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* Sfx Flags * Discord Discussion * Move macro to sound_params * Oops * PR Suggestions * Clarify comment * Missed switch * More suggestions * Update src/code/audio_sound_params.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * sfxs * PR Suggestions * revert back to flag Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
5297 lines
181 KiB
C
5297 lines
181 KiB
C
#include "ultra64.h"
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#include "global.h"
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// TODO: can these macros be shared between files? code_800F9280 seems to use
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// versions without any casts...
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#define Audio_DisableSeq(playerIdx, fadeOut) Audio_QueueCmdS32(0x83000000 | ((u8)playerIdx << 16), fadeOut)
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#define Audio_StartSeq(playerIdx, fadeTimer, seqId) \
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Audio_QueueSeqCmd(0x00000000 | ((u8)playerIdx << 24) | ((u8)(fadeTimer) << 0x10) | (u16)seqId)
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#define Audio_SeqCmd7(playerIdx, a, b) \
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Audio_QueueSeqCmd(0x70000000 | ((u8)playerIdx << 0x18) | ((u8)a << 0x10) | (u8)(b))
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#define Audio_SeqCmdC(playerIdx, a, b, c) \
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Audio_QueueSeqCmd(0xC0000000 | ((u8)playerIdx << 24) | ((u8)a << 16) | ((u8)b << 8) | ((u8)(c)))
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#define Audio_SeqCmdA(playerIdx, a) Audio_QueueSeqCmd(0xA0000000 | ((u8)playerIdx << 24) | ((u16)(a)))
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#define Audio_SeqCmd1(playerIdx, a) Audio_QueueSeqCmd(0x100000FF | ((u8)playerIdx << 24) | ((u8)(a) << 16))
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#define Audio_SeqCmdB(playerIdx, a, b, c) \
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Audio_QueueSeqCmd(0xB0000000 | ((u8)playerIdx << 24) | ((u8)a << 16) | ((u8)b << 8) | ((u8)c))
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#define Audio_SeqCmdB40(playerIdx, a, b) Audio_QueueSeqCmd(0xB0004000 | ((u8)playerIdx << 24) | ((u8)a << 16) | ((u8)b))
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#define Audio_SeqCmd6(playerIdx, a, b, c) \
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Audio_QueueSeqCmd(0x60000000 | ((u8)playerIdx << 24) | ((u8)(a) << 16) | ((u8)b << 8) | ((u8)c))
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#define Audio_SeqCmdE0(playerIdx, a) Audio_QueueSeqCmd(0xE0000000 | ((u8)playerIdx << 24) | ((u8)a))
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#define Audio_SeqCmdE01(playerIdx, a) Audio_QueueSeqCmd(0xE0000100 | ((u8)playerIdx << 24) | ((u16)a))
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#define Audio_SeqCmd8(playerIdx, a, b, c) \
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Audio_QueueSeqCmd(0x80000000 | ((u8)playerIdx << 24) | ((u8)a << 16) | ((u8)b << 8) | ((u8)c))
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#define Audio_SeqCmdF(playerIdx, a) Audio_QueueSeqCmd(0xF0000000 | ((u8)playerIdx << 24) | ((u8)a))
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#define ABS_ALT(x) ((x) < 0 ? -(x) : (x))
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typedef struct {
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/* 0x0 */ f32 vol;
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/* 0x4 */ f32 freqScale;
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/* 0x8 */ s8 reverb;
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/* 0x9 */ s8 panSigned;
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/* 0xA */ s8 stereoBits;
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/* 0xB */ u8 filter;
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/* 0xC */ u8 unk_0C;
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} SfxPlayerState;
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typedef enum {
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/* 0x0 */ SFX_CHANNEL_PLAYER0, // SfxPlayerBank
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/* 0x1 */ SFX_CHANNEL_PLAYER1,
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/* 0x2 */ SFX_CHANNEL_PLAYER2,
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/* 0x3 */ SFX_CHANNEL_ITEM0, // SfxItemBank
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/* 0x4 */ SFX_CHANNEL_ITEM1,
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/* 0x5 */ SFX_CHANNEL_ENV0, // SfxEnvironmentBank
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/* 0x6 */ SFX_CHANNEL_ENV1,
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/* 0x7 */ SFX_CHANNEL_ENV2,
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/* 0x8 */ SFX_CHANNEL_ENEMY0, // SfxEnemyBank
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/* 0x9 */ SFX_CHANNEL_ENEMY1,
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/* 0xA */ SFX_CHANNEL_ENEMY2,
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/* 0xB */ SFX_CHANNEL_SYSTEM0, // SfxSystemBank
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/* 0xC */ SFX_CHANNEL_SYSTEM1,
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/* 0xD */ SFX_CHANNEL_OCARINA, // SfxOcarinaBank
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/* 0xE */ SFX_CHANNEL_VOICE0, // SfxVoiceBank
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/* 0xF */ SFX_CHANNEL_VOICE1
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} SfxChannelIndex; // playerIdx = 2
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typedef struct {
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/* 0x0 */ f32 value;
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/* 0x4 */ f32 target;
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/* 0x8 */ f32 step;
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/* 0xC */ s32 remainingFrames;
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} FreqLerp;
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typedef struct {
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/* 0x0 */ u16 playerIO;
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/* 0x2 */ u16 channelMask;
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/* 0x4 */ u8 channelIO[3 * 33 + 1];
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} NatureAmbienceDataIO; // size = 0x68
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typedef enum {
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/* 0x0 */ PAGE_NON,
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/* 0x1 */ PAGE_SOUND_CONTROL,
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/* 0x2 */ PAGE_SPEC_INFO, // unused
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/* 0x3 */ PAGE_HEAP_INFO,
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/* 0x4 */ PAGE_GROUP_TRACK_INFO, // unused
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/* 0x5 */ PAGE_SUB_TRACK_INFO,
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/* 0x6 */ PAGE_CHANNEL_INFO, // unused
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/* 0x7 */ PAGE_INTERFACE_INFO,
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/* 0x8 */ PAGE_SFX_SWAP,
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/* 0x9 */ PAGE_BLOCK_CHANGE_BGM,
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/* 0xA */ PAGE_NATURAL_SOUND_CONTROL, // unused
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/* 0xB */ PAGE_OCARINA_TEST,
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/* 0xC */ PAGE_SFX_PARAMETER_CHANGE,
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/* 0xD */ PAGE_SCROLL_PRINT,
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/* 0xE */ PAGE_FREE_AREA,
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/* 0xF */ PAGE_MAX
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} AudioDebugPage;
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#define SCROLL_PRINT_BUF_SIZE 25
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typedef struct {
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s8 x;
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s8 y;
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} OcarinaStick;
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u8 gIsLargeSoundBank[7] = { 0, 0, 0, 1, 0, 0, 0 };
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// Only the first row of these is supported by sequence 0. (gSfxChannelLayout is always 0.)
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u8 gChannelsPerBank[4][7] = {
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{ 3, 2, 3, 3, 2, 1, 2 },
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{ 3, 2, 2, 2, 2, 2, 2 },
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{ 3, 2, 2, 2, 2, 2, 2 },
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{ 4, 1, 0, 0, 2, 2, 2 },
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};
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u8 gUsedChannelsPerBank[4][7] = {
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{ 3, 2, 3, 2, 2, 1, 1 },
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{ 3, 1, 1, 1, 2, 1, 1 },
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{ 3, 1, 1, 1, 2, 1, 1 },
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{ 2, 1, 0, 0, 1, 1, 1 },
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};
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f32 D_801305B0 = 0.7950898f;
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s8 D_801305B4 = 35;
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s8 D_801305B8 = 20;
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s8 D_801305BC = 30;
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s8 D_801305C0 = 20;
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f32 sBehindScreenZ[2] = { -15.0f, -65.0f };
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u8 sAudioIncreasingTranspose = 0;
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u8 gMorphaTransposeTable[16] = { 0, 0, 0, 1, 1, 2, 4, 6, 8, 8, 8, 8, 8, 8, 8, 8 };
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u8 sPrevChargeLevel = 0;
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f32 D_801305E4[4] = { 1.0f, 1.12246f, 1.33484f, 1.33484f }; // 2**({0, 2, 5, 5}/12)
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f32 D_801305F4 = 1.0f;
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u8 sGanonsTowerLevelsVol[8] = { 127, 80, 75, 73, 70, 68, 65, 60 };
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u8 sEnterGanonsTowerTimer = 0;
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s8 D_80130604 = 2;
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s8 D_80130608 = 0;
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s8 sAudioCutsceneFlag = 0;
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s8 sSpecReverb = 0;
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s8 sAudioEnvReverb = 0;
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s8 sAudioCodeReverb = 0;
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u8 sPrevSeqMode = 0;
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f32 sAudioEnemyDist = 0.0f;
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s8 sAudioEnemyVol = 127;
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u16 sPrevMainBgmSeqId = NA_BGM_DISABLED;
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u8 D_8013062C = 0;
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u8 D_80130630 = NA_BGM_GENERAL_SFX;
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u32 sNumFramesStill = 0;
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u32 sNumFramesMoving = 0;
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u8 sAudioBaseFilter = 0;
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u8 sAudioExtraFilter = 0;
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u8 sAudioBaseFilter2 = 0;
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u8 sAudioExtraFilter2 = 0;
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Vec3f* sSariaBgmPtr = NULL;
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f32 D_80130650 = 2000.0f;
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u8 sSeqModeInput = 0;
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#define SEQ_FLAG_ENEMY (1 << 0) // Allows enemy bgm
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#define SEQ_FLAG_FANFARE (1 << 1)
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#define SEQ_FLAG_FANFARE_GANON (1 << 2)
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#define SEQ_FLAG_RESTORE (1 << 3) // required for func_800F5B58 to restore a sequence after func_800F5ACC
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#define SEQ_FLAG_4 (1 << 4)
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#define SEQ_FLAG_5 (1 << 5)
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#define SEQ_FLAG_6 (1 << 6)
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#define SEQ_FLAG_NO_AMBIENCE (1 << 7)
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u8 sSeqFlags[0x6E] = {
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SEQ_FLAG_FANFARE, // NA_BGM_GENERAL_SFX
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SEQ_FLAG_ENEMY, // NA_BGM_NATURE_BACKGROUND
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0, // NA_BGM_FIELD_LOGIC
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0, // NA_BGM_FIELD_INIT
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0, // NA_BGM_FIELD_DEFAULT_1
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0, // NA_BGM_FIELD_DEFAULT_2
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0, // NA_BGM_FIELD_DEFAULT_3
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0, // NA_BGM_FIELD_DEFAULT_4
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0, // NA_BGM_FIELD_DEFAULT_5
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0, // NA_BGM_FIELD_DEFAULT_6
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0, // NA_BGM_FIELD_DEFAULT_7
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0, // NA_BGM_FIELD_DEFAULT_8
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0, // NA_BGM_FIELD_DEFAULT_9
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0, // NA_BGM_FIELD_DEFAULT_A
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0, // NA_BGM_FIELD_DEFAULT_B
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0, // NA_BGM_FIELD_ENEMY_INIT
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0, // NA_BGM_FIELD_ENEMY_1
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0, // NA_BGM_FIELD_ENEMY_2
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0, // NA_BGM_FIELD_ENEMY_3
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0, // NA_BGM_FIELD_ENEMY_4
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0, // NA_BGM_FIELD_STILL_1
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0, // NA_BGM_FIELD_STILL_2
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0, // NA_BGM_FIELD_STILL_3
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0, // NA_BGM_FIELD_STILL_4
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SEQ_FLAG_5 | SEQ_FLAG_ENEMY, // NA_BGM_DUNGEON
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SEQ_FLAG_4, // NA_BGM_KAKARIKO_ADULT
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0, // NA_BGM_ENEMY
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SEQ_FLAG_NO_AMBIENCE | SEQ_FLAG_RESTORE, // NA_BGM_BOSS
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SEQ_FLAG_ENEMY, // NA_BGM_INSIDE_DEKU_TREE
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0, // NA_BGM_MARKET
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0, // NA_BGM_TITLE
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SEQ_FLAG_5, // NA_BGM_LINK_HOUSE
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0, // NA_BGM_GAME_OVER
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0, // NA_BGM_BOSS_CLEAR
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SEQ_FLAG_FANFARE, // NA_BGM_ITEM_GET
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SEQ_FLAG_FANFARE_GANON, // NA_BGM_OPENING_GANON
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SEQ_FLAG_FANFARE, // NA_BGM_HEART_GET
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_LIGHT
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SEQ_FLAG_ENEMY, // NA_BGM_JABU_JABU
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SEQ_FLAG_4, // NA_BGM_KAKARIKO_KID
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0, // NA_BGM_GREAT_FAIRY
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0, // NA_BGM_ZELDA_THEME
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SEQ_FLAG_ENEMY, // NA_BGM_FIRE_TEMPLE
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SEQ_FLAG_FANFARE, // NA_BGM_OPEN_TRE_BOX
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SEQ_FLAG_ENEMY, // NA_BGM_FOREST_TEMPLE
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0, // NA_BGM_COURTYARD
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SEQ_FLAG_NO_AMBIENCE, // NA_BGM_GANON_TOWER
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0, // NA_BGM_LONLON
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SEQ_FLAG_NO_AMBIENCE, // NA_BGM_GORON_CITY
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0, // NA_BGM_FIELD_MORNING
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SEQ_FLAG_FANFARE, // NA_BGM_SPIRITUAL_STONE
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_BOLERO
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_MINUET
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_SERENADE
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_REQUIEM
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_NOCTURNE
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SEQ_FLAG_NO_AMBIENCE | SEQ_FLAG_RESTORE, // NA_BGM_MINI_BOSS
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SEQ_FLAG_FANFARE, // NA_BGM_SMALL_ITEM_GET
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0, // NA_BGM_TEMPLE_OF_TIME
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SEQ_FLAG_FANFARE, // NA_BGM_EVENT_CLEAR
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SEQ_FLAG_4 | SEQ_FLAG_ENEMY, // NA_BGM_KOKIRI
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_FAIRY_GET
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SEQ_FLAG_ENEMY, // NA_BGM_SARIA_THEME
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SEQ_FLAG_ENEMY, // NA_BGM_SPIRIT_TEMPLE
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0, // NA_BGM_HORSE
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0, // NA_BGM_HORSE_GOAL
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0, // NA_BGM_INGO
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SEQ_FLAG_FANFARE, // NA_BGM_MEDALLION_GET
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_SARIA
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_EPONA
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_ZELDA
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_SUNS
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_TIME
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SEQ_FLAG_FANFARE, // NA_BGM_OCA_STORM
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0, // NA_BGM_NAVI_OPENING
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0, // NA_BGM_DEKU_TREE_CS
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0, // NA_BGM_WINDMILL
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0, // NA_BGM_HYRULE_CS
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SEQ_FLAG_5, // NA_BGM_MINI_GAME
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0, // NA_BGM_SHEIK
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SEQ_FLAG_4, // NA_BGM_ZORA_DOMAIN
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SEQ_FLAG_FANFARE, // NA_BGM_APPEAR
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0, // NA_BGM_ADULT_LINK
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0, // NA_BGM_MASTER_SWORD
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SEQ_FLAG_FANFARE_GANON, // NA_BGM_INTRO_GANON
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SEQ_FLAG_5, // NA_BGM_SHOP
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SEQ_FLAG_6, // NA_BGM_CHAMBER_OF_SAGES
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SEQ_FLAG_6, // NA_BGM_FILE_SELECT
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SEQ_FLAG_ENEMY, // NA_BGM_ICE_CAVERN
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SEQ_FLAG_FANFARE, // NA_BGM_DOOR_OF_TIME
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SEQ_FLAG_FANFARE, // NA_BGM_OWL
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SEQ_FLAG_ENEMY, // NA_BGM_SHADOW_TEMPLE
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SEQ_FLAG_ENEMY, // NA_BGM_WATER_TEMPLE
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SEQ_FLAG_FANFARE, // NA_BGM_BRIDGE_TO_GANONS
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0, // NA_BGM_OCARINA_OF_TIME
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SEQ_FLAG_4 | SEQ_FLAG_ENEMY, // NA_BGM_GERUDO_VALLEY
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0, // NA_BGM_POTION_SHOP
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0, // NA_BGM_KOTAKE_KOUME
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SEQ_FLAG_NO_AMBIENCE, // NA_BGM_ESCAPE
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0, // NA_BGM_UNDERGROUND
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SEQ_FLAG_NO_AMBIENCE, // NA_BGM_GANON_BATTLE_1
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SEQ_FLAG_NO_AMBIENCE, // NA_BGM_GANON_BATTLE_2
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0, // NA_BGM_END_DEMO
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0, // NA_BGM_STAFF_1
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0, // NA_BGM_STAFF_2
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0, // NA_BGM_STAFF_3
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0, // NA_BGM_STAFF_4
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0, // NA_BGM_FIRE_BOSS
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SEQ_FLAG_RESTORE, // NA_BGM_TIMED_MINI_GAME
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0, // NA_BGM_CUTSCENE_EFFECTS
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};
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s8 sSpecReverbs[20] = { 0, 0, 0, 0, 0, 0, 0, 40, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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NatureAmbienceDataIO sNatureAmbienceDataIO[20] = {
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// NATURE_ID_GENERAL_NIGHT
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{
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0xC0FF, // PlayerIO Data
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0xC0FE, // Channel Mask
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{
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// Channel 0
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NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
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NATURE_IO_STREAM_0_PORT3(0),
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// Channel 1
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NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CROWS_CAWS),
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NATURE_IO_CRITTER_0_BEND_PITCH(64),
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NATURE_IO_CRITTER_0_NUM_LAYERS(0),
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NATURE_IO_CRITTER_0_PORT5(32),
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// Channel 2
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NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_CRICKETS),
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NATURE_IO_CRITTER_1_BEND_PITCH(0),
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NATURE_IO_CRITTER_1_NUM_LAYERS(1),
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NATURE_IO_CRITTER_1_PORT5(16),
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// Channel 3
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NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
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NATURE_IO_CRITTER_2_BEND_PITCH(112),
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NATURE_IO_CRITTER_2_NUM_LAYERS(1),
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NATURE_IO_CRITTER_2_PORT5(48),
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// Channel 4
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NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_HAWK_SCREECH),
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NATURE_IO_CRITTER_3_BEND_PITCH(127),
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NATURE_IO_CRITTER_3_NUM_LAYERS(0),
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NATURE_IO_CRITTER_3_PORT5(16),
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// Channel 5
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NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
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NATURE_IO_CRITTER_4_BEND_PITCH(127),
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NATURE_IO_CRITTER_4_NUM_LAYERS(1),
