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oot/tools/animfixer.py
petrie911 2dfa188706
Docs for the Anime part of SkelAnime (#517)
* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* more names

* so many names

* we got subsystems now

* slight cleanup

* merge part 2

* new naming scheme

* slight adjustment

* no limit

* syms maybe

* step one

* OK, it's fixed

* table

* some names and such

* comments**

* update zap

* gitkeep to please jenkins

* ZAP

* fixer

* fixer2

* fixer3

* zap

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: fig <fig02srl@gmail.com>
2020-12-29 17:46:46 -05:00

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Python

#!/usr/bin/env python3
import os
import argparse
animdict ={
"SkelAnime_FrameUpdateMatrix":"SkelAnime_Update",
"SkelAnime_ChangeAnimTransitionRepeat":"Animation_MorphToLoop",
"SkelAnime_ChangeAnimDefaultRepeat":"Animation_PlayLoop",
"SkelAnime_ChangeAnimPlaybackRepeat":"Animation_PlayLoopSetSpeed",
"SkelAnime_ChangeAnimTransitionStop":"Animation_MorphToPlayOnce",
"SkelAnime_ChangeAnimDefaultStop":"Animation_PlayOnce",
"SkelAnime_ChangeAnimPlaybackStop":"Animation_PlayOnceSetSpeed",
"SkelAnime_ChangeAnimImpl":"Animation_ChangeImpl",
"SkelAnime_ChangeAnim":"Animation_Change",
"SkelAnime_GetFrameCount":"Animation_GetLastFrame",
"func_800A56C8":"Animation_OnFrame",
"skelAnime.animCurrentFrame":"skelAnime.curFrame",
"skelAnime.animPlaybackSpeed":"skelAnime.playSpeed",
"skelAnime.initialFrame":"skelAnime.startFrame",
"skelAnime.animFrameCount":"skelAnime.endFrame",
"skelAnime.totalFrames":"skelAnime.animLength",
"skelAnime.limbDrawTbl":"skelAnime.jointTable",
"skelAnime.transitionDrawTbl":"skelAnime.morphTable",
"skelAnime.transCurrentFrame":"skelAnime.morphWeight",
"skelAnime.transitionStep":"skelAnime.morphRate",
"skelAnime.flags":"skelAnime.moveFlags",
"skelAnime.prevFrameRot":"skelAnime.prevRot",
"skelAnime.prevFramePos":"skelAnime.prevTransl",
"skelAnime.unk_3E":"skelAnime.baseTransl",
"skelAnime.unk_03":"skelAnime.taper"
}
def replace_anim(file):
with open(file,'r',encoding = 'utf-8') as infile:
srcdata = infile.read()
funcs = list(animdict.keys())
fixes = 0
for func in funcs:
newfunc = animdict.get(func)
if(newfunc is None):
print("How did this happen?")
return -1
if(func in srcdata):
fixes += 1
srcdata = srcdata.replace(func, newfunc)
if(fixes > 0):
print('Changed', fixes,'entr' + ('y' if fixes == 1 else 'ies') + ' in',file)
with open(file, 'w', encoding = 'utf-8', newline = '\n') as outfile:
outfile.write(srcdata)
return 1
def replace_anim_all(repo):
for subdir, dirs, files in os.walk(repo + os.sep + 'src'):
for filename in files:
if(filename.endswith('.c')):
file = subdir + os.sep + filename
replace_anim(file)
for subdir, dirs, files in os.walk(repo + os.sep + 'asm' + os.sep + 'non_matchings'):
for filename in files:
if(filename.endswith('.s')):
file = subdir + os.sep + filename
replace_anim(file)
return 1
parser = argparse.ArgumentParser(description='Update to the new animation names')
parser.add_argument('file', help="source file to be processed. use '.' to process the whole repo", default = None)
if __name__ == "__main__":
args = parser.parse_args()
if(args.file is '.'):
replace_anim_all(os.curdir)
else:
replace_anim(args.file)