mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-10 19:20:13 +00:00
b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
12 lines
610 B
XML
12 lines
610 B
XML
<Root>
|
|
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
|
<File Name="object_gi_medal" Segment="6">
|
|
<DList Name="gGiForestMedallionFaceDL" Offset="0x0CB0"/>
|
|
<DList Name="gGiMedallionDL" Offset="0x0E18"/>
|
|
<DList Name="gGiFireMedallionFaceDL" Offset="0x1AF0"/>
|
|
<DList Name="gGiWaterMedallionFaceDL" Offset="0x2830"/>
|
|
<DList Name="gGiSpiritMedallionFaceDL" Offset="0x3610"/>
|
|
<DList Name="gGiShadowMedallionFaceDL" Offset="0x4330"/>
|
|
<DList Name="gGiLightMedallionFaceDL" Offset="0x5220"/>
|
|
</File>
|
|
</Root>
|