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NATURE_IO_CRITTER_4_PORT5(16),
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// Channel 6
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NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
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NATURE_IO_CRITTER_5_BEND_PITCH(127),
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NATURE_IO_CRITTER_5_NUM_LAYERS(3),
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NATURE_IO_CRITTER_5_PORT5(16),
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// Channel 7
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NATURE_IO_CRITTER_6_TYPE(NATURE_CRITTER_CUCCO_CROWS),
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NATURE_IO_CRITTER_6_BEND_PITCH(127),
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NATURE_IO_CRITTER_6_NUM_LAYERS(1),
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NATURE_IO_CRITTER_6_PORT5(16),
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// End
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NATURE_IO_ENTRIES_END,
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},
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},
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// NATURE_ID_MARKET_ENTRANCE
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{
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0xC0FB, // PlayerIO Data
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0xC0FA, // Channel Mask
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{
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// Channel 0
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NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
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NATURE_IO_STREAM_0_PORT3(0),
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// Channel 1
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NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
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NATURE_IO_CRITTER_0_BEND_PITCH(0),
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NATURE_IO_CRITTER_0_NUM_LAYERS(1),
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NATURE_IO_CRITTER_0_PORT5(16),
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// Channel 3
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NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_BIRD_SCREECH),
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NATURE_IO_CRITTER_2_BEND_PITCH(112),
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NATURE_IO_CRITTER_2_NUM_LAYERS(1),
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NATURE_IO_CRITTER_2_PORT5(48),
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// Channel 4
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NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_HAWK_SCREECH),
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NATURE_IO_CRITTER_3_BEND_PITCH(127),
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NATURE_IO_CRITTER_3_NUM_LAYERS(0),
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NATURE_IO_CRITTER_3_PORT5(16),
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// Channel 5
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NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
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NATURE_IO_CRITTER_4_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_4_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_4_PORT5(16),
|
|
|
|
// Channel 6
|
|
NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
|
|
NATURE_IO_CRITTER_5_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_5_NUM_LAYERS(3),
|
|
NATURE_IO_CRITTER_5_PORT5(16),
|
|
|
|
// Channel 7
|
|
NATURE_IO_CRITTER_6_TYPE(NATURE_CRITTER_CUCCO_CROWS),
|
|
NATURE_IO_CRITTER_6_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_6_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_6_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_KAKARIKO_REGION
|
|
{
|
|
0xC001, // PlayerIO Data
|
|
0x4000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 2
|
|
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_SCREECH),
|
|
NATURE_IO_CRITTER_1_BEND_PITCH(48),
|
|
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_1_PORT5(32),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_MARKET_RUINS
|
|
{
|
|
0xC005, // PlayerIO Data
|
|
0x4000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_HOWLING_WIND),
|
|
NATURE_IO_STREAM_0_PORT3(32),
|
|
|
|
// Channel 2
|
|
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_SCREECH),
|
|
NATURE_IO_CRITTER_1_BEND_PITCH(48),
|
|
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_1_PORT5(32),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_KOKIRI_REGION
|
|
{
|
|
0xC01F, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(47),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_OWL_HOOT),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// Channel 2
|
|
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_CAWING_BIRD),
|
|
NATURE_IO_CRITTER_1_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_1_PORT5(32),
|
|
|
|
// Channel 3
|
|
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_HAWK_SCREECH),
|
|
NATURE_IO_CRITTER_2_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_2_PORT5(44),
|
|
|
|
// Channel 4
|
|
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_BIRD_SCREECH),
|
|
NATURE_IO_CRITTER_3_BEND_PITCH(63),
|
|
NATURE_IO_CRITTER_3_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_3_PORT5(44),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_MARKET_NIGHT
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_06
|
|
{
|
|
0xC0FB, // PlayerIO Data
|
|
0xC0FA, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// Channel 3
|
|
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_BIRD_SCREECH),
|
|
NATURE_IO_CRITTER_2_BEND_PITCH(112),
|
|
NATURE_IO_CRITTER_2_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_2_PORT5(48),
|
|
|
|
// Channel 4
|
|
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_HAWK_SCREECH),
|
|
NATURE_IO_CRITTER_3_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_3_PORT5(16),
|
|
|
|
// Channel 5
|
|
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
|
|
NATURE_IO_CRITTER_4_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_4_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_4_PORT5(16),
|
|
|
|
// Channel 6
|
|
NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
|
|
NATURE_IO_CRITTER_5_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_5_NUM_LAYERS(3),
|
|
NATURE_IO_CRITTER_5_PORT5(16),
|
|
|
|
// Channel 7
|
|
NATURE_IO_CRITTER_6_TYPE(NATURE_CRITTER_CUCCO_CROWS),
|
|
NATURE_IO_CRITTER_6_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_6_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_6_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_GANONS_LAIR
|
|
{
|
|
0x8001, // PlayerIO Data
|
|
0x0, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_HOWLING_WIND),
|
|
NATURE_IO_STREAM_0_PORT3(32),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_08
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_09
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_WASTELAND
|
|
{
|
|
0xC001, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_SCREECHING_WIND),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
NATURE_IO_STREAM_0_PORT4(0),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_COLOSSUS
|
|
{
|
|
0xC02F, // PlayerIO Data
|
|
0xC02E, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_SCREECHING_WIND),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
NATURE_IO_STREAM_0_PORT4(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(64),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_0_PORT5(32),
|
|
|
|
// Channel 2
|
|
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_CALL),
|
|
NATURE_IO_CRITTER_1_BEND_PITCH(112),
|
|
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_1_PORT5(48),
|
|
|
|
// Channel 3
|
|
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_HAWK_SCREECH),
|
|
NATURE_IO_CRITTER_2_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_2_PORT5(16),
|
|
|
|
// Channel 5
|
|
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_4_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_4_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_4_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_DEATH_MOUNTAIN_TRAIL
|
|
{
|
|
0xC07F, // PlayerIO Data
|
|
0xC07E, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
NATURE_IO_STREAM_0_PORT4(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(64),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_0_PORT5(32),
|
|
|
|
// Channel 2
|
|
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_SCREECH),
|
|
NATURE_IO_CRITTER_1_BEND_PITCH(112),
|
|
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_1_PORT5(48),
|
|
|
|
// Channel 3
|
|
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_BIRD_SONG),
|
|
NATURE_IO_CRITTER_2_BEND_PITCH(127),
|
|
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_2_PORT5(16),
|
|
|
|
// Channel 4
|
|
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_LOUD_CHIRPING),
|
|
NATURE_IO_CRITTER_3_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_3_PORT5(16),
|
|
|
|
// Channel 5
|
|
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
|
|
NATURE_IO_CRITTER_4_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_4_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_4_PORT5(16),
|
|
|
|
// Channel 6
|
|
NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
|
|
NATURE_IO_CRITTER_5_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_5_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_5_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_0D
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_0E
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_0F
|
|
{
|
|
0xC01F, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(80),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(8),
|
|
|
|
// Channel 2
|
|
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
|
|
NATURE_IO_CRITTER_1_BEND_PITCH(80),
|
|
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_1_PORT5(48),
|
|
|
|
// Channel 3
|
|
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_LOUD_CHIRPING),
|
|
NATURE_IO_CRITTER_2_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_2_PORT5(0),
|
|
|
|
// Channel 4
|
|
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_BIRD_SCREECH),
|
|
NATURE_IO_CRITTER_3_BEND_PITCH(96),
|
|
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
|
|
NATURE_IO_CRITTER_3_PORT5(32),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_10
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_11
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_12
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
|
|
// NATURE_ID_NONE
|
|
// While there is data for this natureAmbienceId, it is identical to previous entries
|
|
// and the game treats it as no nature ambience
|
|
{
|
|
0xC003, // PlayerIO Data
|
|
0xC000, // Channel Mask
|
|
{
|
|
// Channel 0
|
|
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
|
|
NATURE_IO_STREAM_0_PORT3(0),
|
|
|
|
// Channel 1
|
|
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
|
|
NATURE_IO_CRITTER_0_BEND_PITCH(0),
|
|
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
|
|
NATURE_IO_CRITTER_0_PORT5(16),
|
|
|
|
// End
|
|
NATURE_IO_ENTRIES_END,
|
|
},
|
|
},
|
|
};
|
|
|
|
u32 sOcarinaAllowedButtonMask = (BTN_A | BTN_CRIGHT | BTN_CLEFT | BTN_CDOWN | BTN_CUP);
|
|
s32 sOcarinaAButtonMap = BTN_A;
|
|
s32 sOcarinaCUpButtonMap = BTN_CUP;
|
|
s32 sOcarinaCDownButtonMap = BTN_CDOWN;
|
|
u8 sIsOcarinaInputEnabled = false;
|
|
s8 sOcarinaInstrumentId = OCARINA_INSTRUMENT_OFF;
|
|
u8 sCurOcarinaPitch = OCARINA_PITCH_NONE;
|
|
u8 sPrevOcarinaPitch = OCARINA_PITCH_C4;
|
|
u8 sCurOcarinaButtonIndex = OCARINA_BTN_A;
|
|
u8 sMusicStaffPrevPitch = OCARINA_PITCH_C4;
|
|
f32 sCurOcarinaBendFreq = 1.0f;
|
|
f32 sRelativeOcarinaVolume = 87.0f / 127.0f;
|
|
s8 sCurOcarinaBendIndex = 0;
|
|
s8 sCurOcarinaVolume = 87;
|
|
s8 sCurOcarinaVibrato = 0;
|
|
u8 sPlaybackState = 0;
|
|
u32 sOcarinaFlags = 0;
|
|
u32 sPlaybackNoteTimer = 0;
|
|
u16 sPlaybackNotePos = 0;
|
|
u16 sPlaybackStaffPos = 0;
|
|
u16 sPrevOcarinaWithMusicStaffFlags = 0;
|
|
u8 sPlaybackPitch = OCARINA_PITCH_NONE; // Pitch + PitchFlags
|
|
u8 sNotePlaybackVolume = 0;
|
|
u8 sNotePlaybackVibrato = 0;
|
|
s8 sNotePlaybackBend = 0;
|
|
f32 sRelativeNotePlaybackBend = 1.0f;
|
|
f32 sRelativeNotePlaybackVolume = 1.0f;
|
|
s32 sOcarinaPlaybackTaskStart = 0;
|
|
|
|
u8 sButtonToPitchMap[5] = {
|
|
OCARINA_PITCH_D4, // OCARINA_BTN_A
|
|
OCARINA_PITCH_F4, // OCARINA_BTN_C_DOWN
|
|
OCARINA_PITCH_A4, // OCARINA_BTN_C_RIGHT
|
|
OCARINA_PITCH_B4, // OCARINA_BTN_C_LEFT
|
|
OCARINA_PITCH_D5, // OCARINA_BTN_C_UP
|
|
};
|
|
|
|
u8 sOcaMemoryGameAppendPos = 0;
|
|
u8 sOcaMemoryGameEndPos = 0;
|
|
u8 sOcaMemoryGameNumNotes[] = { 5, 6, 8 };
|
|
|
|
OcarinaNote sOcarinaSongNotes[OCARINA_SONG_MAX][20] = {
|
|
// OCARINA_SONG_MINUET
|
|
{
|
|
{ OCARINA_PITCH_D4, 18, 86, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 18, 92, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 72, 86, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 18, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 18, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 144, 86, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 86, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_BOLERO
|
|
{
|
|
{ OCARINA_PITCH_F4, 15, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 15, 72, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 15, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 15, 76, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 15, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 15, 74, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 15, 78, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 135, 66, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 66, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_SERENADE
|
|
{
|
|
{ OCARINA_PITCH_D4, 36, 60, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 36, 78, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 33, 82, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 3, 82, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 36, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 144, 90, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_REQUIEM
|
|
{
|
|
{ OCARINA_PITCH_D4, 45, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 23, 86, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 22, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 45, 86, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 45, 94, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 180, 94, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 94, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_NOCTURNE
|
|
{
|
|
{ OCARINA_PITCH_B4, 36, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 33, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 3, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 18, 82, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 18, 60, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 18, 90, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 18, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 144, 96, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 96, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_PRELUDE
|
|
{
|
|
{ OCARINA_PITCH_D5, 15, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 45, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 15, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 15, 82, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 15, 86, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 60, 90, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 75, 90, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_SARIAS
|
|
{
|
|
{ OCARINA_PITCH_F4, 17, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 17, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 34, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 17, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 17, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 136, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_EPONAS
|
|
{
|
|
{ OCARINA_PITCH_D5, 18, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 18, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 72, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 18, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 18, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 144, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_LULLABY
|
|
{
|
|
{ OCARINA_PITCH_B4, 51, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 25, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 78, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_B4, 51, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 25, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 100, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_SUNS
|
|
{
|
|
{ OCARINA_PITCH_A4, 12, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 13, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 29, 80, 2, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 9, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 12, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 13, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 120, 80, 3, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_TIME
|
|
{
|
|
{ OCARINA_PITCH_A4, 32, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 65, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 33, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_A4, 32, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 65, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 99, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_STORMS
|
|
{
|
|
{ OCARINA_PITCH_D4, 11, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 11, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 45, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D4, 11, 84, 0, 0, 0 },
|
|
{ OCARINA_PITCH_F4, 11, 88, 0, 0, 0 },
|
|
{ OCARINA_PITCH_D5, 90, 80, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 90, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_SCARECROW_SPAWN
|
|
{
|
|
{ OCARINA_PITCH_D4, 3, 0, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 255, 0, 0, 0 },
|
|
},
|
|
|
|
// OCARINA_SONG_MEMORY_GAME
|
|
{
|
|
{ OCARINA_PITCH_D4, 3, 0, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 0, 0, 0, 0 },
|
|
},
|
|
};
|
|
|
|
OcarinaNote* sPlaybackSong = sOcarinaSongNotes[0];
|
|
u8 sFrogsSongNotes[14] = {
|
|
OCARINA_BTN_A, OCARINA_BTN_C_LEFT, OCARINA_BTN_C_RIGHT, OCARINA_BTN_C_DOWN, OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_RIGHT, OCARINA_BTN_C_DOWN, OCARINA_BTN_A, OCARINA_BTN_C_DOWN, OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN, OCARINA_BTN_C_RIGHT, OCARINA_BTN_C_LEFT, OCARINA_BTN_A,
|
|
};
|
|
u8* gFrogsSongPtr = sFrogsSongNotes;
|
|
u8 sRecordingState = OCARINA_RECORD_OFF;
|
|
u8 sRecordSongPos = 0;
|
|
u32 sOcarinaRecordTaskStart = 0;
|
|
u8 sRecordOcarinaPitch = 0;
|
|
u8 sRecordOcarinaVolume = 0;
|
|
u8 sRecordOcarinaVibrato = 0;
|
|
s8 sRecordOcarinaBendIndex = 0;
|
|
u8 sRecordOcarinaButtonIndex = 0;
|
|
u8 sPlayedOcarinaSongIndexPlusOne = 0;
|
|
u8 sMusicStaffNumNotesPerTest = 0;
|
|
u8 sOcarinaDropInputTimer = 0;
|
|
|
|
OcarinaNote sScarecrowsLongSongNotes[108] = {
|
|
{ OCARINA_PITCH_NONE, 0, 0, 0, 0, 0 },
|
|
{ OCARINA_PITCH_NONE, 0, 0, 0, 0, 0 },
|
|
};
|
|
OcarinaNote* gScarecrowLongSongPtr = sScarecrowsLongSongNotes;
|
|
|
|
u8* gScarecrowSpawnSongPtr = (u8*)&sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN];
|
|
OcarinaNote* sMemoryGameSongPtr = sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME];
|
|
|
|
u8 sPitchToButtonMap[16] = {
|
|
OCARINA_BTN_A, // OCARINA_PITCH_C4
|
|
OCARINA_BTN_A, // OCARINA_PITCH_DFLAT4
|
|
OCARINA_BTN_A, // OCARINA_PITCH_D4
|
|
OCARINA_BTN_A, // OCARINA_PITCH_EFLAT4
|
|
OCARINA_BTN_C_DOWN, // OCARINA_PITCH_E4
|
|
OCARINA_BTN_C_DOWN, // OCARINA_PITCH_F4
|
|
OCARINA_BTN_C_DOWN, // OCARINA_PITCH_GFLAT4
|
|
OCARINA_BTN_C_RIGHT, // OCARINA_PITCH_G4
|
|
OCARINA_BTN_C_RIGHT, // OCARINA_PITCH_AFLAT4
|
|
OCARINA_BTN_C_RIGHT, // OCARINA_PITCH_A4
|
|
OCARINA_BTN_C_RIGHT_OR_C_LEFT, // OCARINA_PITCH_BFLAT4: Interface/Overlap between C_RIGHT and C_LEFT
|
|
OCARINA_BTN_C_LEFT, // OCARINA_PITCH_B4
|
|
OCARINA_BTN_C_LEFT, // OCARINA_PITCH_C5
|
|
OCARINA_BTN_C_UP, // OCARINA_PITCH_DFLAT5
|
|
OCARINA_BTN_C_UP, // OCARINA_PITCH_D5
|
|
OCARINA_BTN_C_UP, // OCARINA_PITCH_EFLAT5
|
|
};
|
|
|
|
OcarinaSongButtons gOcarinaSongButtons[OCARINA_SONG_MAX] = {
|
|
// OCARINA_SONG_MINUET
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
} },
|
|
// OCARINA_SONG_BOLERO
|
|
{ 8,
|
|
{
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_DOWN,
|
|
} },
|
|
// OCARINA_SONG_SERENADE
|
|
{ 5,
|
|
{
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_LEFT,
|
|
} },
|
|
// OCARINA_SONG_REQUIEM
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_A,
|
|
} },
|
|
// OCARINA_SONG_NOCTURNE
|
|
{ 7,
|
|
{
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_DOWN,
|
|
} },
|
|
// OCARINA_SONG_PRELUDE
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_UP,
|
|
} },
|
|
// OCARINA_SONG_SARIAS
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_LEFT,
|
|
} },
|
|
// OCARINA_SONG_EPONAS
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_RIGHT,
|
|
} },
|
|
// OCARINA_SONG_LULLABY
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_LEFT,
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_RIGHT,
|
|
} },
|
|
// OCARINA_SONG_SUNS
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_UP,
|
|
} },
|
|
// OCARINA_SONG_TIME
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_RIGHT,
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN,
|
|
} },
|
|
// OCARINA_SONG_STORMS
|
|
{ 6,
|
|
{
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_UP,
|
|
OCARINA_BTN_A,
|
|
OCARINA_BTN_C_DOWN,
|
|
OCARINA_BTN_C_UP,
|
|
} },
|
|
// OCARINA_SONG_SCARECROW_SPAWN
|
|
{ 8, { 0 } },
|
|
// OCARINA_SONG_MEMORY_GAME
|
|
{ 0, { 0 } },
|
|
};
|
|
|
|
u32 sAudioUpdateStartTime;
|
|
u32 sAudioUpdateEndTime;
|
|
f32 D_8016B7A8;
|
|
f32 D_8016B7AC;
|
|
f32 D_8016B7B0;
|
|
f32 D_8016B7B4;
|
|
FreqLerp sRiverFreqScaleLerp;
|
|
FreqLerp sWaterfallFreqScaleLerp;
|
|
f32 D_8016B7D8;
|
|
s8 D_8016B7DC;
|
|
f32 D_8016B7E0;
|
|
u16 D_8016B7E4;
|
|
struct {
|
|
s8 str[5];
|
|
u16 num;
|
|
} sAudioScrPrtBuf[SCROLL_PRINT_BUF_SIZE];
|
|
u8 sRiverSoundMainBgmVol;
|
|
u8 sRiverSoundMainBgmCurrentVol;
|
|
u8 sRiverSoundMainBgmLower;
|
|
u8 sRiverSoundMainBgmRestore;
|
|
u8 sGanonsTowerVol;
|
|
SfxPlayerState sSfxChannelState[0x10];
|
|
char sBinToStrBuf[0x20];
|
|
u8 D_8016B9D8;
|
|
u8 sAudioSpecPeakNumNotes[0x12];
|
|
u8 D_8016B9F2;
|
|
u8 D_8016B9F3;
|
|
u8 D_8016B9F4;
|
|
u16 D_8016B9F6;
|
|
|
|
OcarinaStaff sPlayingStaff;
|
|
OcarinaStaff sPlaybackStaff;
|
|
OcarinaStaff sRecordingStaff;
|
|
u32 sOcarinaUpdateTaskStart;
|
|
OcarinaStick sOcarinaInputStickRel;
|
|
u32 sOcarinaInputButtonCur;
|
|
u32 sOcarinaInputButtonStart;
|
|
u32 sOcarinaInputButtonPrev;
|
|
s32 sOcarinaInputButtonPress;
|
|
s32 sOcarinaUnused;
|
|
u8 sCurOcarinaSongWithoutMusicStaff[8];
|
|
u8 sOcarinaWithoutMusicStaffPos;
|
|
u8 sOcarinaHasStartedSong;
|
|
u8 sFirstOcarinaSongIndex;
|
|
u8 sLastOcarinaSongIndex;
|
|
u16 sAvailOcarinaSongFlags;
|
|
u8 sStaffOcarinaPlayingPos;
|
|
u16 sMusicStaffPos[OCARINA_SONG_MAX];
|
|
u16 sMusicStaffCurHeldLength[OCARINA_SONG_MAX];
|
|
u16 sMusicStaffExpectedLength[OCARINA_SONG_MAX];
|
|
u8 sMusicStaffExpectedPitch[OCARINA_SONG_MAX];
|
|
OcarinaNote sScarecrowsLongSongSecondNote;
|
|
u8 sAudioHasMalonBgm;
|
|
f32 sAudioMalonBgmDist;
|
|
|
|
void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
|
|
void Audio_StepFreqLerp(FreqLerp* lerp);
|
|
void func_800F56A8(void);
|
|
void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId);
|
|
s32 Audio_SetGanonsTowerBgmVolume(u8 targetVol);
|
|
|
|
// =========== Audio Ocarina ===========
|
|
|
|
void AudioOcarina_SetCustomButtonMapping(u8 useCustom) {
|
|
if (!useCustom) {
|
|
osSyncPrintf("AUDIO : Ocarina Control Assign Normal\n");
|
|
sOcarinaAllowedButtonMask = (BTN_A | BTN_CUP | BTN_CDOWN | BTN_CLEFT | BTN_CRIGHT);
|
|
sOcarinaAButtonMap = BTN_A;
|
|
sOcarinaCUpButtonMap = BTN_CUP;
|
|
sOcarinaCDownButtonMap = BTN_CDOWN;
|
|
} else {
|
|
osSyncPrintf("AUDIO : Ocarina Control Assign Custom\n");
|
|
sOcarinaAllowedButtonMask = (BTN_A | BTN_B | BTN_CDOWN | BTN_CLEFT | BTN_CRIGHT);
|
|
sOcarinaAButtonMap = BTN_B;
|
|
sOcarinaCUpButtonMap = BTN_CDOWN;
|
|
sOcarinaCDownButtonMap = BTN_A;
|
|
}
|
|
}
|
|
|
|
void AudioOcarina_ReadControllerInput(void) {
|
|
Input inputs[4];
|
|
Input* input = &inputs[0];
|
|
u32 ocarinaInputButtonPrev = sOcarinaInputButtonCur;
|
|
|
|
PadMgr_RequestPadData(&gPadMgr, inputs, 0);
|
|
sOcarinaInputButtonCur = input->cur.button;
|
|
sOcarinaInputButtonPrev = ocarinaInputButtonPrev;
|
|
sOcarinaInputStickRel.x = input->rel.stick_x;
|
|
sOcarinaInputStickRel.y = input->rel.stick_y;
|
|
}
|
|
|
|
/**
|
|
* Looks up the frequency to bend the pitch by.
