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bfef7f8d9d
* Decompile PreRender.c * use NON_EQUIVALENT and run format.sh * Get rid of some magic values * rename dList/dListp to dListHead/dList * make func_800C213C NON_MATCHING * replace more values with SCREEN_WIDTH/SCREEN_HEIGHT * dList/dListHead with gfxp/gfx |
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actors | ||
effects | ||
gamestates/ovl_file_choose |