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oot/src/overlays/actors/ovl_kaleido_scope
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Decompile pausemgr.c (#211)
* Decompile pausemgr.c

* rename pausemgr to z_kaleido_setup

* replace 0x4b with SCENE_BOWLING

* fix conflict
2020-06-17 15:23:42 -04:00
..
overlay.cfg Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_collect.c Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_debug.c Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_equipment.c Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_item.c Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_map_PAL.c Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope_PAL.c Decompile pausemgr.c (#211) 2020-06-17 15:23:42 -04:00
z_lmap_mark.c Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00