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Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
* Decompile ovl_kaleido_scope + minor cleanups

* Add a common header for ovl_kaleido_scope

* Start cleaning up and documenting kaleido_scope (+ some interface docs)

* Improve and fix some kaleido_scope non matchings

* Match KaleidoSetup_Init

* Extract icon_item_fra/ger_static files

* Add more documentation and matches to kaleido_scope

* Improve the z_kaleido_collect.c non matching

* Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c

* Update most kaleido variables to be static

* Improve GS flag macros

* Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script

* Various minor fixes and improvements

* Minor fixes and review changes

* Review changes part 2

* Rename gSetTileCustom to gDPSetTileCustom

* Review changes part 3
2021-05-02 19:15:16 -04:00
..
ultra64 Use gDPSetScissor more and fix a few gbi macros (#776) 2021-04-14 21:14:07 +02:00
alloca.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
bgm.h First proper commit. 2020-03-17 00:31:30 -04:00
color.h PreRender decomped and equivalent (one small non-matching) (#723) 2021-03-20 15:10:10 -04:00
command_macros_base.h Create Macros for Cutscene Data (#63) 2020-05-20 07:37:28 -04:00
fp.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
functions.h Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
global.h First proper commit. 2020-03-17 00:31:30 -04:00
ichain.h Partially format header files 2020-03-22 22:50:15 +01:00
initvars.h Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
math.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
regs.h decompile z_camera (#398) 2020-12-06 17:39:47 -05:00
segment_symbols.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
stdbool.h Partially format header files 2020-03-22 22:50:15 +01:00
stddef.h Partially format header files 2020-03-22 22:50:15 +01:00
stdlib.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ultra64.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
unk.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
variables.h Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
z64actor.h Document BodyBreak (en_part, body part spawner) (#797) 2021-04-27 21:32:15 -04:00
z64animation.h z_skin OK and z_skin_awb decomped (one barely nonmatching) (#632) 2021-02-12 20:41:34 +01:00
z64audio.h Add near-matching decomped functions for SeqPlayer (#729) 2021-04-12 12:20:46 +02:00
z64bgcheck.h Minor z_bgcheck documentation fixes (#675) 2021-02-12 17:30:21 -05:00
z64camera.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z64collision_check.h Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
z64cutscene.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z64cutscene_commands.h ovl_Demo_Kankyo OK (#608) 2021-01-31 18:38:23 -05:00
z64dma.h Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z64effect.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
z64item.h All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
z64light.h SkelAnime "Skeleton" Documentation Pass (#497) 2020-12-01 22:19:56 -05:00
z64map_mark.h Improve the format in z_map_mark_data.c and cleanup mapmark.py (#798) 2021-04-28 05:10:23 -04:00
z64math.h En_anubice OK (#688) 2021-02-15 16:27:22 -05:00
z64object.h Reduce hardcoded sizes for a few data tables (#646) 2021-01-20 13:15:17 -05:00
z64player.h En_Horse OK (#554) 2021-04-11 21:23:40 -04:00
z64save.h Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
z64scene.h Reduce hardcoded sizes for a few data tables (#646) 2021-01-20 13:15:17 -05:00
z64transition.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00