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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
13 lines
547 B
XML
13 lines
547 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="ovl_Magic_Dark" BaseAddress="0x80B873D0" RangeStart="0xD10" RangeEnd="0x1740">
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<Texture Name="sDiamondTex" OutName="diamond_texture" Format="i8" Width="32" Height="64" Offset="0xD10"/>
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<Array Name="sDiamondVtx" Count="20" Offset="0x1510">
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<Vtx/>
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</Array>
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<DList Name="sDiamondMaterialDL" Offset="0x1650"/>
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<DList Name="sDiamondModelDL" Offset="0x1700"/>
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</File>
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</Root>
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