|
|
* The pitch will bend up to a maximum of 2 semitones
|
|
* in each direction giving a total range of 4 semitones
|
|
*/
|
|
f32 AudioOcarina_BendPitchTwoSemitones(s8 bendIndex) {
|
|
s8 adjBendIndex;
|
|
f32 bendFreq;
|
|
|
|
if (bendIndex > 64) {
|
|
adjBendIndex = 127;
|
|
} else if (bendIndex < -64) {
|
|
adjBendIndex = -128;
|
|
} else if (bendIndex >= 0) {
|
|
adjBendIndex = (bendIndex * 127) / 64;
|
|
} else {
|
|
adjBendIndex = (bendIndex * 128) / 64;
|
|
}
|
|
|
|
/**
|
|
* index 128 is in the middle of the table and
|
|
* contains the value 1.0f i.e. no bend
|
|
* absolute indices above 128 will bend the pitch 2 semitones upwards
|
|
* absolute indices below 128 will bend the pitch 2 semitones downwards
|
|
*/
|
|
bendFreq = gBendPitchTwoSemitonesFrequencies[adjBendIndex + 128];
|
|
return bendFreq;
|
|
}
|
|
|
|
/**
|
|
* If an available song has been played, then return that song index
|
|
* If the ocarina is on, but no song has been played then return 0xFE
|
|
* If the ocarina is off, return 0xFF
|
|
*/
|
|
u8 AudioOcarina_GetPlayingState(void) {
|
|
u8 playedOcarinaSongIndex;
|
|
|
|
if (sPlayedOcarinaSongIndexPlusOne != 0) {
|
|
playedOcarinaSongIndex = sPlayedOcarinaSongIndexPlusOne - 1;
|
|
sPlayedOcarinaSongIndexPlusOne = 0;
|
|
} else if (sOcarinaFlags != 0) {
|
|
playedOcarinaSongIndex = 0xFE;
|
|
} else {
|
|
playedOcarinaSongIndex = 0xFF;
|
|
}
|
|
|
|
return playedOcarinaSongIndex;
|
|
}
|
|
|
|
u8 AudioOcarina_MapNoteToButton(u8 pitchAndBFlatFlag) {
|
|
u8 buttonIndex = sPitchToButtonMap[pitchAndBFlatFlag & 0x3F];
|
|
|
|
/**
|
|
* Special case for bFlat4:
|
|
* CRIGHT and CLEFT are the only two pitches that are 2 semitones apart
|
|
* which are pitches A4 and B4 respectively
|
|
* bFlat4 is in the middle of those two and is the only pitches that can not
|
|
* be resolved between the two buttons without external information.
|
|
* That information is stored as flags in pitch with the mask:
|
|
* (pitchAndBFlatFlag & 0xC0)
|
|
*/
|
|
if (buttonIndex == OCARINA_BTN_C_RIGHT_OR_C_LEFT) {
|
|
if (pitchAndBFlatFlag & 0x80) {
|
|
return OCARINA_BTN_C_RIGHT;
|
|
}
|
|
return OCARINA_BTN_C_LEFT;
|
|
}
|
|
|
|
return buttonIndex;
|
|
}
|
|
|
|
void AudioOcarina_MapNotesToScarecrowButtons(u8 noteSongIndex) {
|
|
u8 buttonSongPos = 0;
|
|
u8 noteSongPos = 0;
|
|
u8 pitch;
|
|
|
|
while (buttonSongPos < 8 && noteSongPos < 16) {
|
|
pitch = sOcarinaSongNotes[noteSongIndex][noteSongPos++].pitch;
|
|
|
|
if (pitch != OCARINA_PITCH_NONE) {
|
|
gOcarinaSongButtons[OCARINA_SONG_SCARECROW_SPAWN].buttonsIndex[buttonSongPos++] = sPitchToButtonMap[pitch];
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Ocarina flags:
|
|
* bitmask 0x3FFF:
|
|
* - Ocarina song id
|
|
* bitmask 0xC000:
|
|
* - 0x0000: Limits the notes to 8 notes at a time. Not playing a correct song after 8 notes will cause an ocarina
|
|
* error
|
|
* - 0x4000: (Identical to 0xC000)
|
|
* - 0x8000: Limits the notes to 1 note at a time. A single incorrect note will cause an ocarina error
|
|
* - 0xC000: Free-play, no limitations to the number of notes to play
|
|
* bitmask 0x7FFF0000:
|
|
* - ocarina action (only used to make flags != 0)
|
|
* bitmask 0x80000000:
|
|
* - unused (only used to make flags != 0)
|
|
*/
|
|
void AudioOcarina_Start(u16 ocarinaFlags) {
|
|
u8 i;
|
|
|
|
if ((sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN][1].volume != 0xFF) && ((ocarinaFlags & 0xFFF) == 0xFFF)) {
|
|
ocarinaFlags |= 0x1000;
|
|
}
|
|
|
|
if ((ocarinaFlags == 0xCFFF) && (sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN][1].volume != 0xFF)) {
|
|
ocarinaFlags = 0xDFFF;
|
|
}
|
|
|
|
if ((ocarinaFlags == 0xFFF) && (sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN][1].volume != 0xFF)) {
|
|
ocarinaFlags = 0x1FFF;
|
|
}
|
|
|
|
if (ocarinaFlags != 0xFFFF) {
|
|
sOcarinaFlags = 0x80000000 + (u32)ocarinaFlags;
|
|
sFirstOcarinaSongIndex = 0;
|
|
sLastOcarinaSongIndex = OCARINA_SONG_MAX;
|
|
if (ocarinaFlags != 0xA000) {
|
|
sLastOcarinaSongIndex--;
|
|
}
|
|
sAvailOcarinaSongFlags = ocarinaFlags & 0x3FFF;
|
|
sMusicStaffNumNotesPerTest = 8; // Ocarina Check
|
|
sOcarinaHasStartedSong = false;
|
|
sPlayedOcarinaSongIndexPlusOne = 0;
|
|
sStaffOcarinaPlayingPos = 0;
|
|
sPlayingStaff.state = AudioOcarina_GetPlayingState();
|
|
sIsOcarinaInputEnabled = true;
|
|
sPrevOcarinaWithMusicStaffFlags = 0;
|
|
|
|
// Reset music staff song check
|
|
for (i = 0; i < OCARINA_SONG_MAX; i++) {
|
|
sMusicStaffPos[i] = 0;
|
|
sMusicStaffCurHeldLength[i] = 0;
|
|
sMusicStaffExpectedLength[i] = 0;
|
|
sMusicStaffExpectedPitch[i] = 0;
|
|
}
|
|
|
|
if (ocarinaFlags & 0x8000) {
|
|
sMusicStaffNumNotesPerTest = 0; // Ocarina Playback
|
|
}
|
|
|
|
if (ocarinaFlags & 0x4000) {
|
|
sOcarinaWithoutMusicStaffPos = 0;
|
|
}
|
|
|
|
if (ocarinaFlags & 0xD000) {
|
|
AudioOcarina_MapNotesToScarecrowButtons(OCARINA_SONG_SCARECROW_SPAWN);
|
|
}
|
|
} else {
|
|
sOcarinaFlags = 0;
|
|
sIsOcarinaInputEnabled = false;
|
|
}
|
|
}
|
|
|
|
void AudioOcarina_CheckIfStartedSong(void) {
|
|
if (sCurOcarinaPitch != OCARINA_PITCH_NONE && !sOcarinaHasStartedSong) {
|
|
sOcarinaHasStartedSong = true;
|
|
sMusicStaffPrevPitch = OCARINA_PITCH_NONE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Checks for ocarina songs from user input with a music staff prompt
|
|
* Type 1) Playback: tests note-by-note (ocarinaFlag & 0xC000 == 0x8000) eg:
|
|
* - learning a new song
|
|
* - playing the ocarina memory game
|
|
* Type 2) Check: tests in 8-note chunks (ocarinaFlag & 0xC000 == 0x0000) eg:
|
|
* - validating scarecrow spawn song as adult
|
|
* - ocarina prompt for zelda's lullaby, saria's song, Storms, Song of Time, etc...
|
|
*/
|
|
void AudioOcarina_CheckSongsWithMusicStaff(void) {
|
|
u16 curOcarinaSongFlag;
|
|
u16 pad;
|
|
u8 noNewValidInput = false;
|
|
u16 pad2;
|
|
s8 staffOcarinaPlayingPosOffset = 0;
|
|
u8 songIndex;
|
|
OcarinaNote* curNote;
|
|
OcarinaNote* nextNote;
|
|
|
|
AudioOcarina_CheckIfStartedSong();
|
|
|
|
if (!sOcarinaHasStartedSong) {
|
|
return;
|
|
}
|
|
|
|
if (ABS_ALT(sCurOcarinaBendIndex) > 20) {
|
|
sOcarinaFlags = 0;
|
|
return;
|
|
}
|
|
|
|
// clang-format off
|
|
if (sPrevOcarinaPitch == sCurOcarinaPitch || sCurOcarinaPitch == OCARINA_PITCH_NONE) { noNewValidInput = true; }
|
|
// clang-format on
|
|
|
|
for (songIndex = sFirstOcarinaSongIndex; songIndex < sLastOcarinaSongIndex; songIndex++) {
|
|
curOcarinaSongFlag = 1 << songIndex;
|
|
|
|
if (sAvailOcarinaSongFlags & curOcarinaSongFlag) {
|
|
sMusicStaffCurHeldLength[songIndex] = sMusicStaffExpectedLength[songIndex] + 18;
|
|
|
|
if (noNewValidInput) {
|
|
if ((sMusicStaffCurHeldLength[songIndex] >= sMusicStaffExpectedLength[songIndex] - 18) &&
|
|
(sMusicStaffCurHeldLength[songIndex] >= sMusicStaffExpectedLength[songIndex] + 18) &&
|
|
(sOcarinaSongNotes[songIndex][sMusicStaffPos[songIndex]].length == 0) &&
|
|
(sMusicStaffPrevPitch == sMusicStaffExpectedPitch[songIndex])) {
|
|
// This case is taken if the song is finished and successfully played
|
|
// (i.e. .length == 0 indicates that the song is at the end)
|
|
sPlayedOcarinaSongIndexPlusOne = songIndex + 1;
|
|
sIsOcarinaInputEnabled = false;
|
|
sOcarinaFlags = 0;
|
|
}
|
|
} else if (sMusicStaffCurHeldLength[songIndex] >= (sMusicStaffExpectedLength[songIndex] - 18)) {
|
|
// This else-if statement always holds true, taken if a new note is played
|
|
if (sMusicStaffPrevPitch != OCARINA_PITCH_NONE) {
|
|
// New note is played
|
|
if (sMusicStaffPrevPitch == sMusicStaffExpectedPitch[songIndex]) {
|
|
// Note is part of expected song
|
|
if (songIndex == OCARINA_SONG_SCARECROW_SPAWN) {
|
|
sMusicStaffCurHeldLength[songIndex] = 0;
|
|
}
|
|
} else {
|
|
// Note is not part of expected song, so this song is no longer available as an option in this
|
|
// playback
|
|
sAvailOcarinaSongFlags ^= curOcarinaSongFlag;
|
|
}
|
|
}
|
|
|
|
curNote = &sOcarinaSongNotes[songIndex][sMusicStaffPos[songIndex]];
|
|
nextNote = &sOcarinaSongNotes[songIndex][++sMusicStaffPos[songIndex]];
|
|
sMusicStaffExpectedLength[songIndex] = curNote->length;
|
|
sMusicStaffExpectedPitch[songIndex] = curNote->pitch;
|
|
|
|
// The current note is not the expected note.
|
|
if (sCurOcarinaPitch != sMusicStaffExpectedPitch[songIndex]) {
|
|
sAvailOcarinaSongFlags ^= curOcarinaSongFlag;
|
|
}
|
|
|
|
while (curNote->pitch == nextNote->pitch ||
|
|
(nextNote->pitch == OCARINA_BTN_INVALID && nextNote->length != 0)) {
|
|
sMusicStaffExpectedLength[songIndex] += nextNote->length;
|
|
curNote = &sOcarinaSongNotes[songIndex][sMusicStaffPos[songIndex]];
|
|
nextNote = &sOcarinaSongNotes[songIndex][sMusicStaffPos[songIndex] + 1];
|
|
sMusicStaffPos[songIndex]++;
|
|
}
|
|
} else if (sMusicStaffCurHeldLength[songIndex] < 10) {
|
|
// case never taken
|
|
staffOcarinaPlayingPosOffset = -1;
|
|
sMusicStaffCurHeldLength[songIndex] = 0;
|
|
sMusicStaffPrevPitch = sCurOcarinaPitch;
|
|
} else {
|
|
// case never taken
|
|
sAvailOcarinaSongFlags ^= curOcarinaSongFlag;
|
|
}
|
|
}
|
|
|
|
// if a note is played that doesn't match a song, the song bit in sAvailOcarinaSongFlags is turned off
|
|
// if there are no more songs remaining that it could be and the maximum position has been exceeded, then
|
|
if (sAvailOcarinaSongFlags == 0 && sStaffOcarinaPlayingPos >= sMusicStaffNumNotesPerTest) {
|
|
sIsOcarinaInputEnabled = false;
|
|
if ((sOcarinaFlags & 0x4000) && sCurOcarinaPitch == sOcarinaSongNotes[songIndex][0].pitch) {
|
|
// case never taken, this function is not called if (sOcarinaFlags & 0x4000) is set
|
|
sPrevOcarinaWithMusicStaffFlags = sOcarinaFlags;
|
|
}
|
|
sOcarinaFlags = 0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!noNewValidInput) {
|
|
sMusicStaffPrevPitch = sCurOcarinaPitch;
|
|
sStaffOcarinaPlayingPos += staffOcarinaPlayingPosOffset + 1;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Checks for ocarina songs from user input with no music staff prompt.
|
|
* Includes ocarina actions such as free play, no warp
|
|
*/
|
|
void AudioOcarina_CheckSongsWithoutMusicStaff(void) {
|
|
u32 pitch;
|
|
u8 i;
|
|
u8 j;
|
|
u8 k;
|
|
|
|
if (CHECK_BTN_ANY(sOcarinaInputButtonCur, BTN_L) &&
|
|
CHECK_BTN_ANY(sOcarinaInputButtonCur, sOcarinaAllowedButtonMask)) {
|
|
AudioOcarina_Start((u16)sOcarinaFlags);
|
|
return;
|
|
}
|
|
|
|
AudioOcarina_CheckIfStartedSong();
|
|
|
|
if (!sOcarinaHasStartedSong) {
|
|
return;
|
|
}
|
|
|
|
if ((sPrevOcarinaPitch != sCurOcarinaPitch) && (sCurOcarinaPitch != OCARINA_PITCH_NONE)) {
|
|
sStaffOcarinaPlayingPos++;
|
|
if (sStaffOcarinaPlayingPos > ARRAY_COUNT(sCurOcarinaSongWithoutMusicStaff)) {
|
|
sStaffOcarinaPlayingPos = 1;
|
|
}
|
|
|
|
if (sOcarinaWithoutMusicStaffPos == 8) {
|
|
for (i = 0; i < 7; i++) {
|
|
sCurOcarinaSongWithoutMusicStaff[i] = sCurOcarinaSongWithoutMusicStaff[i + 1];
|
|
}
|
|
} else {
|
|
sOcarinaWithoutMusicStaffPos++;
|
|
}
|
|
|
|
if (ABS_ALT(sCurOcarinaBendIndex) > 20) {
|
|
sCurOcarinaSongWithoutMusicStaff[sOcarinaWithoutMusicStaffPos - 1] = OCARINA_PITCH_NONE;
|
|
} else {
|
|
sCurOcarinaSongWithoutMusicStaff[sOcarinaWithoutMusicStaffPos - 1] = sCurOcarinaPitch;
|
|
}
|
|
|
|
// This nested for-loop tests to see if the notes from the ocarina are identical
|
|
// to any of the songIndex from sFirstOcarinaSongIndex to sLastOcarinaSongIndex
|
|
|
|
// Loop through each of the songs
|
|
for (i = sFirstOcarinaSongIndex; i < sLastOcarinaSongIndex; i++) {
|
|
// Checks to see if the song is available to be played
|
|
if (sAvailOcarinaSongFlags & (u16)(1 << i)) {
|
|
for (j = 0, k = 0; j < gOcarinaSongButtons[i].numButtons && k == 0 &&
|
|
sOcarinaWithoutMusicStaffPos >= gOcarinaSongButtons[i].numButtons;) {
|
|
pitch = sCurOcarinaSongWithoutMusicStaff[sOcarinaWithoutMusicStaffPos -
|
|
gOcarinaSongButtons[i].numButtons + j];
|
|
if (pitch == sButtonToPitchMap[gOcarinaSongButtons[i].buttonsIndex[j]]) {
|
|
j++;
|
|
} else {
|
|
k++;
|
|
}
|
|
}
|
|
|
|
// This conditional is true if songIndex = i is detected
|
|
if (j == gOcarinaSongButtons[i].numButtons) {
|
|
sPlayedOcarinaSongIndexPlusOne = i + 1;
|
|
sIsOcarinaInputEnabled = false;
|
|
sOcarinaFlags = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// This unused argument is used in Majora's Mask as a u8
|
|
void AudioOcarina_PlayControllerInput(u8 unused) {
|
|
u32 ocarinaBtnsHeld;
|
|
|
|
// Prevents two different ocarina notes from being played on two consecutive frames
|
|
if ((sOcarinaFlags != 0) && (sOcarinaDropInputTimer != 0)) {
|
|
sOcarinaDropInputTimer--;
|
|
return;
|
|
}
|
|
|
|
// Ensures the button pressed to start the ocarina does not also play an ocarina note
|
|
if ((sOcarinaInputButtonStart == 0) || ((sOcarinaInputButtonStart & sOcarinaAllowedButtonMask) !=
|
|
(sOcarinaInputButtonCur & sOcarinaAllowedButtonMask))) {
|
|
sOcarinaInputButtonStart = 0;
|
|
if (1) {}
|
|
sCurOcarinaPitch = OCARINA_PITCH_NONE;
|
|
sCurOcarinaButtonIndex = OCARINA_BTN_INVALID;
|
|
ocarinaBtnsHeld = (sOcarinaInputButtonCur & sOcarinaAllowedButtonMask) &
|
|
(sOcarinaInputButtonPrev & sOcarinaAllowedButtonMask);
|
|
if (!(sOcarinaInputButtonPress & ocarinaBtnsHeld) && (sOcarinaInputButtonCur != 0)) {
|
|
sOcarinaInputButtonPress = sOcarinaInputButtonCur;
|
|
} else {
|
|
sOcarinaInputButtonPress &= ocarinaBtnsHeld;
|
|
}
|
|
|
|
// Interprets and transforms controller input into ocarina buttons and notes
|
|
if (CHECK_BTN_ANY(sOcarinaInputButtonPress, sOcarinaAButtonMap)) {
|
|
osSyncPrintf("Presss NA_KEY_D4 %08x\n", sOcarinaAButtonMap);
|
|
sCurOcarinaPitch = OCARINA_PITCH_D4;
|
|
sCurOcarinaButtonIndex = OCARINA_BTN_A;
|
|
|
|
} else if (CHECK_BTN_ANY(sOcarinaInputButtonPress, sOcarinaCDownButtonMap)) {
|
|
osSyncPrintf("Presss NA_KEY_F4 %08x\n", sOcarinaCDownButtonMap);
|
|
sCurOcarinaPitch = OCARINA_PITCH_F4;
|
|
sCurOcarinaButtonIndex = OCARINA_BTN_C_DOWN;
|
|
|
|
} else if (CHECK_BTN_ANY(sOcarinaInputButtonPress, BTN_CRIGHT)) {
|
|
osSyncPrintf("Presss NA_KEY_A4 %08x\n", BTN_CRIGHT);
|
|
sCurOcarinaPitch = OCARINA_PITCH_A4;
|
|
sCurOcarinaButtonIndex = OCARINA_BTN_C_RIGHT;
|
|
|
|
} else if (CHECK_BTN_ANY(sOcarinaInputButtonPress, BTN_CLEFT)) {
|
|
osSyncPrintf("Presss NA_KEY_B4 %08x\n", BTN_CLEFT);
|
|
sCurOcarinaPitch = OCARINA_PITCH_B4;
|
|
sCurOcarinaButtonIndex = OCARINA_BTN_C_LEFT;
|
|
|
|
} else if (CHECK_BTN_ANY(sOcarinaInputButtonPress, sOcarinaCUpButtonMap)) {
|
|
osSyncPrintf("Presss NA_KEY_D5 %08x\n", sOcarinaCUpButtonMap);
|
|
sCurOcarinaPitch = OCARINA_PITCH_D5;
|
|
sCurOcarinaButtonIndex = OCARINA_BTN_C_UP;
|
|
}
|
|
|
|
// Pressing the R Button will raise the pitch by 1 semitone
|
|
if ((sCurOcarinaPitch != OCARINA_PITCH_NONE) && CHECK_BTN_ANY(sOcarinaInputButtonCur, BTN_R) &&
|
|
(sRecordingState != OCARINA_RECORD_SCARECROW_SPAWN)) {
|
|
sCurOcarinaButtonIndex += 0x80; // Flag to resolve B Flat 4
|
|
sCurOcarinaPitch++; // Raise the pitch by 1 semitone
|
|
}
|
|
|
|
// Pressing the Z Button will lower the pitch by 1 semitone
|
|
if ((sCurOcarinaPitch != OCARINA_PITCH_NONE) && CHECK_BTN_ANY(sOcarinaInputButtonCur, BTN_Z) &&
|
|
(sRecordingState != OCARINA_RECORD_SCARECROW_SPAWN)) {
|
|
sCurOcarinaButtonIndex += 0x40; // Flag to resolve B Flat 4
|
|
sCurOcarinaPitch--; // Lower the pitch by 1 semitone
|
|
}
|
|
|
|
if (sRecordingState != OCARINA_RECORD_SCARECROW_SPAWN) {
|
|
// Bend the pitch of the note based on y control stick
|
|
sCurOcarinaBendIndex = sOcarinaInputStickRel.y;
|
|
sCurOcarinaBendFreq = AudioOcarina_BendPitchTwoSemitones(sCurOcarinaBendIndex);
|
|
|
|
// Add vibrato of the ocarina note based on the x control stick
|
|
sCurOcarinaVibrato = ABS_ALT(sOcarinaInputStickRel.x) >> 2;
|
|
// Sets vibrato to io port 6
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | SFX_CHANNEL_OCARINA << 8 | 6, sCurOcarinaVibrato);
|
|
} else {
|
|
// no bending or vibrato for recording state OCARINA_RECORD_SCARECROW_SPAWN
|
|
sCurOcarinaBendIndex = 0;
|
|
sCurOcarinaBendFreq = 1.0f; // No bend
|
|
}
|
|
|
|
// Processes new and valid notes
|
|
if ((sCurOcarinaPitch != OCARINA_PITCH_NONE) && (sPrevOcarinaPitch != sCurOcarinaPitch)) {
|
|
// Sets ocarina instrument Id to channelIdx io port 7, which is used
|
|
// as an index in seq 0 to get the true instrument Id
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | SFX_CHANNEL_OCARINA << 8 | 7, sOcarinaInstrumentId - 1);
|
|
// Sets pitch to io port 5
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | SFX_CHANNEL_OCARINA << 8 | 5, sCurOcarinaPitch);
|
|
Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &gSfxDefaultPos, 4, &sCurOcarinaBendFreq, &sRelativeOcarinaVolume,
|
|
&gSfxDefaultReverb);
|
|
} else if ((sPrevOcarinaPitch != OCARINA_PITCH_NONE) && (sCurOcarinaPitch == OCARINA_PITCH_NONE)) {
|
|
// Stops ocarina sound when transitioning from playing to not playing a note
|
|
Audio_StopSfxById(NA_SE_OC_OCARINA);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Directly enable the ocarina to receive input without
|
|
* properly resetting it based on an ocarina instrument id
|
|
* Unused.
