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__osMalloc.c
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2020-03-22 22:20:03 +01:00 |
audioMgr.c
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2020-03-22 22:20:03 +01:00 |
code_800A9D40.c
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code_800A9F30.c
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code_800ACE70.c
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code_800FBCE0.c
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code_800FC620.c
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code_800FCE80.c
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code_8006C3A0.c
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code_8006C360.c
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code_8006C510.c
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code_8006EA30.c
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code_8007BF90.c
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code_80026B00.c
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code_80097A00.c
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code_800430A0.c
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code_80043480.c
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code_80069420.c
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db_camera.c
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2020-03-22 22:20:03 +01:00 |
debug_malloc.c
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2020-03-22 22:20:03 +01:00 |
fault.c
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2020-03-22 22:20:03 +01:00 |
fault_drawer.c
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2020-03-22 22:20:03 +01:00 |
flg_set.c
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
gamealloc.c
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2020-03-22 22:20:03 +01:00 |
gfxprint.c
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2020-03-22 22:20:03 +01:00 |
irqmgr.c
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2020-03-22 22:20:03 +01:00 |
listalloc.c
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2020-03-22 22:20:03 +01:00 |
loadfragment2.c
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2020-03-22 22:20:03 +01:00 |
logseverity.c
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2020-03-22 22:20:03 +01:00 |
main.c
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2020-03-22 22:20:03 +01:00 |
padmgr.c
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2020-03-22 22:20:03 +01:00 |
relocation.c
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sched.c
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speed_meter.c
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2020-03-22 22:20:03 +01:00 |
sys_cfb.c
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2020-03-22 22:20:03 +01:00 |
sys_matrix.c
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
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2020-03-23 16:31:24 -05:00 |
sys_ucode.c
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2020-03-22 22:20:03 +01:00 |
system_malloc.c
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2020-03-22 22:20:03 +01:00 |
title_setup.c
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2020-03-22 22:20:03 +01:00 |
TwoHeadArena.c
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2020-03-22 22:20:03 +01:00 |
z_actor.c
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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2020-03-24 11:52:12 -05:00 |
z_actor_dlftbls.c
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2020-03-22 22:20:03 +01:00 |
z_bgcheck.c
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z_camera.c
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2020-03-22 22:20:03 +01:00 |
z_cheap_proc.c
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2020-03-22 22:20:03 +01:00 |
z_collision_btltbls.c
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
z_collision_check.c
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2020-03-22 22:20:03 +01:00 |
z_common_data.c
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z_construct.c
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2020-03-22 22:20:03 +01:00 |
z_debug.c
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2020-03-22 22:20:03 +01:00 |
z_debug_display.c
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
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2020-03-23 16:31:24 -05:00 |
z_demo.c
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2020-03-22 22:20:03 +01:00 |
z_DLF.c
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z_draw.c
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z_eff_blure.c
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z_eff_shield_particle.c
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z_eff_spark.c
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z_eff_ss_dead.c
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z_effect_soft_sprite.c
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z_effect_soft_sprite_old_init.c
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z_elf_message.c
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
z_en_a_keep.c
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2020-03-22 22:20:03 +01:00 |
z_en_item00.c
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2020-03-22 22:20:03 +01:00 |
z_fbdemo.c
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2020-03-22 22:20:03 +01:00 |
z_fcurve_data_skelanime.c
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z_horse.c
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z_jpeg.c
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z_kaleido_manager.c
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z_kaleido_scope_call.c
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z_kanfont.c
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z_kankyo.c
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z_lib.c
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z_lifemeter.c
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z_lights.c
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z_malloc.c
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z_map_exp.c
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z_map_mark.c
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2020-03-22 22:20:03 +01:00 |
z_message_PAL.c
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z_moji.c
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z_msgevent.c
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2020-03-22 22:20:03 +01:00 |
z_onepointdemo.c
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z_parameter.c
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2020-03-22 22:20:03 +01:00 |
z_play.c
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2020-03-22 22:20:03 +01:00 |
z_player_call.c
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2020-03-22 22:20:03 +01:00 |
z_player_lib.c
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z_prenmi.c
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z_prenmi_buff.c
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z_rcp.c
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z_room.c
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z_sample.c
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2020-03-22 22:20:03 +01:00 |
z_scene.c
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2020-03-22 22:20:03 +01:00 |
z_scene_table.c
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2020-03-22 22:20:03 +01:00 |
z_skelanime.c
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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2020-03-24 11:52:12 -05:00 |
z_skin.c
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2020-03-22 22:20:03 +01:00 |
z_skin_awb.c
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z_skin_matrix.c
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2020-03-22 22:20:03 +01:00 |
z_sram.c
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2020-03-22 22:20:03 +01:00 |
z_view.c
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2020-03-22 22:20:03 +01:00 |
z_vimode.c
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2020-03-22 22:20:03 +01:00 |
z_vismono.c
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2020-03-22 22:20:03 +01:00 |
z_vr_box.c
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z_vr_box_draw.c
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2020-03-22 22:20:03 +01:00 |