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oot/assets/xml/overlays
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00
..
ovl_Boss_Dodongo.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
ovl_Boss_Sst.xml Bongo Bongo (ovl_Boss_Sst) (#458) 2021-04-06 01:08:45 +02:00
ovl_En_Clear_Tag.xml En_Clear_Tag OK and documented (#689) 2021-03-29 19:14:08 +02:00
ovl_En_Jsjutan.xml Misc objects problems (#748) 2021-04-02 19:30:26 -04:00
ovl_Magic_Dark.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00