|
|
*/
|
|
void AudioOcarina_EnableInput(u8 inputEnabled) {
|
|
sIsOcarinaInputEnabled = inputEnabled;
|
|
}
|
|
|
|
/**
|
|
* Resets ocarina properties based on the ocarina instrument id
|
|
* If ocarina instrument id is "OCARINA_INSTRUMENT_OFF", turn off the ocarina
|
|
* For all ocarina instrument ids, turn the ocarina on with the instrument id
|
|
*/
|
|
void AudioOcarina_SetInstrument(u8 ocarinaInstrumentId) {
|
|
if (sOcarinaInstrumentId == ocarinaInstrumentId) {
|
|
return;
|
|
}
|
|
|
|
Audio_SeqCmd8(SEQ_PLAYER_SFX, 1, SFX_CHANNEL_OCARINA, ocarinaInstrumentId);
|
|
sOcarinaInstrumentId = ocarinaInstrumentId;
|
|
if (ocarinaInstrumentId == OCARINA_INSTRUMENT_OFF) {
|
|
sOcarinaInputButtonCur = 0;
|
|
sOcarinaInputButtonPrev = 0;
|
|
sOcarinaInputButtonPress = 0;
|
|
|
|
sOcarinaInputButtonStart = 0xFFFF;
|
|
|
|
AudioOcarina_PlayControllerInput(false);
|
|
Audio_StopSfxById(NA_SE_OC_OCARINA);
|
|
Audio_SetSoundBanksMute(0);
|
|
sPlaybackState = 0;
|
|
sPlaybackStaffPos = 0;
|
|
sIsOcarinaInputEnabled = false;
|
|
sOcarinaFlags = 0;
|
|
// return to full volume for players 0 and 3 (background bgm) after ocarina is finished
|
|
Audio_ClearBGMMute(SFX_CHANNEL_OCARINA);
|
|
} else {
|
|
sOcarinaInputButtonCur = 0;
|
|
AudioOcarina_ReadControllerInput();
|
|
// Store button used to turn on ocarina
|
|
sOcarinaInputButtonStart = sOcarinaInputButtonCur;
|
|
// lowers volumes of players 0 and 3 (background bgm) while playing ocarina
|
|
Audio_QueueSeqCmdMute(SFX_CHANNEL_OCARINA);
|
|
}
|
|
}
|
|
|
|
void AudioOcarina_SetPlaybackSong(s8 songIndexPlusOne, s8 playbackState) {
|
|
if (songIndexPlusOne == 0) {
|
|
sPlaybackState = 0;
|
|
Audio_StopSfxById(NA_SE_OC_OCARINA);
|
|
return;
|
|
}
|
|
|
|
if (songIndexPlusOne < (OCARINA_SONG_SCARECROW_LONG + 1)) {
|
|
sPlaybackSong = sOcarinaSongNotes[songIndexPlusOne - 1];
|
|
} else {
|
|
sPlaybackSong = sScarecrowsLongSongNotes;
|
|
}
|
|
|
|
sPlaybackState = playbackState;
|
|
sPlaybackNoteTimer = 0;
|
|
sPlaybackPitch = OCARINA_PITCH_NONE;
|
|
sPlaybackNotePos = 0;
|
|
sPlaybackStaffPos = 0;
|
|
|
|
while (sPlaybackSong[sPlaybackNotePos].pitch == OCARINA_PITCH_NONE) {
|
|
sPlaybackNotePos++;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Play a song with the ocarina to the user that is
|
|
* based on OcarinaNote data and not user input
|
|
*/
|
|
void AudioOcarina_PlaybackSong(void) {
|
|
u32 noteTimerStep;
|
|
u32 nextNoteTimerStep;
|
|
|
|
if (sPlaybackState == 0) {
|
|
return;
|
|
}
|
|
|
|
if (sPlaybackStaffPos == 0) {
|
|
noteTimerStep = 3;
|
|
} else {
|
|
noteTimerStep = sOcarinaUpdateTaskStart - sOcarinaPlaybackTaskStart;
|
|
}
|
|
|
|
if (noteTimerStep < sPlaybackNoteTimer) {
|
|
sPlaybackNoteTimer -= noteTimerStep;
|
|
} else {
|
|
nextNoteTimerStep = noteTimerStep - sPlaybackNoteTimer;
|
|
sPlaybackNoteTimer = 0;
|
|
}
|
|
|
|
if (sPlaybackNoteTimer == 0) {
|
|
|
|
sPlaybackNoteTimer = sPlaybackSong[sPlaybackNotePos].length;
|
|
|
|
if (sPlaybackNotePos == 1) {
|
|
sPlaybackNoteTimer++;
|
|
}
|
|
|
|
if (sPlaybackNoteTimer == 0) {
|
|
sPlaybackState--;
|
|
if (sPlaybackState != 0) {
|
|
sPlaybackNotePos = 0;
|
|
sPlaybackStaffPos = 0;
|
|
sPlaybackPitch = OCARINA_PITCH_NONE;
|
|
} else {
|
|
Audio_StopSfxById(NA_SE_OC_OCARINA);
|
|
}
|
|
return;
|
|
} else {
|
|
sPlaybackNoteTimer -= nextNoteTimerStep;
|
|
}
|
|
|
|
// Update volume
|
|
if (sNotePlaybackVolume != sPlaybackSong[sPlaybackNotePos].volume) {
|
|
sNotePlaybackVolume = sPlaybackSong[sPlaybackNotePos].volume;
|
|
sRelativeNotePlaybackVolume = sNotePlaybackVolume / 127.0f;
|
|
}
|
|
|
|
// Update vibrato
|
|
if (sNotePlaybackVibrato != sPlaybackSong[sPlaybackNotePos].vibrato) {
|
|
sNotePlaybackVibrato = sPlaybackSong[sPlaybackNotePos].vibrato;
|
|
// Sets vibrato to io port 6
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | SFX_CHANNEL_OCARINA << 8 | 6, sNotePlaybackVibrato);
|
|
}
|
|
|
|
// Update bend
|
|
if (sNotePlaybackBend != sPlaybackSong[sPlaybackNotePos].bend) {
|
|
sNotePlaybackBend = sPlaybackSong[sPlaybackNotePos].bend;
|
|
sRelativeNotePlaybackBend = AudioOcarina_BendPitchTwoSemitones(sNotePlaybackBend);
|
|
}
|
|
|
|
// No changes in volume, vibrato, or bend between notes
|
|
if ((sPlaybackSong[sPlaybackNotePos].volume == sPlaybackSong[sPlaybackNotePos - 1].volume &&
|
|
(sPlaybackSong[sPlaybackNotePos].vibrato == sPlaybackSong[sPlaybackNotePos - 1].vibrato) &&
|
|
(sPlaybackSong[sPlaybackNotePos].bend == sPlaybackSong[sPlaybackNotePos - 1].bend))) {
|
|
sPlaybackPitch = 0xFE;
|
|
}
|
|
|
|
if (sPlaybackPitch != sPlaybackSong[sPlaybackNotePos].pitch) {
|
|
u8 pitch = sPlaybackSong[sPlaybackNotePos].pitch;
|
|
|
|
// As bFlat4 is exactly in the middle of notes B & A, a flag is
|
|
// added to the pitch to resolve which button to map Bflat4 to
|
|
if (pitch == OCARINA_PITCH_BFLAT4) {
|
|
sPlaybackPitch = pitch + sPlaybackSong[sPlaybackNotePos].bFlat4Flag;
|
|
} else {
|
|
sPlaybackPitch = pitch;
|
|
}
|
|
|
|
if (sPlaybackPitch != OCARINA_PITCH_NONE) {
|
|
sPlaybackStaffPos++;
|
|
// Sets ocarina instrument Id to channelIdx io port 7, which is used
|
|
// as an index in seq 0 to get the true instrument Id
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | SFX_CHANNEL_OCARINA << 8 | 7,
|
|
sOcarinaInstrumentId - 1);
|
|
// Sets sPlaybackPitch to channelIdx io port 5
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | SFX_CHANNEL_OCARINA << 8 | 5,
|
|
sPlaybackPitch & 0x3F);
|
|
Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &gSfxDefaultPos, 4, &sRelativeNotePlaybackBend,
|
|
&sRelativeNotePlaybackVolume, &gSfxDefaultReverb);
|
|
} else {
|
|
Audio_StopSfxById(NA_SE_OC_OCARINA);
|
|
}
|
|
}
|
|
sPlaybackNotePos++;
|
|
}
|
|
}
|
|
|
|
void AudioOcarina_SetRecordingSong(u8 isRecordingComplete) {
|
|
u16 i;
|
|
u16 i2;
|
|
u16 pad;
|
|
u8 pitch;
|
|
OcarinaNote* note;
|
|
u8 j;
|
|
u8 k;
|
|
s32 t;
|
|
OcarinaNote* recordedSong;
|
|
|
|
if (sRecordingState == OCARINA_RECORD_SCARECROW_LONG) {
|
|
recordedSong = gScarecrowLongSongPtr;
|
|
} else {
|
|
/**
|
|
* OCARINA_RECORD_SCARECROW_SPAWN
|
|
*
|
|
* The notes for scarecrows spawn song are first recorded into the ocarina memory
|
|
* game address to act as a buffer. That way, if a new scarecrow spawn song is
|
|
* rejected, the previous scarecrow spawn song is not overwritten. If the scarecrow
|
|
* spawn song is accepted, then the notes are copied over to the scarecrow spawn
|
|
* song address
|
|
*/
|
|
recordedSong = sMemoryGameSongPtr;
|
|
}
|
|
|
|
recordedSong[sRecordSongPos].pitch = sRecordOcarinaPitch;
|
|
recordedSong[sRecordSongPos].length = sOcarinaUpdateTaskStart - sOcarinaRecordTaskStart;
|
|
recordedSong[sRecordSongPos].volume = sRecordOcarinaVolume;
|
|
recordedSong[sRecordSongPos].vibrato = sRecordOcarinaVibrato;
|
|
recordedSong[sRecordSongPos].bend = sRecordOcarinaBendIndex;
|
|
recordedSong[sRecordSongPos].bFlat4Flag = sRecordOcarinaButtonIndex & 0xC0;
|
|
|
|
sRecordOcarinaPitch = sCurOcarinaPitch;
|
|
sRecordOcarinaVolume = sCurOcarinaVolume;
|
|
sRecordOcarinaVibrato = sCurOcarinaVibrato;
|
|
sRecordOcarinaBendIndex = sCurOcarinaBendIndex;
|
|
sRecordOcarinaButtonIndex = sCurOcarinaButtonIndex;
|
|
|
|
sRecordSongPos++;
|
|
|
|
if ((sRecordSongPos != (ARRAY_COUNT(sScarecrowsLongSongNotes) - 1)) && !isRecordingComplete) {
|
|
// Continue recording
|
|
return;
|
|
}
|
|
|
|
// Recording is complete
|
|
|
|
i = sRecordSongPos;
|
|
pitch = OCARINA_PITCH_NONE;
|
|
while (i != 0 && pitch == OCARINA_PITCH_NONE) {
|
|
i--;
|
|
pitch = recordedSong[i].pitch;
|
|
}
|
|
|
|
if (1) {}
|
|
|
|
if (sRecordSongPos != (i + 1)) {
|
|
sRecordSongPos = i + 2;
|
|
recordedSong[sRecordSongPos - 1].length = 0;
|
|
}
|
|
|
|
recordedSong[sRecordSongPos].length = 0;
|
|
|
|
if (sRecordingState == OCARINA_RECORD_SCARECROW_SPAWN) {
|
|
if (sStaffOcarinaPlayingPos >= 8) {
|
|
for (i = 0; i < sRecordSongPos; i++) {
|
|
recordedSong[i] = recordedSong[i + 1];
|
|
}
|
|
|
|
// Copies Notes from buffer into scarecrows spawn buttons to be tested for acceptance or rejection
|
|
AudioOcarina_MapNotesToScarecrowButtons(OCARINA_SONG_MEMORY_GAME);
|
|
|
|
// Loop through each of the songs
|
|
for (i = 0; i < OCARINA_SONG_SCARECROW_SPAWN; i++) {
|
|
// Loops through all possible starting indices
|
|
for (j = 0; j < 9 - gOcarinaSongButtons[i].numButtons; j++) {
|
|
// Loops through the notes of song i
|
|
for (k = 0; k < gOcarinaSongButtons[i].numButtons && k + j < 8 &&
|
|
gOcarinaSongButtons[i].buttonsIndex[k] ==
|
|
gOcarinaSongButtons[OCARINA_SONG_SCARECROW_SPAWN].buttonsIndex[k + j];
|
|
k++) {
|
|
;
|
|
}
|
|
|
|
// This conditional is true if the recorded song contains a reserved song
|
|
if (k == gOcarinaSongButtons[i].numButtons) {
|
|
sRecordingState = OCARINA_RECORD_REJECTED;
|
|
sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN][1].volume = 0xFF;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Counts how many times a note is repeated
|
|
i = 1;
|
|
while (i < 8) {
|
|
if (gOcarinaSongButtons[OCARINA_SONG_SCARECROW_SPAWN].buttonsIndex[0] !=
|
|
gOcarinaSongButtons[OCARINA_SONG_SCARECROW_SPAWN].buttonsIndex[i]) {
|
|
i = 9; // break
|
|
} else {
|
|
i++;
|
|
}
|
|
}
|
|
|
|
// This condition is true if all 8 notes are the same pitch
|
|
if (i == 8) {
|
|
sRecordingState = OCARINA_RECORD_REJECTED;
|
|
sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN][1].volume = 0xFF;
|
|
return;
|
|
}
|
|
|
|
// The scarecrow spawn song is accepted and copied from the buffer to the scarecrow spawn notes
|
|
for (i = 0; i < sRecordSongPos; i++) {
|
|
sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN][i] = sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][i];
|
|
}
|
|
|
|
sIsOcarinaInputEnabled = false;
|
|
} else {
|
|
sOcarinaSongNotes[OCARINA_SONG_SCARECROW_SPAWN][1].volume = 0xFF;
|
|
}
|
|
}
|
|
|
|
sRecordingState = OCARINA_RECORD_OFF;
|
|
}
|
|
|
|
/**
|
|
* recordingState = OCARINA_RECORD_OFF, end
|
|
* recordingState = OCARINA_RECORD_SCARECROW_LONG, start long scarecrows song
|
|
* recordingState = OCARINA_RECORD_SCARECROW_SPAWN, start spawn scarecrows song
|
|
*/
|
|
void AudioOcarina_SetRecordingState(u8 recordingState) {
|
|
if ((u32)recordingState == sRecordingState) {
|
|
return;
|
|
}
|
|
|
|
if (recordingState != OCARINA_RECORD_OFF) {
|
|
sOcarinaRecordTaskStart = sOcarinaUpdateTaskStart;
|
|
sRecordOcarinaPitch = OCARINA_PITCH_NONE;
|
|
sRecordOcarinaVolume = 0x57;
|
|
sRecordOcarinaVibrato = 0;
|
|
sRecordOcarinaBendIndex = 0;
|
|
sRecordOcarinaButtonIndex = 0;
|
|
sRecordSongPos = 0;
|
|
sIsOcarinaInputEnabled = true;
|
|
sStaffOcarinaPlayingPos = 0;
|
|
sScarecrowsLongSongSecondNote = sScarecrowsLongSongNotes[1];
|
|
} else {
|
|
if (sRecordSongPos == 0) {
|
|
sScarecrowsLongSongNotes[1] = sScarecrowsLongSongSecondNote;
|
|
} else {
|
|
if (sRecordingState == OCARINA_RECORD_SCARECROW_SPAWN) {
|
|
sStaffOcarinaPlayingPos = 1;
|
|
}
|
|
|
|
AudioOcarina_SetRecordingSong(true);
|
|
}
|
|
|
|
sIsOcarinaInputEnabled = false;
|
|
sStaffOcarinaPlayingPos = 0;
|
|
}
|
|
|
|
sRecordingState = recordingState;
|
|
}
|
|
|
|
void AudioOcarina_UpdateRecordingStaff(void) {
|
|
sRecordingStaff.state = sRecordingState;
|
|
sRecordingStaff.pos = sStaffOcarinaPlayingPos;
|
|
if (sRecordingState == OCARINA_RECORD_REJECTED) {
|
|
sRecordingState = OCARINA_RECORD_OFF;
|
|
}
|
|
}
|
|
|
|
void AudioOcarina_UpdatePlayingStaff(void) {
|
|
sPlayingStaff.buttonIndex = sCurOcarinaButtonIndex & 0x3F;
|
|
sPlayingStaff.state = AudioOcarina_GetPlayingState();
|
|
sPlayingStaff.pos = sStaffOcarinaPlayingPos;
|
|
}
|
|
|
|
void AudioOcarina_UpdatePlaybackStaff(void) {
|
|
if ((sPlaybackPitch & 0x3F) <= OCARINA_PITCH_EFLAT5) {
|
|
sPlaybackStaff.buttonIndex = AudioOcarina_MapNoteToButton(sPlaybackPitch);
|
|
}
|
|
|
|
sPlaybackStaff.state = sPlaybackState;
|
|
|
|
if (sPlaybackSong != sScarecrowsLongSongNotes) {
|
|
sPlaybackStaff.pos = sPlaybackStaffPos;
|
|
} else if (sPlaybackStaffPos == 0) {
|
|
sPlaybackStaff.pos = 0;
|
|
} else {
|
|
sPlaybackStaff.pos = ((sPlaybackStaffPos - 1) % 8) + 1;
|
|
}
|
|
}
|
|
|
|
OcarinaStaff* AudioOcarina_GetRecordingStaff(void) {
|
|
return &sRecordingStaff;
|
|
}
|
|
|
|
OcarinaStaff* AudioOcarina_GetPlayingStaff(void) {
|
|
if (sPlayingStaff.state < 0xFE) {
|
|
sOcarinaFlags = 0;
|
|
}
|
|
|
|
return &sPlayingStaff;
|
|
}
|
|
|
|
OcarinaStaff* AudioOcarina_GetPlaybackStaff(void) {
|
|
return &sPlaybackStaff;
|
|
}
|
|
|
|
void AudioOcarina_RecordSong(void) {
|
|
s32 noteChanged;
|
|
|
|
if ((sRecordingState != OCARINA_RECORD_OFF) && ((sOcarinaUpdateTaskStart - sOcarinaRecordTaskStart) >= 3)) {
|
|
noteChanged = false;
|
|
if (sRecordOcarinaPitch != sCurOcarinaPitch) {
|
|
if (sCurOcarinaPitch != OCARINA_PITCH_NONE) {
|
|
sRecordingStaff.buttonIndex = sCurOcarinaButtonIndex & 0x3F;
|
|
sStaffOcarinaPlayingPos++;
|
|
} else if ((sRecordingState == OCARINA_RECORD_SCARECROW_SPAWN) && (sStaffOcarinaPlayingPos == 8)) {
|
|
AudioOcarina_SetRecordingSong(true);
|
|
return;
|
|
}
|
|
|
|
if (sStaffOcarinaPlayingPos > 8) {
|
|
if (sRecordingState == OCARINA_RECORD_SCARECROW_SPAWN) {
|
|
// notes played are over 8 and in recording mode.
