mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-11 03:39:59 +00:00
aa91a7ee32
* func_8005B280 ok * func_8005B65C OK * split out func_8005BD50 * func_8005B7C0 OK * func_8005B7F4 OK * func_8005B824 OK * func_8005B860 ok * improve sanity * func_8005B6B0 ok, ColliderInit_Actor structs added * func_8005B884 ok * func_8005BBF8 ok, split out func_8005BF50 * split more stuff out of func_8005C050.s * func_8005C050 OK * func_8005BA30 fakish OK, func_8005BAD8 real OK * func_8005BB48 OK, func_8005BA84 almost decomp'd, but type issues * func_8005BB10 Ok * func_8005BF50 OK * func_8005BE50 OK * func_8005BD50 OK * func_8005BCC8 Ok * func_8005BC28 * func_8005BB8C func_8005BBB0 func_8005BBD4 Ok * save my work commit * func_8005C2BC fake OK * func_8005C5B0 ok * func_8005C608 ok * func_8005C6C0 ok * func_8005C6F8 ok * func_8005C730 ok * func_8005C774 func_8005C798 func_8005C7BC OK * func_8005C7E0 ok, func_8005C810 split * func_8005C810 OK * func_8005C8C8 ok * func_8005C964 OK * func_8005CA88 ok * func_8005CBAC ok * func_8005C124 func_8005C1AC func_8005C234 func_8005CC98 OK * func_8005CD34 func_8005CDD0 Ok * func_8005CE6C ok * func_8005CEC4 ok * func_8005CEDC ok * func_8005CF90 Ok * standardize type names/vars more * func_8005D3BC ok * func_8005D40C OK, z64.h CollisionCheckContext * func_8005D4B4 func_8005D4C8 ok * partial data section migration * improve function documentation, OT->OC * Actor_CollisionCheck_SetOC ok * Actor_CollisionCheck_SetAT Actor_CollisionCheck_SetAC Ok * func_8005BA84 ok * func_800611A0 ok * func_80061274 ok * clean up func_80061274 * func_8006139C ok * func_8005E9C0 and dependencies OK * minor cleanup to func_8005E9C0 * func_8005EC6C OK! * func_8005E81C ok * func_8005E604 ok * func_8005E2EC func_8005E4F8 OK * func_8005DE9C OK func_8005D8AC disassembled * func_8006146C func_8006268C ok * func_8005EEE0 ok * func_8005F17C * func_8005F39C ok * func_8005F5B0 decompiled, not matching * func_8005F7D0 decomp, func_8005D218 and func_8005D324 OK * func_8005FA30 ok, split more functions * func_8005FC04 ok * func_8005FDCC k * func_8005FF90 OK OK OK * func_80060204 dead * func_800604B0 ok * func_80060704 func_80060994 ok, func_80060C2C somewhat disassembled. AT to AC matrix doneish * func_800635D0 ok, func_80062ECC not so much * OcLine oks * D_8011DF28 functions disassembled * D_8011DF5C functions OK * setAT_SAC. setAC_SAC, setOC_SAC OK * func_80061C98 decompiled, func_80061BF4, func_80061C18 OK * func_800617D4 ok, func_800614A4 disassembled * CollisionCheck_OC D_8011DFAC functions OK * func_80062530 ok * CollisionCheck_generalLineOcCheck subfunctions OK * func_800622E4 ok * after a long fought battle, func_80061F64 has fallen. * func_800628A4 disassembled * func_800627A0 func_8006285C OK * ActorCollider_Cylinder_Update, func_80062718, func_80062734 ok * func_80062CD4 decompiled, import EffShield/EffSpark types from MM * various SubActor98 struct functions OK * func_8005D4DC func_8005D62C ok * .data section migrated, more OKs, fix NON_MATCHINGs to use effect structs * func_80060C2C ok * minor code tweaks * func_80061C98 ok somehow * Attempt to fix some unknowns, move types out of z64actor, add set3 ColliderInit types * Apply changes * formatting * tweak a couple function names * krim changes, func naming * missed some things * function renames * Implement GenColliderInit.py utility * Implement pr changes, GenColliderInit.py, DamageTable.py, z_collision_btltbls.c fully matching * func_800614A4 ok * Implement Roman's fixes, name Collider unknowns, rename COLTYPE -> COLSHAPE and define new COLTYPE * collisionCheckCtx -> colChkCtx, fix small things |
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.. | ||
non_matchings | ||
overlays/data/ovl_map_mark_data | ||
__osDisableInt.s | ||
__osGetCause.s | ||
__osGetFpcCsr.s | ||
__osGetSR.s | ||
__osProbeTLB.s | ||
__osRestoreInt.s | ||
__osSetCompare.s | ||
__osSetFpcCsr.s | ||
__osSetSR.s | ||
__osSetWatchLo.s | ||
bcmp.s | ||
bcopy.s | ||
bzero.s | ||
code_800AD920.s | ||
code_800B2E30.s | ||
code_800B29D0.s | ||
code_800B34E0.s | ||
code_800B2400.s | ||
code_800BB0A0.s | ||
code_800BB570.s | ||
code_800C3C20.s | ||
code_800D7CD0.s | ||
code_800D71F0.s | ||
code_800DACC0.s | ||
code_800DDE20.s | ||
code_800E11F0.s | ||
code_800E88C0.s | ||
code_800E6840.s | ||
code_800E9340.s | ||
code_800EC960.s | ||
code_800F7260.s | ||
code_800F9280.s | ||
code_800FCB50.s | ||
code_800FCD40.s | ||
code_800FD970.s | ||
code_800FFA50.s | ||
code_8006BA00.s | ||
code_8008E6A0.s | ||
code_80101EB0.s | ||
code_80102FA0.s | ||
code_80103B60.s | ||
code_80103DC0.s | ||
code_80104B00.s | ||
code_80104C80.s | ||
code_80104D00.s | ||
code_80104D60.s | ||
code_80104F40.s | ||
code_80105C20.s | ||
code_80105CF0.s | ||
code_801001E0.s | ||
code_801014A0.s | ||
code_801041E0.s | ||
code_801064E0.s | ||
code_801067D0.s | ||
code_801067E0.s | ||
code_80100040.s | ||
code_80101910.s | ||
code_80102330.s | ||
code_80102420.s | ||
code_80103010.s | ||
code_80104160.s | ||
code_80104450.s | ||
code_80104810.s | ||
code_80105250.s | ||
code_80106550.s | ||
dmadata.s | ||
entry.s | ||
exceptasm.s | ||
fp.s | ||
game.s | ||
guMtxIdentF.s | ||
ipl3.s | ||
libm.s | ||
mtxuty-cvt.s | ||
osGetCount.s | ||
osInvalDCache.s | ||
osInvalICache.s | ||
osMapTLBRdb.s | ||
osSetIntMask.s | ||
osSetTimer.s | ||
osUnmapTLBAll.s | ||
osWritebackDCache.s | ||
osWritebackDCacheAll.s | ||
PreRender.s | ||
rom_header.s | ||
yaz0_old.s |