3410"/>
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<!-- Stinger Limbs -->
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<Limb Name="gStingerRootLimb" LimbType="Standard" Offset="0x32F0"/>
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<Limb Name="gStingerBodyRootLimb" LimbType="Standard" Offset="0x32FC"/>
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<Limb Name="gStingerBodyLimb" LimbType="Standard" Offset="0x3308"/>
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<Limb Name="gStingerTailRootLimb" LimbType="Standard" Offset="0x3314"/>
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<Limb Name="gStingerTailUpperLimb" LimbType="Standard" Offset="0x3320"/>
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<Limb Name="gStingerTailLowerLimb" LimbType="Standard" Offset="0x332C"/>
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<Limb Name="gStingerLimb_3338" LimbType="Standard" Offset="0x3338"/>
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<Limb Name="gStingerFinRootLimb" LimbType="Standard" Offset="0x3344"/>
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<Limb Name="gStingerFinUpperLimb" LimbType="Standard" Offset="0x3350"/>
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<Limb Name="gStingerFinLowerLimb" LimbType="Standard" Offset="0x335C"/>
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<Limb Name="gStingerHeadRootLimb" LimbType="Standard" Offset="0x3368"/>
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<Limb Name="gStingerHeadLimb" LimbType="Standard" Offset="0x3374"/>
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<Limb Name="gStingerLeftWingRootLimb" LimbType="Standard" Offset="0x3380"/>
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<Limb Name="gStingerLeftWingBaseLimb" LimbType="Standard" Offset="0x338C"/>
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<Limb Name="gStingerLeftWingEndLimb" LimbType="Standard" Offset="0x3398"/>
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<Limb Name="gStingerRightWingRootLimb" LimbType="Standard" Offset="0x33A4"/>
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<Limb Name="gStingerRightWingBaseLimb" LimbType="Standard" Offset="0x33B0"/>
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<Limb Name="gStingerRightWingEndLimb" LimbType="Standard" Offset="0x33BC"/>
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<!-- Stinger Limb DisplayLists -->
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<DList Name="gStingerBodyDL" Offset="0x2BD0"/>
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<DList Name="gStingerTailRootDL" Offset="0x2D00"/>
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<DList Name="gStingerTailUpperDL" Offset="0x2EB0"/>
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<DList Name="gStingerTailLowerDL" Offset="0x2F70"/>
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<DList Name="gStingerFinUpperDL" Offset="0x3178"/>
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<DList Name="gStingerFinLowerDL" Offset="0x3238"/>
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<DList Name="gStingerHeadDL" Offset="0x3018"/>
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<DList Name="gStingerLeftWingBaseDL" Offset="0x2470"/>
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<DList Name="gStingerLeftWingEndDL" Offset="0x2648"/>
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<DList Name="gStingerRightWingBaseDL" Offset="0x2820"/>
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<DList Name="gStingerRightWingEndDL" Offset="0x29F8"/>
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<!-- Stinger DisplayList Textures -->
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<Texture Name="gStingerWingTex" OutName="wing" Format="rgba16" Width="16" Height="8" Offset="0x12C0"/>
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<Texture Name="gStingerBodyGradientTex" OutName="body_gradient" Format="rgba16" Width="8" Height="8" Offset="0x13C0"/>
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<Texture Name="gStingerWingEndTex" OutName="wing_end" Format="rgba16" Width="8" Height="8" Offset="0x1440"/>
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<Texture Name="gStingerEyeTex" OutName="eye" Format="rgba16" Width="8" Height="16" Offset="0x14C0"/>
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<Texture Name="gStingerUndersideTex" OutName="underside" Format="rgba16" Width="8" Height="8" Offset="0x15C0"/>
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<Texture Name="gStingerFinTex" OutName="fin" Format="rgba16" Width="8" Height="8" Offset="0x1640"/>
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<Texture Name="gStingerTailGradientTex" OutName="tail_gradient" Format="rgba16" Width="4" Height="4" Offset="0x16C0"/>
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<Texture Name="gStingerTailConnectionGradientTex" OutName="tail_connection_gradient" Format="rgba16" Width="4" Height="4" Offset="0x16E0"/>
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<!-- Stinger Animations -->
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<Animation Name="gStingerPopOutAnim" Offset="0x288"/>
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<Animation Name="gStingerDiveAnim" Offset="0x4C4"/>
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<Animation Name="gStingerBackflipAnim" Offset="0x704"/>
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<Animation Name="gStingerHitAnim" Offset="0xFC0"/>
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<Animation Name="gStingerIdleAnim" Offset="0x12AC"/>
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</File>
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</Root>
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