|
|
AudioOcarina_SetRecordingSong(true);
|
|
return;
|
|
}
|
|
sStaffOcarinaPlayingPos = 1;
|
|
}
|
|
|
|
noteChanged = true;
|
|
} else if (sRecordOcarinaVolume != sCurOcarinaVolume) {
|
|
noteChanged = true;
|
|
} else if (sRecordOcarinaVibrato != sCurOcarinaVibrato) {
|
|
noteChanged = true;
|
|
} else if (sRecordOcarinaBendIndex != sCurOcarinaBendIndex) {
|
|
noteChanged = true;
|
|
}
|
|
|
|
if (noteChanged) {
|
|
AudioOcarina_SetRecordingSong(false);
|
|
sOcarinaRecordTaskStart = sOcarinaUpdateTaskStart;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioOcarina_MemoryGameInit(u8 minigameRound) {
|
|
u8 i;
|
|
|
|
if (minigameRound > 2) {
|
|
minigameRound = 2;
|
|
}
|
|
|
|
sOcaMemoryGameAppendPos = 0;
|
|
sOcaMemoryGameEndPos = sOcaMemoryGameNumNotes[minigameRound];
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
AudioOcarina_MemoryGameNextNote();
|
|
}
|
|
}
|
|
|
|
s32 AudioOcarina_MemoryGameNextNote(void) {
|
|
u32 randomButtonIndex;
|
|
u8 randomPitch;
|
|
|
|
if (sOcaMemoryGameAppendPos == sOcaMemoryGameEndPos) {
|
|
return 1;
|
|
}
|
|
|
|
randomButtonIndex = Audio_NextRandom();
|
|
randomPitch = sButtonToPitchMap[randomButtonIndex % 5];
|
|
|
|
if (sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos - 1].pitch == randomPitch) {
|
|
randomPitch = sButtonToPitchMap[(randomButtonIndex + 1) % 5];
|
|
}
|
|
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos].pitch = randomPitch;
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos].length = 45;
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos].volume = 0x50;
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos].vibrato = 0;
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos].bend = 0;
|
|
|
|
sOcaMemoryGameAppendPos++;
|
|
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos].pitch = OCARINA_PITCH_NONE;
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos].length = 0;
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos + 1].pitch = OCARINA_PITCH_NONE;
|
|
sOcarinaSongNotes[OCARINA_SONG_MEMORY_GAME][sOcaMemoryGameAppendPos + 1].length = 0;
|
|
if (1) {}
|
|
return 0;
|
|
}
|
|
|
|
void AudioOcarina_Update(void) {
|
|
sOcarinaUpdateTaskStart = gAudioContext.totalTaskCount;
|
|
if (sOcarinaInstrumentId != OCARINA_INSTRUMENT_OFF) {
|
|
if (sIsOcarinaInputEnabled == true) {
|
|
AudioOcarina_ReadControllerInput();
|
|
}
|
|
|
|
if ((sPlaybackState == 0) && (sIsOcarinaInputEnabled == true)) {
|
|
AudioOcarina_PlayControllerInput(false);
|
|
}
|
|
|
|
if (sOcarinaFlags != 0) {
|
|
if (sOcarinaFlags & 0x4000) {
|
|
AudioOcarina_CheckSongsWithoutMusicStaff();
|
|
} else {
|
|
AudioOcarina_CheckSongsWithMusicStaff();
|
|
}
|
|
}
|
|
|
|
AudioOcarina_PlaybackSong();
|
|
sOcarinaPlaybackTaskStart = sOcarinaUpdateTaskStart;
|
|
|
|
if (sPlaybackState == 0) {
|
|
AudioOcarina_RecordSong();
|
|
}
|
|
|
|
if ((sOcarinaFlags != 0) && (sPrevOcarinaPitch != sCurOcarinaPitch)) {
|
|
sOcarinaDropInputTimer = 1; // Drops ocarina input for 1 frame
|
|
}
|
|
|
|
sPrevOcarinaPitch = sCurOcarinaPitch;
|
|
}
|
|
|
|
AudioOcarina_UpdatePlayingStaff();
|
|
AudioOcarina_UpdatePlaybackStaff();
|
|
AudioOcarina_UpdateRecordingStaff();
|
|
}
|
|
|
|
void AudioOcarina_PlayLongScarecrowAfterCredits(void) {
|
|
static u8 sScarecrowAfterCreditsState = 0;
|
|
static u8 sScarecrowAfterCreditsIntrumentId = OCARINA_INSTRUMENT_DEFAULT;
|
|
static u16 sScarecrowAfterCreditsTimer = 1200;
|
|
|
|
switch (sScarecrowAfterCreditsState) {
|
|
case 0:
|
|
if (sScarecrowAfterCreditsTimer-- == 0) {
|
|
if (sScarecrowAfterCreditsIntrumentId < OCARINA_INSTRUMENT_MAX) {
|
|
// set next ocarina instrument and restart
|
|
sScarecrowAfterCreditsState++;
|
|
} else {
|
|
// finished
|
|
sScarecrowAfterCreditsState = 3;
|
|
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
|
}
|
|
sScarecrowAfterCreditsTimer = 1200;
|
|
}
|
|
break;
|
|
case 1:
|
|
Audio_SetSoundBanksMute(0);
|
|
AudioOcarina_SetInstrument(sScarecrowAfterCreditsIntrumentId);
|
|
AudioOcarina_SetPlaybackSong(OCARINA_SONG_SCARECROW_LONG + 1, 1);
|
|
sScarecrowAfterCreditsIntrumentId++;
|
|
sScarecrowAfterCreditsState++;
|
|
break;
|
|
case 2:
|
|
if (AudioOcarina_GetPlaybackStaff()->state == 0) {
|
|
sScarecrowAfterCreditsState = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AudioOcarina_ResetStaffs(void) {
|
|
sPlayingStaff.buttonIndex = OCARINA_BTN_INVALID;
|
|
sPlayingStaff.state = 0xFF;
|
|
sPlayingStaff.pos = 0;
|
|
sPlaybackStaff.buttonIndex = OCARINA_BTN_INVALID;
|
|
sPlaybackStaff.state = 0;
|
|
sPlaybackStaff.pos = 0;
|
|
sRecordingStaff.buttonIndex = OCARINA_BTN_INVALID;
|
|
sRecordingStaff.state = OCARINA_RECORD_REJECTED;
|
|
sRecordingStaff.pos = 0;
|
|
sOcarinaDropInputTimer = 0;
|
|
}
|
|
|
|
f32 D_80131C8C = 0.0f;
|
|
|
|
// =========== Audio Debugging ===========
|
|
|
|
u32 sDebugPadHold;
|
|
u32 sDebugPadBtnLast;
|
|
u32 sDebugPadPress;
|
|
s32 sAudioUpdateTaskStart;
|
|
s32 sAudioUpdateTaskEnd;
|
|
|
|
f32 sAudioUpdateDuration = 0.0f;
|
|
f32 sAudioUpdateDurationMax = 0.0f;
|
|
u8 sAudioDebugEverOpened = 0;
|
|
u8 sAudioSfxMuted = 0;
|
|
u8 sAudioDebugPage = 0;
|
|
u8 sAudioSndContSel = 0;
|
|
u8 sAudioDebugTextColor = 7;
|
|
char sAudioDebugPageNames[15][23] = {
|
|
"Non",
|
|
"Sound Control",
|
|
"Spec Info",
|
|
"Heap Info",
|
|
"Grp Track Info",
|
|
"Sub Track Info",
|
|
"Channel Info",
|
|
"Interface Info",
|
|
"SE Flag Swap",
|
|
"Block Change BGM",
|
|
"Natural Sound Control",
|
|
"Ocarina Test",
|
|
"SE Parameter Change",
|
|
"Scroll Print",
|
|
"Free Area",
|
|
};
|
|
u16 sAudioSndContWork[11] = { 0 };
|
|
u16 sAudioSndContWorkLims[11] = { 128, 128, 7, 512, 4, 2, 16, 32, 2, 2, 2 };
|
|
char sSoundBankNames[7][11] = { "PLAYER", "ITEM", "ENVIROMENT", "ENEMY", "SYSTEM", "OCARINA", "VOICE" };
|
|
char sSoundModeNames[5][10] = { "W-STEREO", "HEADPHONE", "3D SOUND", "MONO", "" };
|
|
s8 sAudioIntInfoX = 0;
|
|
s8 sAudioIntInfoY = 0;
|
|
s8 sAudioIntInfoSel = 0;
|
|
s8 sAudioIntInfoBankPage[7] = { 0, 0, 2, 2, 0, 0, 0 };
|
|
u8 sAudioScrPrtSel = 0;
|
|
u8 sAudioScrPrtInd = 0;
|
|
u8 sAudioScrPrtOverflow = 0;
|
|
s8 sAudioScrPrtX = 26;
|
|
s8 sAudioScrPrtY = 1;
|
|
u8 sAudioScrPrtWork[11] = { 1, 19, 6, 0, 0, 0, 0, 0, 0, 0, 1 };
|
|
u8 sAudioScrPrtWorkLims[11] = { 2, SCROLL_PRINT_BUF_SIZE, 8, 2, 2, 2, 2, 2, 2, 2, 2 };
|
|
u8 sAudioSubTrackInfoSpec = 0;
|
|
u8 sAudioSfxSwapIsEditing = 0;
|
|
u8 sAudioSfxSwapSel = 0;
|
|
u8 sAudioSfxSwapNibbleSel = 0;
|
|
char sAudioSfxSwapModeNames[2][5] = { "SWAP", "ADD" };
|
|
u8 sAudioSfxParamChgSel = 0;
|
|
u8 sAudioSfxParamChgBitSel = 0;
|
|
u16 sAudioSfxParamChgWork[4] = { 0 };
|
|
u8 sAudioSubTrackInfoPlayerSel = SEQ_PLAYER_BGM_MAIN;
|
|
u8 sAudioSubTrackInfoChannelSel = 0;
|
|
u8 sSeqPlayerPeakNumLayers[20] = { 0 };
|
|
char sAudioSceneNames[3][2] = { "A", "S", "X" };
|
|
u8 sAudioBlkChgBgmWork[2] = { 0 };
|
|
u8 sAudioBlkChgBgmSel = 0;
|
|
char sBoolStrs[3][5] = { "OFF", "ON", "STBY" };
|
|
u8 sAudioNatureFailed = false;
|
|
u8 sPeakNumNotes = 0;
|
|
|
|
void AudioDebug_SetInput(void) {
|
|
Input inputs[4];
|
|
u32 btn;
|
|
|
|
PadMgr_RequestPadData(&gPadMgr, inputs, 0);
|
|
btn = inputs[3].cur.button;
|
|
sDebugPadHold = btn & 0xFFFF;
|
|
sDebugPadPress = (btn ^ sDebugPadBtnLast) & btn;
|
|
sDebugPadBtnLast = btn;
|
|
}
|
|
|
|
char* AudioDebug_ToStringBinary(u32 num, u8 bits) {
|
|
u8 i;
|
|
u32 flg = 1;
|
|
|
|
for (i = 0; i < bits; flg *= 2, i++) {
|
|
if (num & flg) {
|
|
sBinToStrBuf[bits - i - 1] = '1';
|
|
} else {
|
|
sBinToStrBuf[bits - i - 1] = '0';
|
|
}
|
|
}
|
|
|
|
sBinToStrBuf[bits] = '\0';
|
|
return sBinToStrBuf;
|
|
}
|
|
|
|
void AudioDebug_Draw(GfxPrint* printer) {
|
|
s32 pad[3];
|
|
u8 i;
|
|
u8 j;
|
|
u8 ctr;
|
|
u8 ctr2;
|
|
s8 k;
|
|
s8 k2;
|
|
s8 ind;
|
|
u8 numEnabledNotes = 0;
|
|
char digitStr[2] = "1";
|
|
|
|
#define SETCOL_COMMON(v, r, g, b) \
|
|
GfxPrint_SetColor(printer, ((v & 4) >> 2) * (r), ((v & 2) >> 1) * (g), (v & 1) * (b), 255)
|
|
#define SETCOL(r, g, b) SETCOL_COMMON(sAudioDebugTextColor, r, g, b)
|
|
#define SETCOL_SCROLLPRINT(r, g, b) SETCOL_COMMON(sAudioScrPrtWork[2], r, g, b)
|
|
|
|
sAudioDebugEverOpened = true;
|
|
GfxPrint_SetPos(printer, 3, 2);
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_Printf(printer, "Audio Debug Mode");
|
|
|
|
GfxPrint_SetPos(printer, 3, 3);
|
|
GfxPrint_Printf(printer, "- %s -", sAudioDebugPageNames[sAudioDebugPage]);
|
|
|
|
for (i = 0; i < gAudioSpecs[gAudioSpecId].numNotes; i++) {
|
|
if (gAudioContext.notes[i].noteSubEu.bitField0.enabled == 1) {
|
|
numEnabledNotes++;
|
|
}
|
|
}
|
|
|
|
if (sPeakNumNotes < numEnabledNotes) {
|
|
sPeakNumNotes = numEnabledNotes;
|
|
}
|
|
if (sAudioSpecPeakNumNotes[gAudioSpecId] < numEnabledNotes) {
|
|
sAudioSpecPeakNumNotes[gAudioSpecId] = numEnabledNotes;
|
|
}
|
|
|
|
if (sAudioScrPrtWork[0] != 0) {
|
|
GfxPrint_SetPos(printer, sAudioScrPrtX, sAudioScrPrtY);
|
|
SETCOL_SCROLLPRINT(200, 200, 200);
|
|
GfxPrint_Printf(printer, "Audio ScrPrt");
|
|
|
|
ind = sAudioScrPrtInd;
|
|
for (k = 0; k < sAudioScrPrtWork[1] + 1; k++) {
|
|
if (ind == 0) {
|
|
if (sAudioScrPrtOverflow == 1) {
|
|
ind = SCROLL_PRINT_BUF_SIZE - 1;
|
|
} else {
|
|
k = sAudioScrPrtWork[1] + 1; // "break;"
|
|
}
|
|
} else {
|
|
ind--;
|
|
}
|
|
if (k != sAudioScrPrtWork[1] + 1) {
|
|
if ((ind % 5) != 0) {
|
|
SETCOL_SCROLLPRINT(180, 180, 180);
|
|
} else {
|
|
SETCOL_SCROLLPRINT(120, 120, 120);
|
|
}
|
|
GfxPrint_SetPos(printer, 2 + sAudioScrPrtX, sAudioScrPrtY + sAudioScrPrtWork[1] + 1 - k);
|
|
GfxPrint_Printf(printer, "%s", sAudioScrPrtBuf[ind].str);
|
|
|
|
GfxPrint_SetPos(printer, 7 + sAudioScrPrtX, sAudioScrPrtY + sAudioScrPrtWork[1] + 1 - k);
|
|
GfxPrint_Printf(printer, "%04X", sAudioScrPrtBuf[ind].num);
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (sAudioDebugPage) {
|
|
case PAGE_NON:
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
SETCOL(255, 64, 64);
|
|
GfxPrint_Printf(printer, "BGM CANCEL:%s", sBoolStrs[sAudioSndContWork[5]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "SE MUTE:%s", sBoolStrs[sAudioSfxMuted]);
|
|
|
|
GfxPrint_SetPos(printer, 18, 4);
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_Printf(printer, "PUSH CONT-4 A-BTN");
|
|
|
|
ind = (s8)sAudioSndContWork[2];
|
|
i = gSoundBanks[ind][0].next;
|
|
j = 0;
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(printer, "SE HANDLE:%s", sSoundBankNames[ind]);
|
|
|
|
while (i != 0xFF) {
|
|
GfxPrint_SetPos(printer, 3, 7 + j++);
|
|
GfxPrint_Printf(printer, "%02x %04x %02x %08x", i, gSoundBanks[ind][i].sfxId, gSoundBanks[ind][i].state,
|
|
gSoundBanks[ind][i].priority);
|
|
i = gSoundBanks[ind][i].next;
|
|
}
|
|
break;
|
|
|
|
case PAGE_SOUND_CONTROL:
|
|
GfxPrint_SetPos(printer, 2, 4 + sAudioSndContSel);
|
|
SETCOL(127, 255, 127);
|
|
GfxPrint_Printf(printer, "*");
|
|
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
GfxPrint_Printf(printer, "Seq 0 : %2x", sAudioSndContWork[0]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "Seq 1 : %2x", sAudioSndContWork[1]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(printer, "SE HD : %2x %s", sAudioSndContWork[2], sSoundBankNames[sAudioSndContWork[2]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 7);
|
|
GfxPrint_Printf(printer, "SE No. :%3x", sAudioSndContWork[3]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 8);
|
|
GfxPrint_Printf(printer, "S-Out : %2x %s", sAudioSndContWork[4], sSoundModeNames[sAudioSndContWork[4]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 9);
|
|
GfxPrint_Printf(printer, "BGM Ent: %2x", sAudioSndContWork[5]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 10);
|
|
GfxPrint_Printf(printer, "Spec : %2x", sAudioSndContWork[6]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 11);
|
|
GfxPrint_Printf(printer, "Na Snd : %2x", sAudioSndContWork[7]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 12);
|
|
GfxPrint_Printf(printer, "Cam Wt : %s", sBoolStrs[sAudioSndContWork[8]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 13);
|
|
GfxPrint_Printf(printer, "Lnk Wt : %s", sBoolStrs[sAudioSndContWork[9]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 14);
|
|
GfxPrint_Printf(printer, "SE Ent : %2x", sAudioSndContWork[10]);
|
|
break;
|
|
|
|
case PAGE_INTERFACE_INFO:
|
|
ind = 0;
|
|
for (k = 0; k < 7; k++) {
|
|
if (k == sAudioIntInfoSel) {
|
|
SETCOL(255, 127, 127);
|
|
} else {
|
|
SETCOL(255, 255, 255);
|
|
}
|
|
GfxPrint_SetPos(printer, 2 + sAudioIntInfoX, 4 + ind + sAudioIntInfoY);
|
|
GfxPrint_Printf(printer, "%s <%d>", sSoundBankNames[k], sAudioIntInfoBankPage[k]);
|
|
|
|
for (k2 = 0; k2 < gChannelsPerBank[gSfxChannelLayout][k]; k2++) {
|
|
#define entryIndex (gActiveSounds[k][k2].entryIndex)
|
|
#define entry (&gSoundBanks[k][entryIndex])
|
|
#define chan (gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[entry->channelIdx])
|
|
GfxPrint_SetPos(printer, 2 + sAudioIntInfoX, 5 + ind + sAudioIntInfoY);
|
|
if (sAudioIntInfoBankPage[k] == 1) {
|
|
if ((entryIndex != 0xFF) &&
|
|
((entry->state == SFX_STATE_PLAYING_1) || (entry->state == SFX_STATE_PLAYING_2))) {
|
|
GfxPrint_Printf(printer, "%2X %5d %5d %5d %02X %04X %04X", entryIndex, (s32)*entry->posX,
|
|
(s32)*entry->posY, (s32)*entry->posZ, entry->sfxImportance,
|
|
entry->sfxParams, entry->sfxId);
|
|
} else {
|
|
GfxPrint_Printf(printer, "FF ----- ----- ----- -- ---- ----");
|
|
}
|
|
} else if (sAudioIntInfoBankPage[k] == 2) {
|
|
if ((entryIndex != 0xFF) &&
|
|
((entry->state == SFX_STATE_PLAYING_1) || (entry->state == SFX_STATE_PLAYING_2))) {
|
|
GfxPrint_Printf(printer, "%2X %5d %5d %5d %3d %3d %04X", entryIndex, (s32)*entry->posX,
|
|
(s32)*entry->posY, (s32)*entry->posZ, (s32)(chan->volume * 127.1f),
|
|
chan->newPan, entry->sfxId);
|
|
} else {
|
|
GfxPrint_Printf(printer, "FF ----- ----- ----- --- --- ----");
|
|
}
|
|
} else if (sAudioIntInfoBankPage[k] == 3) {
|
|
if ((entryIndex != 0xFF) &&
|
|
((entry->state == SFX_STATE_PLAYING_1) || (entry->state == SFX_STATE_PLAYING_2))) {
|
|
GfxPrint_Printf(printer, "%2X %5d %5d %5d %3d %3d %04X", entryIndex, (s32)*entry->posX,
|
|
(s32)*entry->posY, (s32)*entry->posZ, (s32)(chan->freqScale * 100.0f),
|
|
chan->reverb, entry->sfxId);
|
|
} else {
|
|
GfxPrint_Printf(printer, "FF ----- ----- ----- --- --- ----");
|
|
}
|
|
} else if (sAudioIntInfoBankPage[k] == 4) {
|
|
if ((entryIndex != 0xFF) &&
|
|
((entry->state == SFX_STATE_PLAYING_1) || (entry->state == SFX_STATE_PLAYING_2))) {
|
|
GfxPrint_Printf(printer, "%2X %04X", entryIndex, entry->sfxId);
|
|
} else {
|
|
GfxPrint_Printf(printer, "FF ----");
|
|
}
|
|
}
|
|
#undef entryIndex
|
|
#undef entry
|
|
#undef chan
|
|
|
|
if (sAudioIntInfoBankPage[k] != 0) {
|
|
ind++;
|
|
}
|
|
}
|
|
ind++;
|
|
}
|
|
break;
|
|
|
|
case PAGE_SCROLL_PRINT:
|
|
GfxPrint_SetPos(printer, 2, 4 + sAudioScrPrtSel);
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_Printf(printer, "*");
|
|
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
GfxPrint_Printf(printer, "Swicth : %d", sAudioScrPrtWork[0]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "Lines : %d", sAudioScrPrtWork[1] + 1);
|
|
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(printer, "Color : %d", sAudioScrPrtWork[2]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 7);
|
|
GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[0], sAudioScrPrtWork[3]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 8);
|
|
GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[1], sAudioScrPrtWork[4]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 9);
|
|
GfxPrint_Printf(printer, "ENVRONM : %d", sAudioScrPrtWork[5]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 10);
|
|
GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[3], sAudioScrPrtWork[6]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 11);
|
|
GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[4], sAudioScrPrtWork[7]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 12);
|
|
GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[5], sAudioScrPrtWork[8]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 13);
|
|
GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[6], sAudioScrPrtWork[9]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 14);
|
|
GfxPrint_Printf(printer, "SEQ ENT : %d", sAudioScrPrtWork[10]);
|
|
break;
|
|
|
|
case PAGE_SFX_SWAP:
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
SETCOL(255, 255, 255);
|
|
if (gAudioSfxSwapOff) {
|
|
GfxPrint_Printf(printer, "SWAP OFF");
|
|
}
|
|
|
|
