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oot/docs/tutorial
engineer124 bf56c94f0f
Document Sub-Cameras (#989)
* Copying SubCam Changes from PR 908, made it to the end of bosses

* Finish copying over PR

* format

* More cleanup

* clean-up

* PR Suggestions, Clean-Up, Improvement in CS

* Remove substructs from fd/fd2

* format

* Improve fishing

* minor fix

* Make CutsceneCameraDir more general

* `sActiveCamMove` -> `sCamMove`

* Fix conflict with object kankyo

* Add CAM_ID_MAIN to object_kankyo

* Improve cam cutscenes further

* Revert cutscene cmd names (better for a separate PR)

* At -> LookAt in the context of Cutscenes

* Missed naming in diving game

* Format

* Fill in Ganon2 Names (now that it's matching)

* format

* `sActiveCamId` -> `sReturnToCamId`

* activeCamId -> returnToCamId

* Discord Discussions

* FIRST

* Move macro to bottom, comments

* More suggestions

* PR suggestion, cleanup comment

* Oops

* add comments

* Adjust comment

* Change edge-case

* whoops

Co-authored-by: fig02 <fig02srl@gmail.com>
2022-05-12 20:35:31 +02:00
..
images Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
beginning_decomp.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
contents.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
data.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
draw_functions.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
helper_scripts.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
introduction.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
merging.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
object_decomp.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
object_decomp_example.md Cleanup asset xmls (#1044) 2021-12-01 15:28:23 -05:00
other_functions.md Document Sub-Cameras (#989) 2022-05-12 20:35:31 +02:00
pre-decomp.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
types_structs_padding.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00