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oot/assets/xml/scenes/overworld/spot04.xml
Yanis 0fc36972fb
Name Kokiri Forest cutscenes (and related ones) (#2338)
* named kokiri forest cutscenes (and related parts)

* added missing pal n64 names (and changes in code)

* removed unneeded comments

* add kokiri forest duplicates from spirit temple

* review 1

* review 2 (+ build fix)
2024-12-12 20:21:49 -05:00

31 lines
1.4 KiB
XML

<Root>
<File Name="spot04_scene" Segment="2">
<Path Name="spot04_scenePathList_00030C" Offset="0x030C" NumPaths="3"/>
<Path Name="spot04_scenePathList_00D728" Offset="0xD728" NumPaths="2"/>
<Cutscene Name="gKokiriForestSariaGreetingCs" Offset="0x10E20"/>
<Cutscene Name="gKokiriForestIntroNaviFlyingCs" Offset="0xA6D0"/>
<Cutscene Name="gKokiriForestUnusedCs" Offset="0xB280"/>
<Cutscene Name="gKokiriForestCreditsDekuSproutCs" Offset="0xB9B0"/>
<Cutscene Name="gKokiriForestCreditsCameraPanCs" Offset="0xBB20"/>
<Cutscene Name="gKokiriForestCreditsCameraPanUnusedCs" Offset="0xB800"/>
<Cutscene Name="gKokiriForestDekuSproutPart1Cs" Offset="0xBCB0"/>
<Cutscene Name="gKokiriForestDekuSproutPart3Cs" Offset="0xC9D0"/>
<Cutscene Name="gKokiriForestKokiriEmeraldPart1Cs" Offset="0x8DA0"/>
<Cutscene Name="gKokiriForestKokiriEmeraldPart7Cs" Offset="0x8950"/>
<Cutscene Name="gKokiriForestKokiriEmeraldPart9Cs" Offset="0x93A0"/>
<Scene Name="spot04_scene" Offset="0x0"/>
</File>
<File Name="spot04_room_0" Segment="3">
<Room Name="spot04_room_0" Offset="0x0"/>
</File>
<File Name="spot04_room_1" Segment="3">
<Room Name="spot04_room_1" Offset="0x0"/>
</File>
<File Name="spot04_room_2" Segment="3">
<Room Name="spot04_room_2" Offset="0x0"/>
</File>
</Root>