if (sAudioSfxSwapIsEditing == 0) {
|
|
SETCOL(255, 255, 255);
|
|
} else {
|
|
SETCOL(127, 127, 127);
|
|
}
|
|
GfxPrint_SetPos(printer, 2, 6 + sAudioSfxSwapSel);
|
|
GfxPrint_Printf(printer, "*");
|
|
|
|
ctr = sAudioSfxSwapNibbleSel;
|
|
if (sAudioSfxSwapNibbleSel >= 4) {
|
|
ctr++;
|
|
}
|
|
if (sAudioSfxSwapIsEditing == 1) {
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3 + ctr, 5);
|
|
GfxPrint_Printf(printer, "V");
|
|
}
|
|
|
|
for (i = 0; i < 10; i++) {
|
|
if (i == sAudioSfxSwapSel) {
|
|
if (sAudioSfxSwapIsEditing == 0) {
|
|
SETCOL(192, 192, 192);
|
|
} else {
|
|
SETCOL(255, 255, 255);
|
|
}
|
|
} else if (sAudioSfxSwapIsEditing == 0) {
|
|
SETCOL(144, 144, 144);
|
|
} else {
|
|
SETCOL(96, 96, 96);
|
|
}
|
|
GfxPrint_SetPos(printer, 3, 6 + i);
|
|
GfxPrint_Printf(printer, "%04x %04x %s", gAudioSfxSwapSource[i], gAudioSfxSwapTarget[i],
|
|
sAudioSfxSwapModeNames[gAudioSfxSwapMode[i]]);
|
|
}
|
|
break;
|
|
|
|
case PAGE_SUB_TRACK_INFO:
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_Printf(printer, "Group Track:%d", sAudioSubTrackInfoPlayerSel);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "Sub Track :%d", sAudioSubTrackInfoChannelSel);
|
|
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(printer, "TRK NO. ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 7);
|
|
GfxPrint_Printf(printer, "ENTRY ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 8);
|
|
GfxPrint_Printf(printer, "MUTE ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 9);
|
|
GfxPrint_Printf(printer, "OPENNOTE");
|
|
|
|
ctr2 = 0;
|
|
for (i = 0; i < 16; i++) {
|
|
if (i == sAudioSubTrackInfoChannelSel) {
|
|
SETCOL(255, 255, 255);
|
|
} else {
|
|
SETCOL(200, 200, 200);
|
|
}
|
|
GfxPrint_SetPos(printer, 15 + i, 6);
|
|
GfxPrint_Printf(printer, "%1X", i);
|
|
|
|
GfxPrint_SetPos(printer, 15 + i, 7);
|
|
if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->enabled) {
|
|
GfxPrint_Printf(printer, "O");
|
|
} else {
|
|
GfxPrint_Printf(printer, "X");
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 15 + i, 8);
|
|
if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->stopSomething2) {
|
|
GfxPrint_Printf(printer, "O");
|
|
} else {
|
|
GfxPrint_Printf(printer, "X");
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 15 + i, 9);
|
|
ctr = 0;
|
|
for (j = 0; j < 4; j++) {
|
|
if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->layers[j] != NULL) {
|
|
ctr++;
|
|
}
|
|
}
|
|
|
|
GfxPrint_Printf(printer, "%1X", ctr);
|
|
ctr2 += ctr;
|
|
}
|
|
|
|
SETCOL(255, 255, 255);
|
|
if (sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] < ctr2) {
|
|
sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] = ctr2;
|
|
}
|
|
GfxPrint_SetPos(printer, 16 + i, 9);
|
|
GfxPrint_Printf(printer, "%2d,%2d", ctr2, sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 11);
|
|
GfxPrint_Printf(printer, "VOL ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 12);
|
|
GfxPrint_Printf(printer, "E VOL ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 13);
|
|
GfxPrint_Printf(printer, "BANK ID ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 14);
|
|
GfxPrint_Printf(printer, "PROG ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 15);
|
|
GfxPrint_Printf(printer, "PAN ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 16);
|
|
GfxPrint_Printf(printer, "PANPOW ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 17);
|
|
GfxPrint_Printf(printer, "FXMIX ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 18);
|
|
GfxPrint_Printf(printer, "PRIO ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 19);
|
|
GfxPrint_Printf(printer, "VIB PIT ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 20);
|
|
GfxPrint_Printf(printer, "VIB DEP ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 21);
|
|
GfxPrint_Printf(printer, "TUNE ");
|
|
|
|
GfxPrint_SetPos(printer, 3, 22);
|
|
GfxPrint_Printf(printer, "TUNE ");
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
GfxPrint_SetPos(printer, 15 + 3 * i, 22);
|
|
GfxPrint_Printf(printer, "%02X ",
|
|
(u8)gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->soundScriptIO[i]);
|
|
}
|
|
|
|
if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[sAudioSubTrackInfoChannelSel]->enabled) {
|
|
GfxPrint_SetPos(printer, 15, 11);
|
|
GfxPrint_Printf(printer, "%d",
|
|
(u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->volume *
|
|
127.1));
|
|
|
|
GfxPrint_SetPos(printer, 15, 12);
|
|
GfxPrint_Printf(printer, "%d",
|
|
(u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->volumeScale *
|
|
127.1));
|
|
|
|
GfxPrint_SetPos(printer, 15, 13);
|
|
GfxPrint_Printf(printer, "%X",
|
|
gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->fontId);
|
|
|
|
ctr = (u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->instOrWave);
|
|
|
|
if (ctr == 0) {
|
|
ctr2 = 0x7F;
|
|
} else if (ctr < 0x80) {
|
|
ctr2 = ctr - 1;
|
|
} else {
|
|
ctr2 = ctr;
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 15, 14);
|
|
GfxPrint_Printf(printer, "%d", ctr2);
|
|
|
|
GfxPrint_SetPos(printer, 15, 15);
|
|
GfxPrint_Printf(printer, "%d",
|
|
gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->newPan);
|
|
|
|
GfxPrint_SetPos(printer, 15, 16);
|
|
GfxPrint_Printf(printer, "%d",
|
|
gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->panChannelWeight);
|
|
|
|
GfxPrint_SetPos(printer, 15, 17);
|
|
GfxPrint_Printf(printer, "%d",
|
|
gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->reverb);
|
|
|
|
GfxPrint_SetPos(printer, 15, 18);
|
|
GfxPrint_Printf(printer, "%d",
|
|
gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->notePriority);
|
|
|
|
GfxPrint_SetPos(printer, 15, 19);
|
|
GfxPrint_Printf(printer, "%d",
|
|
(u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->vibratoRateTarget /
|
|
32));
|
|
|
|
GfxPrint_SetPos(printer, 15, 20);
|
|
GfxPrint_Printf(printer, "%d",
|
|
(u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->vibratoExtentTarget /
|
|
8));
|
|
|
|
GfxPrint_SetPos(printer, 15, 21);
|
|
GfxPrint_Printf(printer, "%d",
|
|
(u16)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
|
|
.channels[sAudioSubTrackInfoChannelSel]
|
|
->freqScale *
|
|
100));
|
|
}
|
|
break;
|
|
|
|
case PAGE_HEAP_INFO:
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
GfxPrint_Printf(printer, "TOTAL %d", gAudioHeapInitSizes.heapSize);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "DRIVER %05X / %05X",
|
|
gAudioContext.miscPool.curRamAddr - gAudioContext.miscPool.startRamAddr,
|
|
gAudioContext.miscPool.size);
|
|
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(
|
|
printer, "AT-SEQ %02X-%02X (%05X-%05X / %05X)", (u8)gAudioContext.seqCache.temporary.entries[0].id,
|
|
(u8)gAudioContext.seqCache.temporary.entries[1].id, gAudioContext.seqCache.temporary.entries[0].size,
|
|
gAudioContext.seqCache.temporary.entries[1].size, gAudioContext.seqCache.temporary.pool.size);
|
|
|
|
GfxPrint_SetPos(printer, 3, 7);
|
|
GfxPrint_Printf(
|
|
printer, "AT-BNK %02X-%02X (%05X-%05X / %05X)", (u8)gAudioContext.fontCache.temporary.entries[0].id,
|
|
(u8)gAudioContext.fontCache.temporary.entries[1].id, gAudioContext.fontCache.temporary.entries[0].size,
|
|
gAudioContext.fontCache.temporary.entries[1].size, gAudioContext.fontCache.temporary.pool.size);
|
|
|
|
GfxPrint_SetPos(printer, 3, 8);
|
|
GfxPrint_Printf(printer, "ST-SEQ %02Xseqs (%05X / %06X)", gAudioContext.seqCache.persistent.numEntries,
|
|
gAudioContext.seqCache.persistent.pool.curRamAddr -
|
|
gAudioContext.seqCache.persistent.pool.startRamAddr,
|
|
gAudioContext.seqCache.persistent.pool.size);
|
|
|
|
for (k = 0; (u32)k < gAudioContext.seqCache.persistent.numEntries; k++) {
|
|
GfxPrint_SetPos(printer, 3 + 3 * k, 9);
|
|
GfxPrint_Printf(printer, "%02x", gAudioContext.seqCache.persistent.entries[k].id);
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, 10);
|
|
GfxPrint_Printf(printer, "ST-BNK %02Xbanks (%05X / %06X)", gAudioContext.fontCache.persistent.numEntries,
|
|
gAudioContext.fontCache.persistent.pool.curRamAddr -
|
|
gAudioContext.fontCache.persistent.pool.startRamAddr,
|
|
gAudioContext.fontCache.persistent.pool.size);
|
|
|
|
for (k = 0; (u32)k < gAudioContext.fontCache.persistent.numEntries; k++) {
|
|
GfxPrint_SetPos(printer, 3 + 3 * k, 11);
|
|
GfxPrint_Printf(printer, "%02x", gAudioContext.fontCache.persistent.entries[k].id);
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, 12);
|
|
GfxPrint_Printf(printer, "E-MEM %05X / %05X",
|
|
gAudioContext.permanentPool.curRamAddr - gAudioContext.permanentPool.startRamAddr,
|
|
gAudioContext.permanentPool.size);
|
|
break;
|
|
|
|
case PAGE_BLOCK_CHANGE_BGM:
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
GfxPrint_Printf(printer, "BGM No. %02X", sAudioBlkChgBgmWork[0]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "SCENE SET %02X %s", sAudioBlkChgBgmWork[1],
|
|
sAudioSceneNames[sAudioBlkChgBgmWork[1]]);
|
|
|
|
SETCOL(0x64, 255, 0x64);
|
|
GfxPrint_SetPos(printer, 2, 4 + sAudioBlkChgBgmSel);
|
|
GfxPrint_Printf(printer, "*");
|
|
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 7);
|
|
GfxPrint_Printf(printer, "NEXT SCENE %02X %s",
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2],
|
|
sAudioSceneNames[(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 8);
|
|
GfxPrint_Printf(printer, "NOW SCENE %02X %s",
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4],
|
|
sAudioSceneNames[(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 9);
|
|
GfxPrint_Printf(printer, "NOW BLOCK %02X",
|
|
(gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[5] + 1) & 0xFF);
|
|
|
|
GfxPrint_SetPos(printer, 3, 11);
|
|
GfxPrint_Printf(printer, "PORT");
|
|
|
|
GfxPrint_SetPos(printer, 3, 12);
|
|
GfxPrint_Printf(printer, "%02X %02X %02X %02X",
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[0],
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[1],
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2],
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[3]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 13);
|
|
GfxPrint_Printf(printer, "%02X %02X %02X %02X",
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4],
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[5],
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[6],
|
|
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[7]);
|
|
break;
|
|
|
|
case PAGE_OCARINA_TEST:
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
GfxPrint_Printf(printer, "SEQ INFO : %2d %02x %d", sPlaybackStaff.buttonIndex, sPlaybackStaff.state,
|
|
sPlaybackStaff.pos);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "PLAY INFO : %2d %02x %d", sPlayingStaff.buttonIndex, sPlayingStaff.state,
|
|
sPlayingStaff.pos);
|
|
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(printer, "8note REC POINTER : %08x", gScarecrowSpawnSongPtr);
|
|
|
|
ctr = 0;
|
|
for (j = 0; j < 4; j++) {
|
|
for (i = 0; i < 8; i++) {
|
|
GfxPrint_SetPos(printer, 3 + 3 * i, 7 + j);
|
|
GfxPrint_Printf(printer, "%02x", gScarecrowSpawnSongPtr[ctr++]);
|
|
}
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, 24);
|
|
GfxPrint_Printf(printer, "OCA:%02x SEQ:%04x PLAY:%02x REC:%02x", sOcarinaInstrumentId, sOcarinaFlags,
|
|
sPlaybackState, sRecordingState);
|
|
break;
|
|
|
|
case PAGE_SFX_PARAMETER_CHANGE:
|
|
GfxPrint_SetPos(printer, 2, 4 + sAudioSfxParamChgSel);
|
|
SETCOL(127, 255, 127);
|
|
GfxPrint_Printf(printer, "*");
|
|
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
GfxPrint_Printf(printer, "SE HD : %02x %s", sAudioSfxParamChgWork[0],
|
|
sSoundBankNames[sAudioSfxParamChgWork[0]]);
|
|
|
|
GfxPrint_SetPos(printer, 3, 5);
|
|
GfxPrint_Printf(printer, "SE No. : %02x", sAudioSfxParamChgWork[1]);
|
|
|
|
GfxPrint_SetPos(printer, 20, 6);
|
|
GfxPrint_Printf(printer, " : %04x",
|
|
gSoundParams[sAudioSfxParamChgWork[0]][sAudioSfxParamChgWork[1]].params);
|
|
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(
|
|
printer, "SE SW %s",
|
|
AudioDebug_ToStringBinary(gSoundParams[sAudioSfxParamChgWork[0]][sAudioSfxParamChgWork[1]].params, 16));
|
|
|
|
SETCOL(127, 255, 127);
|
|
digitStr[0] = (char)('0' + ((gSoundParams[sAudioSfxParamChgWork[0]][sAudioSfxParamChgWork[1]].params >>
|
|
(15 - sAudioSfxParamChgBitSel)) &
|
|
1));
|
|
GfxPrint_SetPos(printer, 12 + sAudioSfxParamChgBitSel, 6);
|
|
GfxPrint_Printf(printer, "%s", digitStr);
|
|
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_SetPos(printer, 3, 7);
|
|
GfxPrint_Printf(printer, "SE PR : %02x",
|
|
gSoundParams[sAudioSfxParamChgWork[0]][sAudioSfxParamChgWork[1]].importance);
|
|
break;
|
|
|
|
case PAGE_FREE_AREA:
|
|
GfxPrint_SetPos(printer, 3, 4);
|
|
SETCOL(255, 255, 255);
|
|
GfxPrint_Printf(printer, "env_fx %d code_fx %d SPEC %d", sAudioEnvReverb, sAudioCodeReverb, gAudioSpecId);
|
|
|
|
if (sAudioUpdateTaskStart == sAudioUpdateTaskEnd) {
|
|
sAudioUpdateDuration = OS_CYCLES_TO_NSEC(sAudioUpdateEndTime - sAudioUpdateStartTime) / (1e9f / 20);
|
|
if (sAudioUpdateDurationMax < sAudioUpdateDuration) {
|
|
sAudioUpdateDurationMax = sAudioUpdateDuration;
|
|
}
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, 6);
|
|
GfxPrint_Printf(printer, "SOUND GAME FRAME NOW %f", sAudioUpdateDuration);
|
|
|
|
GfxPrint_SetPos(printer, 3, 7);
|
|
GfxPrint_Printf(printer, "SOUND GAME FRAME MAX %f", sAudioUpdateDurationMax);
|
|
|
|
GfxPrint_SetPos(printer, 3, 9);
|
|
GfxPrint_Printf(printer, "SWITCH BGM MODE %d %d %d (FLAG %d)", sPrevSeqMode, sNumFramesStill,
|
|
sNumFramesMoving, sSeqModeInput);
|
|
|
|
GfxPrint_SetPos(printer, 3, 10);
|
|
GfxPrint_Printf(printer, "ENEMY DIST %f VOL %3d", sAudioEnemyDist, sAudioEnemyVol);
|
|
|
|
GfxPrint_SetPos(printer, 3, 11);
|
|
GfxPrint_Printf(printer, "GANON DIST VOL %3d", sGanonsTowerVol);
|
|
|
|
GfxPrint_SetPos(printer, 3, 12);
|
|
GfxPrint_Printf(printer, "DEMO FLAG %d", sAudioCutsceneFlag);
|
|
|
|
GfxPrint_SetPos(printer, 3, 12);
|
|
if (sAudioHasMalonBgm == true) {
|
|
GfxPrint_Printf(printer, "MARON BGM DIST %f", sAudioMalonBgmDist);
|
|
sAudioHasMalonBgm = false;
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, 23);
|
|
if (sAudioNatureFailed != false) {
|
|
GfxPrint_Printf(printer, "NATURE FAILED %01x", sAudioNatureFailed);
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, 24);
|
|
if (sSariaBgmPtr != 0) {
|
|
GfxPrint_Printf(printer, "SARIA BGM PTR %08x", sSariaBgmPtr);
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, 25);
|
|
GfxPrint_Printf(printer, "POLI %d(%d)", sPeakNumNotes, numEnabledNotes);
|
|
|
|
for (i = 0; i < 11; i++) {
|
|
GfxPrint_SetPos(printer, 3 + 3 * i, 26);
|
|
GfxPrint_Printf(printer, "%d", sAudioSpecPeakNumNotes[i]);
|
|
}
|
|
break;
|
|
}
|
|
#undef SETCOL_COMMON
|
|
#undef SETCOL
|
|
#undef SETCOL_SCROLLPRINT
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_SndCont(void) {
|
|
u16 step = 1;
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadHold, BTN_CDOWN)) {
|
|
if (sAudioSndContWorkLims[sAudioSndContSel] >= 16) {
|
|
step = 16;
|
|
}
|
|
} else if (CHECK_BTN_ANY(sDebugPadHold, BTN_CLEFT)) {
|
|
if (sAudioSndContWorkLims[sAudioSndContSel] >= 16) {
|
|
step = 8;
|
|
}
|
|
} else if (CHECK_BTN_ANY(sDebugPadHold, BTN_CUP)) {
|
|
sAudioSndContWork[sAudioSndContSel] = 0;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
|
|
if (sAudioSndContSel > 0) {
|
|
sAudioSndContSel--;
|
|
} else {
|
|
sAudioSndContSel = 10;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
if (sAudioSndContSel < 10) {
|
|
sAudioSndContSel++;
|
|
} else {
|
|
sAudioSndContSel = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
|
|
if (sAudioSndContWork[sAudioSndContSel] >= step) {
|
|
if (1) {
|
|
sAudioSndContWork[sAudioSndContSel] -= step;
|
|
}
|
|
} else {
|
|
sAudioSndContWork[sAudioSndContSel] += sAudioSndContWorkLims[sAudioSndContSel] - step;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
|
|
if (sAudioSndContWork[sAudioSndContSel] + step < sAudioSndContWorkLims[sAudioSndContSel]) {
|
|
sAudioSndContWork[sAudioSndContSel] += step;
|
|
} else {
|
|
sAudioSndContWork[sAudioSndContSel] += step - sAudioSndContWorkLims[sAudioSndContSel];
|
|
}
|
|
}
|
|
|
|
if (sAudioSndContSel == 8) {
|
|
if (sAudioSndContWork[sAudioSndContSel] != 0) {
|
|
Audio_SetExtraFilter(0x20);
|
|
} else {
|
|
Audio_SetExtraFilter(0);
|
|
}
|
|
}
|
|
|
|
if (sAudioSndContSel == 9) {
|
|
if (sAudioSndContWork[sAudioSndContSel] != 0) {
|
|
Audio_SetBaseFilter(0x20);
|
|
} else {
|
|
Audio_SetBaseFilter(0);
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
|
|
