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oot/assets/xml/scenes/indoors/tokinoma.xml
louist103 0b18419489
Scene cleanups (#1002)
* remove fake match

* u32 segment -> void* and add symbols to sEntranceCutsceneTable

* rename some symbols

* remove if1

* add the last missing symbol

* add symbols for almost all extrence textures

* finish adding the symbols

* Remove comment

* spelling fix

* Fig's and Dragorn's fixes

* add symbols to unkknown array

* format

* romans fixes
2021-11-08 21:15:37 -05:00

14 lines
545 B
XML

<Root>
<File Name="tokinoma_scene" Segment="2">
<Cutscene Name="gTempleOfTimeFirstAdultCs" Offset="0x46F0"/>
<Cutscene Name="gTempleOfTimePreludeCs" Offset="0x6D20"/>
<Cutscene Name="gTempleOfTimeIntroCs" Offset="0xCE00"/>
<Scene Name="tokinoma_scene" Offset="0x0"/>
</File>
<File Name="tokinoma_room_0" Segment="3">
<Room Name="tokinoma_room_0" Offset="0x0"/>
</File>
<File Name="tokinoma_room_1" Segment="3">
<Room Name="tokinoma_room_1" Offset="0x0"/>
</File>
</Root>