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https://github.com/zeldaret/oot.git
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0fc36972fb
* named kokiri forest cutscenes (and related parts) * added missing pal n64 names (and changes in code) * removed unneeded comments * add kokiri forest duplicates from spirit temple * review 1 * review 2 (+ build fix)
21 lines
1.4 KiB
XML
21 lines
1.4 KiB
XML
<Root>
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<File Name="hiral_demo_scene" Segment="2">
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<Scene Name="hiral_demo_scene" Offset="0x0"/>
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<Scene Name="hiral_demo_scene_unused1" Offset="0x3580"/>
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<Scene Name="hiral_demo_scene_unused2" Offset="0x3640"/>
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<Scene Name="hiral_demo_scene_unused3" Offset="0x3700"/>
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<Cutscene Name="gCutsceneMapKokiriEmeraldPart2Cs" Offset="0x0E50"/> <!-- Ganondorf riding the horse -->
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<Cutscene Name="gCutsceneMapKokiriEmeraldPart3Cs" Offset="0x0100"/> <!-- World creation part 1 -->
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<Cutscene Name="gCutsceneMapKokiriEmeraldPart8Cs" Offset="0x1260"/> <!-- Triforce creation -->
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<Cutscene Name="gCutsceneMapGanondorfFromMasterSwordCs" Offset="0x1A60"/> <!-- Ganondorf cutscene from the Master Sword -->
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<Cutscene Name="gCutsceneMapTriforceSheikahLegendCs" Offset="0x1F00"/> <!-- The Sheikah legend about the Triforce -->
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<Cutscene Name="gCutsceneMapDekuSproutPart2Cs" Offset="0x2310"/> <!-- The Deku Tree Sprout's story -->
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<Cutscene Name="gCutsceneMapTitleGanonHorseCs" Offset="0x2490"/> <!-- Used for the title screen -->
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<Cutscene Name="gCutsceneMapThreeGoddessesCs" Offset="0x2890"/> <!-- Zelda's story about the Triforce -->
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<Cutscene Name="gCutsceneMapGanondorfDefeatedCs" Offset="0x2FE0"/> <!-- One of the cutscenes before the credits -->
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</File>
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<File Name="hiral_demo_room_0" Segment="3">
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<Room Name="hiral_demo_room_0" Offset="0x0"/>
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</File>
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</Root>
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