switch (sAudioSndContSel) {
|
|
case 0:
|
|
case 1:
|
|
Audio_StartSeq(sAudioSndContSel, 0, sAudioSndContWork[sAudioSndContSel]);
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
Audio_PlaySoundGeneral(((sAudioSndContWork[2] << 12) & 0xFFFF) + sAudioSndContWork[3] + SFX_FLAG,
|
|
&gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultReverb);
|
|
break;
|
|
case 4:
|
|
func_800F6700(sAudioSndContWork[sAudioSndContSel]);
|
|
break;
|
|
case 5:
|
|
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[sAudioSndContSel]);
|
|
break;
|
|
case 6:
|
|
Audio_SeqCmdF(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[sAudioSndContSel]);
|
|
sAudioSubTrackInfoSpec = sAudioSndContWork[6];
|
|
if (sAudioSubTrackInfoPlayerSel > gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1) {
|
|
sAudioSubTrackInfoPlayerSel = gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1;
|
|
}
|
|
break;
|
|
case 7:
|
|
Audio_PlayNatureAmbienceSequence(sAudioSndContWork[sAudioSndContSel]);
|
|
break;
|
|
case 8:
|
|
case 9:
|
|
break;
|
|
case 10:
|
|
Audio_SetSoundBanksMute(sAudioSndContWork[sAudioSndContSel] * 0x7F);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
switch (sAudioSndContSel) {
|
|
case 0:
|
|
case 1:
|
|
Audio_SeqCmd1(sAudioSndContSel, 0);
|
|
break;
|
|
case 7:
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
Audio_StopSfxByBank(sAudioSndContWork[2]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
|
|
if (sAudioSndContSel == 0) {
|
|
if (1) {}
|
|
func_800F595C(sAudioSndContWork[sAudioSndContSel]);
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CRIGHT)) {
|
|
if (sAudioSndContSel == 0) {
|
|
if (1) {}
|
|
func_800F5ACC(sAudioSndContWork[sAudioSndContSel]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_IntInfo(void) {
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CUP)) {
|
|
sAudioIntInfoY--;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
|
|
sAudioIntInfoY++;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CLEFT)) {
|
|
sAudioIntInfoX--;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CRIGHT)) {
|
|
sAudioIntInfoX++;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
sAudioIntInfoX = 0;
|
|
sAudioIntInfoY = 0;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP) && sAudioIntInfoSel > 0) {
|
|
sAudioIntInfoSel--;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN) && sAudioIntInfoSel < 6) {
|
|
sAudioIntInfoSel++;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT) && sAudioIntInfoBankPage[sAudioIntInfoSel] > 0) {
|
|
sAudioIntInfoBankPage[sAudioIntInfoSel]--;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT) && sAudioIntInfoBankPage[sAudioIntInfoSel] < 4) {
|
|
sAudioIntInfoBankPage[sAudioIntInfoSel]++;
|
|
}
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_ScrPrt(void) {
|
|
if (sAudioScrPrtWork[0] != 0) {
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CUP)) {
|
|
sAudioScrPrtY--;
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
|
|
sAudioScrPrtY++;
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CLEFT)) {
|
|
sAudioScrPrtX--;
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CRIGHT)) {
|
|
sAudioScrPrtX++;
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
|
|
sAudioScrPrtX = 26;
|
|
sAudioScrPrtY = 1;
|
|
sAudioScrPrtWork[2] = 6;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
sAudioScrPrtInd = 0;
|
|
sAudioScrPrtOverflow = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
|
|
if (sAudioScrPrtSel > 0) {
|
|
sAudioScrPrtSel--;
|
|
} else {
|
|
sAudioScrPrtSel = 10;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
if (sAudioScrPrtSel < 10) {
|
|
sAudioScrPrtSel++;
|
|
} else {
|
|
sAudioScrPrtSel = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
|
|
if (sAudioScrPrtWork[sAudioScrPrtSel] > 0) {
|
|
sAudioScrPrtWork[sAudioScrPrtSel]--;
|
|
} else {
|
|
sAudioScrPrtWork[sAudioScrPrtSel] = sAudioScrPrtWorkLims[sAudioScrPrtSel] - 1;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
|
|
if (sAudioScrPrtWork[sAudioScrPrtSel] < sAudioScrPrtWorkLims[sAudioScrPrtSel] - 1) {
|
|
sAudioScrPrtWork[sAudioScrPrtSel]++;
|
|
} else {
|
|
sAudioScrPrtWork[sAudioScrPrtSel] = 0;
|
|
}
|
|
}
|
|
|
|
D_801333F0 = sAudioScrPrtWork[3] + (sAudioScrPrtWork[4] * 2) + (sAudioScrPrtWork[5] * 4) +
|
|
(sAudioScrPrtWork[6] * 8) + (sAudioScrPrtWork[7] * 0x10) + (sAudioScrPrtWork[8] * 0x20);
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_SfxSwap(void) {
|
|
s16 step;
|
|
u16 val;
|
|
u8 prev;
|
|
|
|
if (!sAudioSfxSwapIsEditing) {
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
|
|
if (sAudioSfxSwapSel > 0) {
|
|
sAudioSfxSwapSel--;
|
|
} else {
|
|
sAudioSfxSwapSel = 9;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
if (sAudioSfxSwapSel < 9) {
|
|
sAudioSfxSwapSel++;
|
|
} else {
|
|
sAudioSfxSwapSel = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
|
|
sAudioSfxSwapIsEditing = true;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
gAudioSfxSwapSource[sAudioSfxSwapSel] = 0;
|
|
gAudioSfxSwapTarget[sAudioSfxSwapSel] = 0;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_START)) {
|
|
if (sAudioSfxSwapSel != 0) {
|
|
prev = sAudioSfxSwapSel - 1;
|
|
} else {
|
|
prev = 9;
|
|
}
|
|
gAudioSfxSwapSource[sAudioSfxSwapSel] = gAudioSfxSwapSource[prev];
|
|
gAudioSfxSwapTarget[sAudioSfxSwapSel] = gAudioSfxSwapTarget[prev];
|
|
}
|
|
} else {
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
|
|
if (sAudioSfxSwapNibbleSel > 0) {
|
|
sAudioSfxSwapNibbleSel--;
|
|
} else {
|
|
sAudioSfxSwapNibbleSel = 7;
|
|
}
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
|
|
if (sAudioSfxSwapNibbleSel < 7) {
|
|
sAudioSfxSwapNibbleSel++;
|
|
} else {
|
|
sAudioSfxSwapNibbleSel = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP) || CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
|
|
step = CHECK_BTN_ANY(sDebugPadHold, BTN_CUP) ? 8 : 1;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
step = CHECK_BTN_ANY(sDebugPadHold, BTN_CUP) ? -8 : -1;
|
|
}
|
|
|
|
if (sAudioSfxSwapNibbleSel < 4) {
|
|
val = gAudioSfxSwapSource[sAudioSfxSwapSel] >> ((3 - sAudioSfxSwapNibbleSel) * 4);
|
|
val = (val + step) & 0xF;
|
|
gAudioSfxSwapSource[sAudioSfxSwapSel] =
|
|
(gAudioSfxSwapSource[sAudioSfxSwapSel] & ((0xF << ((3 - sAudioSfxSwapNibbleSel) * 4)) ^ 0xFFFF)) +
|
|
(val << ((3 - sAudioSfxSwapNibbleSel) * 4));
|
|
} else {
|
|
val = gAudioSfxSwapTarget[sAudioSfxSwapSel] >> ((7 - sAudioSfxSwapNibbleSel) * 4);
|
|
val = (val + step) & 0xF;
|
|
gAudioSfxSwapTarget[sAudioSfxSwapSel] =
|
|
(gAudioSfxSwapTarget[sAudioSfxSwapSel] & ((0xF << ((7 - sAudioSfxSwapNibbleSel) * 4)) ^ 0xFFFF)) +
|
|
(val << ((7 - sAudioSfxSwapNibbleSel) * 4));
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
|
|
sAudioSfxSwapIsEditing = false;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
if (sAudioSfxSwapNibbleSel < 4) {
|
|
gAudioSfxSwapSource[sAudioSfxSwapSel] = 0;
|
|
} else {
|
|
gAudioSfxSwapTarget[sAudioSfxSwapSel] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CLEFT)) {
|
|
gAudioSfxSwapOff ^= 1;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
|
|
gAudioSfxSwapMode[sAudioSfxSwapSel] ^= 1;
|
|
}
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_SubTrackInfo(void) {
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
if (sAudioSubTrackInfoPlayerSel != 0) {
|
|
sAudioSubTrackInfoPlayerSel--;
|
|
} else {
|
|
sAudioSubTrackInfoPlayerSel = gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1;
|
|
}
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
|
|
if (sAudioSubTrackInfoPlayerSel < gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1) {
|
|
sAudioSubTrackInfoPlayerSel++;
|
|
} else {
|
|
sAudioSubTrackInfoPlayerSel = SEQ_PLAYER_BGM_MAIN;
|
|
}
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
|
|
sAudioSubTrackInfoChannelSel = (sAudioSubTrackInfoChannelSel - 1) & 0xF;
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
|
|
sAudioSubTrackInfoChannelSel = (sAudioSubTrackInfoChannelSel + 1) & 0xF;
|
|
}
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_START)) {
|
|
sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] = SEQ_PLAYER_BGM_MAIN;
|
|
}
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_HeapInfo(void) {
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_BlkChgBgm(void) {
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
|
|
if (sAudioBlkChgBgmSel > 0) {
|
|
sAudioBlkChgBgmSel--;
|
|
} else {
|
|
sAudioBlkChgBgmSel = 1;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
if (sAudioBlkChgBgmSel <= 0) {
|
|
sAudioBlkChgBgmSel++;
|
|
} else {
|
|
sAudioBlkChgBgmSel = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
|
|
sAudioBlkChgBgmWork[sAudioBlkChgBgmSel]--;
|
|
if (sAudioBlkChgBgmSel == 1) {
|
|
Audio_SetSequenceMode(sAudioBlkChgBgmWork[1]);
|
|
; // might be a fake match?
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
|
|
sAudioBlkChgBgmWork[sAudioBlkChgBgmSel]++;
|
|
if (sAudioBlkChgBgmSel == 1) {
|
|
Audio_SetSequenceMode(sAudioBlkChgBgmWork[1]);
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
|
|
Audio_QueueCmdS8(MK_CMD(0x46, SEQ_PLAYER_BGM_MAIN, 0x00, 0x00), sAudioBlkChgBgmWork[1]);
|
|
Audio_QueueSeqCmd(sAudioBlkChgBgmWork[0] | 0x10000);
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
Audio_QueueSeqCmd(0x100100FF);
|
|
}
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_OcaTest(void) {
|
|
}
|
|
|
|
void AudioDebug_ProcessInput_SfxParamChg(void) {
|
|
s32 step;
|
|
u16 sfx;
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadHold, BTN_CLEFT)) {
|
|
step = 8;
|
|
} else {
|
|
step = 1;
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
|
|
if (sAudioSfxParamChgSel > 0) {
|
|
sAudioSfxParamChgSel--;
|
|
} else {
|
|
sAudioSfxParamChgSel = 3;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
|
|
if (sAudioSfxParamChgSel < 3) {
|
|
sAudioSfxParamChgSel++;
|
|
} else {
|
|
sAudioSfxParamChgSel = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
|
|
if (sAudioSfxParamChgSel < 2) {
|
|
if (sAudioSfxParamChgSel == 0) {
|
|
if (sAudioSfxParamChgWork[sAudioSfxParamChgSel] > 0) {
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel]--;
|
|
} else {
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel] = sAudioSndContWorkLims[2] - 1;
|
|
}
|
|
} else {
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel] -= step;
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel] &= 0x1FF;
|
|
}
|
|
} else if (sAudioSfxParamChgSel == 3) {
|
|
gSoundParams[sAudioSfxParamChgWork[0]][sAudioSfxParamChgWork[1]].importance -= step;
|
|
} else {
|
|
sAudioSfxParamChgBitSel = (sAudioSfxParamChgBitSel - 1) & 0xF;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
|
|
if (sAudioSfxParamChgSel < 2) {
|
|
if (sAudioSfxParamChgSel == 0) {
|
|
if (sAudioSfxParamChgWork[sAudioSfxParamChgSel] < (sAudioSndContWorkLims[2] - 1)) {
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel]++;
|
|
} else {
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel] = 0;
|
|
}
|
|
} else {
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel] += step;
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel] &= 0x1FF;
|
|
}
|
|
} else if (sAudioSfxParamChgSel == 3) {
|
|
gSoundParams[sAudioSfxParamChgWork[0]][sAudioSfxParamChgWork[1]].importance += step;
|
|
} else {
|
|
sAudioSfxParamChgBitSel = (sAudioSfxParamChgBitSel + 1) & 0xF;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
|
|
sfx = (u16)(sAudioSfxParamChgWork[0] << 12) + sAudioSfxParamChgWork[1] + SFX_FLAG;
|
|
Audio_PlaySoundGeneral(sfx, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultReverb);
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
Audio_StopSfxByBank(sAudioSfxParamChgWork[0]);
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
|
|
if (sAudioSfxParamChgSel == 2) {
|
|
gSoundParams[sAudioSfxParamChgWork[0]][sAudioSfxParamChgWork[1]].params ^=
|
|
(1 << (0xF - sAudioSfxParamChgBitSel));
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CUP)) {
|
|
if (sAudioSfxParamChgSel < 2) {
|
|
sAudioSfxParamChgWork[sAudioSfxParamChgSel] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioDebug_ScrPrt(const s8* str, u16 num) {
|
|
u8 i = 0;
|
|
|
|
sAudioScrPrtBuf[sAudioScrPrtInd].num = num;
|
|
|
|
while (str[i] != 0) {
|
|
sAudioScrPrtBuf[sAudioScrPrtInd].str[i] = str[i];
|
|
i++;
|
|
}
|
|
|
|
while (i < 5) {
|
|
sAudioScrPrtBuf[sAudioScrPrtInd].str[i] = 0;
|
|
i++;
|
|
}
|
|
|
|
if (sAudioScrPrtInd < 25 - 1) {
|
|
sAudioScrPrtInd++;
|
|
} else {
|
|
sAudioScrPrtInd = 0;
|
|
sAudioScrPrtOverflow = 1;
|
|
}
|
|
}
|
|
|
|
void AudioDebug_ProcessInput(void) {
|
|
if (!sAudioDebugEverOpened) {
|
|
return;
|
|
}
|
|
|
|
if (sAudioSfxMuted) {
|
|
Audio_SetSoundBanksMute(0x6F);
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_L)) {
|
|
if (sAudioDebugPage < PAGE_MAX - 1) {
|
|
sAudioDebugPage++;
|
|
} else {
|
|
sAudioDebugPage = 0;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_R)) {
|
|
if (sAudioDebugPage > 0) {
|
|
sAudioDebugPage--;
|
|
} else {
|
|
sAudioDebugPage = PAGE_MAX - 1;
|
|
}
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_Z)) {
|
|
sAudioDebugTextColor++;
|
|
sAudioDebugTextColor &= 7;
|
|
}
|
|
|
|
switch (sAudioDebugPage) {
|
|
case PAGE_NON:
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
|
|
sAudioSndContWork[5] ^= 1;
|
|
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[5]);
|
|
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_NATURE_AMBIENCE) {
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
|
|
}
|
|
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, 0);
|
|
}
|
|
|
|
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
|
|
sAudioSfxMuted ^= 1;
|
|
if (!sAudioSfxMuted) {
|
|
Audio_SetSoundBanksMute(0);
|
|
}
|
|
}
|
|
break;
|
|
case PAGE_SOUND_CONTROL:
|
|
AudioDebug_ProcessInput_SndCont();
|
|
break;
|
|
case PAGE_INTERFACE_INFO:
|
|
AudioDebug_ProcessInput_IntInfo();
|
|
break;
|
|
case PAGE_SCROLL_PRINT:
|
|
AudioDebug_ProcessInput_ScrPrt();
|
|
break;
|
|
case PAGE_SFX_SWAP:
|
|
AudioDebug_ProcessInput_SfxSwap();
|
|
break;
|
|
case PAGE_SUB_TRACK_INFO:
|
|
AudioDebug_ProcessInput_SubTrackInfo();
|
|
break;
|
|
case PAGE_HEAP_INFO:
|
|
AudioDebug_ProcessInput_HeapInfo();
|
|
break;
|
|
case PAGE_BLOCK_CHANGE_BGM:
|
|
AudioDebug_ProcessInput_BlkChgBgm();
|
|
break;
|
|
case PAGE_OCARINA_TEST:
|
|
AudioDebug_ProcessInput_OcaTest();
|
|
break;
|
|
case PAGE_SFX_PARAMETER_CHANGE:
|
|
AudioDebug_ProcessInput_SfxParamChg();
|
|
break;
|
|
case PAGE_FREE_AREA:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
D_8013340C = sAudioScrPrtWork[10];
|
|
}
|
|
|
|
void Audio_UpdateRiverSoundVolumes(void);
|
|
void func_800F5CF8(void);
|
|
|
|
/**
|
|
* This is Audio_Update for the graph thread
|
|
*/
|
|
void func_800F3054(void) {
|
|
if (func_800FAD34() == 0) {
|
|
sAudioUpdateTaskStart = gAudioContext.totalTaskCount;
|
|
sAudioUpdateStartTime = osGetTime();
|
|
AudioOcarina_Update();
|
|
Audio_StepFreqLerp(&sRiverFreqScaleLerp);
|
|
Audio_StepFreqLerp(&sWaterfallFreqScaleLerp);
|
|
Audio_UpdateRiverSoundVolumes();
|
|
func_800F56A8();
|
|
func_800F5CF8();
|
|
if (gAudioSpecId == 7) {
|
|
Audio_ClearSariaBgm();
|
|
}
|
|
Audio_ProcessSoundRequests();
|
|
Audio_ProcessSeqCmds();
|
|
func_800F8F88();
|
|
func_800FA3DC();
|
|
AudioDebug_SetInput();
|
|
AudioDebug_ProcessInput();
|
|
Audio_ScheduleProcessCmds();
|
|
sAudioUpdateTaskEnd = gAudioContext.totalTaskCount;
|
|
sAudioUpdateEndTime = osGetTime();
|
|
}
|
|
}
|
|
|
|
void func_800F3138(UNK_TYPE arg0) {
|
|
}
|
|
|
|
void func_800F3140(UNK_TYPE arg0, UNK_TYPE arg1) {
|
|
}
|
|
|
|
void func_800F314C(s8 arg0) {
|
|
Audio_QueueCmdS32(0x82 << 24 | SEQ_PLAYER_BGM_MAIN << 16 | (((u8)arg0 & 0xFF) << 8), 1);
|
|
}
|
|
|
|
f32 Audio_ComputeSoundVolume(u8 bankId, u8 entryIdx) {
|
|
SoundBankEntry* bankEntry = &gSoundBanks[bankId][entryIdx];
|
|
f32 minDist;
|
|
f32 baseDist;
|
|
f32 ret;
|
|
|
|
if (bankEntry->sfxParams & SFX_FLAG_13) {
|
|
return 1.0f;
|
|
}
|
|
|
|
if (bankEntry->dist > 10000.0f) {
|
|
ret = 0.0f;
|
|
} else {
|
|
switch ((bankEntry->sfxParams & SFX_PARAM_01_MASK) >> SFX_PARAM_01_SHIFT) {
|
|
case 1:
|
|
baseDist = 10000.0f / 15.0f;
|
|
break;
|
|
case 2:
|
|
baseDist = 10000.0f / 10.5f;
|
|
break;
|
|
case 3:
|
|
baseDist = 10000.0f / 2.6f;
|
|
break;
|
|
default:
|
|
baseDist = 10000.0f / 20.0f;
|
|
break;
|
|
}
|
|
|
|
minDist = baseDist / 5.0f;
|
|
|
|
// Volume grows as inverse square of distance. Linearly approximate
|
|
// the inverse part, then square.
