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a65554d586
* Work on horse ganon * Match destroy, init matches but need mv data -> .c * Match EnHorseGanon_Draw and func_80A68E14 * Move some data to .c * Decomp func_80A68870 * EnHorseGanon_Update nearly matches * func_80A68FA8 and func_80A686A8 match * Fix EnHorseGanon_Init, start on func_80A68B20 * match func_80A68B20 * Migrate data but something doesn't match * Matches with migrated data, fix most warnings * Rename some variables, some clean up * A little more cleanup before PR * Move commented out code to NON_MATCHING blocks * Run formatter and delete unused line, char -> u8 * Update function was matched Also imports another type from z_skin.Seeing as they are somewhat tentative I decided not to put them in any global file. * Update src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> * PR Changes * Apply suggestions from code review Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * PR Changes round 2 Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> |
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.. | ||
PR | ||
ultra64 | ||
alloca.h | ||
bgm.h | ||
color.h | ||
fp.h | ||
functions.h | ||
global.h | ||
ichain.h | ||
initvars.h | ||
macro.inc | ||
macros.h | ||
math.h | ||
regs.h | ||
sched.h | ||
segment_symbols.h | ||
sfx.h | ||
stdarg.h | ||
stdbool.h | ||
stddef.h | ||
stdlib.h | ||
string.h | ||
ultra64.h | ||
unk.h | ||
variables.h | ||
vt.h | ||
z64.h | ||
z64actor.h | ||
z64animation.h | ||
z64audio.h | ||
z64collision_check.h | ||
z64cutscene.h | ||
z64dma.h | ||
z64effect.h | ||
z64item.h | ||
z64light.h | ||
z64math.h | ||
z64object.h | ||
z64scene.h | ||
z64transition.h |