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oot/assets/xml/objects/object_mjin.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

8 lines
453 B
XML

<Root>
<File Name="object_mjin" Segment="6">
<DList Name="object_mjin_DL_000330" Offset="0x330"/>
<Blob Name="object_mjin_Blob_0004F8" Size="0x198" Offset="0x4F8"/>
<Texture Name="object_mjin_Tex_000690" OutName="tex_00000690" Format="rgb5a1" Width="64" Height="16" Offset="0x690"/>
<Texture Name="object_mjin_Tex_000E90" OutName="tex_00000E90" Format="i8" Width="32" Height="32" Offset="0xE90"/>
</File>
</Root>