|
|
if (bankEntry->dist < minDist) {
|
|
ret = 1.0f;
|
|
} else if (bankEntry->dist < baseDist) {
|
|
ret = ((((baseDist - minDist) - (bankEntry->dist - minDist)) / (baseDist - minDist)) * 0.19f) + 0.81f;
|
|
} else {
|
|
ret = (1.0f - ((bankEntry->dist - baseDist) / (10000.0f - baseDist))) * 0.81f;
|
|
}
|
|
ret = SQ(ret);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
s8 Audio_ComputeSoundReverb(u8 bankId, u8 entryIdx, u8 channelIdx) {
|
|
s8 distAdd = 0;
|
|
s32 scriptAdd = 0;
|
|
SoundBankEntry* entry = &gSoundBanks[bankId][entryIdx];
|
|
s32 reverb;
|
|
|
|
if (!(entry->sfxParams & SFX_FLAG_12)) {
|
|
if (entry->dist < 2500.0f) {
|
|
distAdd = *entry->posZ > 0.0f ? (entry->dist / 2500.0f) * 70.0f : (entry->dist / 2500.0f) * 91.0f;
|
|
} else {
|
|
distAdd = 70;
|
|
}
|
|
}
|
|
|
|
if (IS_SEQUENCE_CHANNEL_VALID(gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[channelIdx])) {
|
|
scriptAdd = gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[channelIdx]->soundScriptIO[1];
|
|
if (gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[channelIdx]->soundScriptIO[1] < 0) {
|
|
scriptAdd = 0;
|
|
}
|
|
}
|
|
|
|
reverb = *entry->reverbAdd + distAdd + scriptAdd;
|
|
if ((bankId != BANK_OCARINA) || !((entry->sfxId & 0x1FF) < 2)) {
|
|
reverb += sAudioEnvReverb + sAudioCodeReverb + sSpecReverb;
|
|
}
|
|
|
|
if (reverb > 0x7F) {
|
|
reverb = 0x7F;
|
|
}
|
|
|
|
return reverb;
|
|
}
|
|
|
|
s8 Audio_ComputeSoundPanSigned(f32 x, f32 z, u8 token) {
|
|
f32 absX;
|
|
f32 absZ;
|
|
f32 pan;
|
|
|
|
if (x < 0) {
|
|
absX = -x;
|
|
} else {
|
|
absX = x;
|
|
}
|
|
if (z < 0) {
|
|
absZ = -z;
|
|
} else {
|
|
absZ = z;
|
|
}
|
|
|
|
if (absX > 8000.0f) {
|
|
absX = 8000.0f;
|
|
}
|
|
|
|
if (absZ > 8000.0f) {
|
|
absZ = 8000.0f;
|
|
}
|
|
|
|
if ((x == 0.0f) && (z == 0.0f)) {
|
|
pan = 0.5f;
|
|
} else if (absZ <= absX) {
|
|
pan = (16000.0f - absX) / (3.3f * (16000.0f - absZ));
|
|
if (x >= 0.0f) {
|
|
pan = 1.0f - pan;
|
|
}
|
|
} else {
|
|
pan = (x / (5.0769234f * absZ)) + 0.5f; // about 66 / 13
|
|
}
|
|
|
|
if (absZ < 50.0f) {
|
|
if (absX < 50.0f) {
|
|
pan = ((pan - 0.5f) * SQ(absX / 50.0f)) + 0.5f;
|
|
}
|
|
}
|
|
return (s8)((pan * 127.0f) + 0.5f);
|
|
}
|
|
|
|
f32 Audio_ComputeSoundFreqScale(u8 bankId, u8 entryIdx) {
|
|
s32 phi_v0 = 0;
|
|
SoundBankEntry* entry = &gSoundBanks[bankId][entryIdx];
|
|
f32 unk1C;
|
|
f32 freq = 1.0f;
|
|
|
|
if (entry->sfxParams & SFX_FLAG_14) {
|
|
freq = 1.0f - ((gAudioContext.audioRandom & 0xF) / 192.0f);
|
|
}
|
|
|
|
switch (bankId) {
|
|
case BANK_PLAYER:
|
|
case BANK_ITEM:
|
|
case BANK_VOICE:
|
|
if (sAudioBaseFilter2 != 0) {
|
|
phi_v0 = 1;
|
|
}
|
|
break;
|
|
case BANK_ENV:
|
|
case BANK_ENEMY:
|
|
if (sAudioExtraFilter2 != 0) {
|
|
phi_v0 = 1;
|
|
}
|
|
break;
|
|
case BANK_SYSTEM:
|
|
case BANK_OCARINA:
|
|
break;
|
|
}
|
|
|
|
if (phi_v0 == 1) {
|
|
if (!(entry->sfxParams & SFX_FLAG_11)) {
|
|
freq *= (1.0293 - ((gAudioContext.audioRandom & 0xF) / 144.0f));
|
|
}
|
|
}
|
|
|
|
unk1C = entry->dist;
|
|
if (!(entry->sfxParams & SFX_FLAG_13)) {
|
|
if (!(entry->sfxParams & SFX_FLAG_15)) {
|
|
if (unk1C >= 10000.0f) {
|
|
freq += 0.2f;
|
|
} else {
|
|
freq += (0.2f * (unk1C / 10000.0f));
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((entry->sfxParams & SFX_PARAM_67_MASK) != (0 << SFX_PARAM_67_SHIFT)) {
|
|
freq += (entry->unk_2F / 192.0f);
|
|
}
|
|
|
|
return freq;
|
|
}
|
|
|
|
u8 func_800F37B8(f32 behindScreenZ, SoundBankEntry* arg1, s8 arg2) {
|
|
s8 phi_v0;
|
|
u8 phi_v1;
|
|
f32 phi_f0;
|
|
f32 phi_f12;
|
|
|
|
if (*arg1->posZ < behindScreenZ) {
|
|
phi_v0 = arg2 < 65 ? arg2 : 0x7F - arg2;
|
|
|
|
if (phi_v0 < 30) {
|
|
phi_v1 = 0;
|
|
} else {
|
|
phi_v1 = (((phi_v0 & 0xFFFF) * 10) - 300) / 34;
|
|
if (phi_v1 != 0) {
|
|
phi_v1 = 0x10 - phi_v1;
|
|
}
|
|
}
|
|
} else {
|
|
phi_v1 = 0;
|
|
}
|
|
|
|
if (phi_v1 == 0) {
|
|
if (arg1->sfxParams & SFX_FLAG_9) {
|
|
phi_v1 = 0xF;
|
|
}
|
|
}
|
|
|
|
switch ((arg1->sfxParams & SFX_PARAM_01_MASK) >> SFX_PARAM_01_SHIFT) {
|
|
case 1:
|
|
phi_f0 = 12.0f;
|
|
break;
|
|
case 2:
|
|
phi_f0 = 9.0f;
|
|
break;
|
|
case 3:
|
|
phi_f0 = 6.0f;
|
|
break;
|
|
default:
|
|
phi_f0 = 15.0f;
|
|
break;
|
|
}
|
|
|
|
phi_f12 = CLAMP_MAX(arg1->dist, 10000.0f / 5.2f);
|
|
|
|
return (phi_v1 * 0x10) + (u8)((phi_f0 * phi_f12) / (10000.0f / 5.2f));
|
|
}
|
|
|
|
s8 func_800F3990(f32 arg0, u16 sfxParams) {
|
|
s8 ret = 0;
|
|
|
|
if (arg0 >= 0.0f) {
|
|
if (arg0 > 625.0f) {
|
|
ret = 127;
|
|
} else {
|
|
ret = (arg0 / 625.0f) * 126.0f;
|
|
}
|
|
}
|
|
return ret | 1;
|
|
}
|
|
|
|
void Audio_SetSoundProperties(u8 bankId, u8 entryIdx, u8 channelIdx) {
|
|
f32 vol = 1.0f;
|
|
s8 volS8;
|
|
s8 reverb = 0;
|
|
f32 freqScale = 1.0f;
|
|
s8 panSigned = 0x40;
|
|
u8 stereoBits = 0;
|
|
u8 filter = 0;
|
|
s8 sp38 = 0;
|
|
f32 behindScreenZ;
|
|
u8 baseFilter = 0;
|
|
SoundBankEntry* entry = &gSoundBanks[bankId][entryIdx];
|
|
|
|
switch (bankId) {
|
|
case BANK_PLAYER:
|
|
case BANK_ITEM:
|
|
case BANK_ENV:
|
|
case BANK_ENEMY:
|
|
case BANK_VOICE:
|
|
if (D_80130604 == 2) {
|
|
sp38 = func_800F3990(*entry->posY, entry->sfxParams);
|
|
}
|
|
FALLTHROUGH;
|
|
case BANK_OCARINA:
|
|
entry->dist = sqrtf(entry->dist);
|
|
vol = Audio_ComputeSoundVolume(bankId, entryIdx) * *entry->vol;
|
|
reverb = Audio_ComputeSoundReverb(bankId, entryIdx, channelIdx);
|
|
panSigned = Audio_ComputeSoundPanSigned(*entry->posX, *entry->posZ, entry->token);
|
|
freqScale = Audio_ComputeSoundFreqScale(bankId, entryIdx) * *entry->freqScale;
|
|
if (D_80130604 == 2) {
|
|
behindScreenZ = sBehindScreenZ[(entry->sfxParams & SFX_FLAG_10) >> SFX_FLAG_10_SHIFT];
|
|
if (!(entry->sfxParams & SFX_FLAG_11)) {
|
|
if (*entry->posZ < behindScreenZ) {
|
|
stereoBits = 0x10;
|
|
}
|
|
|
|
if ((sSfxChannelState[channelIdx].stereoBits ^ stereoBits) & 0x10) {
|
|
if (panSigned < 0x40) {
|
|
stereoBits = sSfxChannelState[channelIdx].stereoBits ^ 0x14;
|
|
} else {
|
|
stereoBits = sSfxChannelState[channelIdx].stereoBits ^ 0x18;
|
|
}
|
|
} else {
|
|
stereoBits = sSfxChannelState[channelIdx].stereoBits;
|
|
}
|
|
}
|
|
}
|
|
if (sAudioBaseFilter != 0) {
|
|
if ((bankId == BANK_ITEM) || (bankId == BANK_PLAYER) || (bankId == BANK_VOICE)) {
|
|
baseFilter = sAudioBaseFilter;
|
|
}
|
|
}
|
|
|
|
if ((baseFilter | sAudioExtraFilter) != 0) {
|
|
filter = (baseFilter | sAudioExtraFilter);
|
|
} else if (D_80130604 == 2 && !(entry->sfxParams & SFX_FLAG_13)) {
|
|
filter = func_800F37B8(behindScreenZ, entry, panSigned);
|
|
}
|
|
break;
|
|
case BANK_SYSTEM:
|
|
break;
|
|
}
|
|
|
|
if (sSfxChannelState[channelIdx].vol != vol) {
|
|
volS8 = (u8)(vol * 127.0f);
|
|
sSfxChannelState[channelIdx].vol = vol;
|
|
} else {
|
|
volS8 = -1;
|
|
}
|
|
|
|
// CHAN_UPD_SCRIPT_IO (slot 2, sets volume)
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8) | 2, volS8);
|
|
if (reverb != sSfxChannelState[channelIdx].reverb) {
|
|
Audio_QueueCmdS8(0x5 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), reverb);
|
|
sSfxChannelState[channelIdx].reverb = reverb;
|
|
}
|
|
if (freqScale != sSfxChannelState[channelIdx].freqScale) {
|
|
Audio_QueueCmdF32(0x4 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), freqScale);
|
|
sSfxChannelState[channelIdx].freqScale = freqScale;
|
|
}
|
|
if (stereoBits != sSfxChannelState[channelIdx].stereoBits) {
|
|
Audio_QueueCmdS8(0xE << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), stereoBits | 0x10);
|
|
sSfxChannelState[channelIdx].stereoBits = stereoBits;
|
|
}
|
|
if (filter != sSfxChannelState[channelIdx].filter) {
|
|
// CHAN_UPD_SCRIPT_IO (slot 3, sets filter)
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8) | 3, filter);
|
|
sSfxChannelState[channelIdx].filter = filter;
|
|
}
|
|
if (sp38 != sSfxChannelState[channelIdx].unk_0C) {
|
|
// CHAN_UPD_UNK_0F
|
|
Audio_QueueCmdS8(0xC << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), 0x10);
|
|
// CHAN_UPD_UNK_20
|
|
Audio_QueueCmdU16(0xD << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), ((u16)(sp38) << 8) + 0xFF);
|
|
sSfxChannelState[channelIdx].unk_0C = sp38;
|
|
}
|
|
if (panSigned != sSfxChannelState[channelIdx].panSigned) {
|
|
Audio_QueueCmdS8(0x3 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), panSigned);
|
|
sSfxChannelState[channelIdx].panSigned = panSigned;
|
|
}
|
|
}
|
|
|
|
void Audio_ResetSfxChannelState(void) {
|
|
u8 i;
|
|
SfxPlayerState* state;
|
|
|
|
for (i = 0; i < 16; i++) {
|
|
state = &sSfxChannelState[i];
|
|
state->vol = 1.0f;
|
|
state->freqScale = 1.0f;
|
|
state->reverb = 0;
|
|
state->panSigned = 0x40;
|
|
state->stereoBits = 0;
|
|
state->filter = 0xFF;
|
|
state->unk_0C = 0xFF;
|
|
}
|
|
|
|
sSfxChannelState[SFX_CHANNEL_OCARINA].unk_0C = 0;
|
|
sPrevSeqMode = 0;
|
|
sAudioCodeReverb = 0;
|
|
}
|
|
|
|
void Audio_PlayCutsceneEffectsSequence(u8 csEffectType) {
|
|
if (gSoundBankMuted[0] != 1) {
|
|
Audio_StartSeq(SEQ_PLAYER_BGM_SUB, 0, NA_BGM_CUTSCENE_EFFECTS);
|
|
Audio_SeqCmd8(SEQ_PLAYER_BGM_SUB, 0, 0, csEffectType);
|
|
}
|
|
}
|
|
|
|
f32 func_800F3F84(f32 arg0) {
|
|
f32 ret = 1.0f;
|
|
|
|
if (arg0 > 6.0f) {
|
|
D_8016B7A8 = 1.0f;
|
|
D_8016B7B0 = 1.1f;
|
|
} else {
|
|
ret = arg0 / 6.0f;
|
|
D_8016B7A8 = (ret * 0.22500002f) + 0.775f;
|
|
D_8016B7B0 = (ret * 0.2f) + 0.9f;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void func_800F4010(Vec3f* pos, u16 sfxId, f32 arg2) {
|
|
f32 sp24;
|
|
f32 phi_f0;
|
|
u8 phi_v0;
|
|
u16 sfxId2;
|
|
|
|
D_80131C8C = arg2;
|
|
sp24 = func_800F3F84(arg2);
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &gSfxDefaultReverb);
|
|
|
|
if ((sfxId & 0xF0) == 0xB0) {
|
|
phi_f0 = 0.3f;
|
|
phi_v0 = 1;
|
|
sp24 = 1.0f;
|
|
} else {
|
|
phi_f0 = 1.1f;
|
|
phi_v0 = gAudioContext.audioRandom % 2;
|
|
}
|
|
|
|
if ((phi_f0 < arg2) && (phi_v0 != 0)) {
|
|
if ((sfxId & 0x80) != 0) {
|
|
sfxId2 = NA_SE_PL_METALEFFECT_ADULT;
|
|
} else {
|
|
sfxId2 = NA_SE_PL_METALEFFECT_KID;
|
|
}
|
|
D_8016B7AC = (sp24 * 0.7) + 0.3;
|
|
Audio_PlaySoundGeneral(sfxId2, pos, 4, &D_8016B7B0, &D_8016B7AC, &gSfxDefaultReverb);
|
|
}
|
|
}
|
|
|
|
void func_800F4138(Vec3f* pos, u16 sfxId, f32 arg2) {
|
|
func_800F3F84(arg2);
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &gSfxDefaultReverb);
|
|
}
|
|
|
|
void func_800F4190(Vec3f* pos, u16 sfxId) {
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801305B0, &gSfxDefaultFreqAndVolScale, &D_801305B4);
|
|
}
|
|
void Audio_PlaySoundRandom(Vec3f* pos, u16 baseSfxId, u8 randLim) {
|
|
u8 offset = Audio_NextRandom() % randLim;
|
|
|
|
Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultReverb);
|
|
}
|
|
|
|
void func_800F4254(Vec3f* pos, u8 level) {
|
|
level &= 3;
|
|
if (level != sPrevChargeLevel) {
|
|
D_801305F4 = D_801305E4[level];
|
|
switch (level) {
|
|
case 1:
|
|
Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultReverb);
|
|
break;
|
|
case 2:
|
|
Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultReverb);
|
|
break;
|
|
}
|
|
|
|
sPrevChargeLevel = level;
|
|
}
|
|
|
|
if (level != 0) {
|
|
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_CHARGE - SFX_FLAG, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultReverb);
|
|
}
|
|
}
|
|
|
|
void func_800F436C(Vec3f* pos, u16 sfxId, f32 arg2) {
|
|
if (arg2 < 0.75f) {
|
|
D_8016B7D8 = ((arg2 / 0.75f) * 0.25f) + 0.5f;
|
|
} else {
|
|
D_8016B7D8 = arg2;
|
|
}
|
|
|
|
if (D_8016B7D8 > 0.5f) {
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
}
|
|
}
|
|
|
|
void func_800F4414(Vec3f* pos, u16 sfxId, f32 arg2) {
|
|
D_801305B8--;
|
|
if (D_801305B8 == 0) {
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
|
|
if (arg2 > 2.0f) {
|
|
arg2 = 2.0f;
|
|
}
|
|
D_801305B8 = (s8)((D_801305C0 - D_801305BC) * (1.0f - arg2)) + D_801305C0;
|
|
}
|
|
}
|
|
|
|
void func_800F44EC(s8 arg0, s8 arg1) {
|
|
D_801305B8 = 1;
|
|
D_801305BC = arg1;
|
|
D_801305C0 = arg0;
|
|
}
|
|
|
|
void func_800F4524(Vec3f* pos, u16 sfxId, s8 arg2) {
|
|
D_8016B7DC = arg2;
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &D_8016B7DC);
|
|
}
|
|
|
|
void func_800F4578(Vec3f* pos, u16 sfxId, f32 arg2) {
|
|
D_8016B7E0 = arg2;
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &D_8016B7E0, &gSfxDefaultReverb);
|
|
}
|
|
|
|
void func_800F45D0(f32 arg0) {
|
|
func_800F4414(&gSfxDefaultPos, NA_SE_IT_FISHING_REEL_SLOW - SFX_FLAG, arg0);
|
|
func_800F436C(&gSfxDefaultPos, 0, (0.15f * arg0) + 1.4f);
|
|
}
|
|
|
|
void Audio_PlaySoundRiver(Vec3f* pos, f32 freqScale) {
|
|
if (!Audio_IsSfxPlaying(NA_SE_EV_RIVER_STREAM - SFX_FLAG)) {
|
|
sRiverFreqScaleLerp.value = freqScale;
|
|
} else if (freqScale != sRiverFreqScaleLerp.value) {
|
|
sRiverFreqScaleLerp.target = freqScale;
|
|
sRiverFreqScaleLerp.remainingFrames = 40;
|
|
sRiverFreqScaleLerp.step = (sRiverFreqScaleLerp.target - sRiverFreqScaleLerp.value) / 40;
|
|
}
|
|
Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value,
|
|
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
}
|
|
|
|
void Audio_PlaySoundWaterfall(Vec3f* pos, f32 freqScale) {
|
|
if (!Audio_IsSfxPlaying(NA_SE_EV_WATER_WALL_BIG - SFX_FLAG)) {
|
|
sWaterfallFreqScaleLerp.value = freqScale;
|
|
} else if (freqScale != sWaterfallFreqScaleLerp.value) {
|
|
sWaterfallFreqScaleLerp.target = freqScale;
|
|
sWaterfallFreqScaleLerp.remainingFrames = 40;
|
|
sWaterfallFreqScaleLerp.step = (sWaterfallFreqScaleLerp.target - sWaterfallFreqScaleLerp.value) / 40;
|
|
}
|
|
Audio_PlaySoundGeneral(NA_SE_EV_WATER_WALL_BIG - SFX_FLAG, pos, 4, &sWaterfallFreqScaleLerp.value,
|
|
&sWaterfallFreqScaleLerp.value, &gSfxDefaultReverb);
|
|
}
|
|
|
|
void Audio_StepFreqLerp(FreqLerp* lerp) {
|
|
if (lerp->remainingFrames != 0) {
|
|
lerp->remainingFrames--;
|
|
if (lerp->remainingFrames != 0) {
|
|
lerp->value += lerp->step;
|
|
} else {
|
|
lerp->value = lerp->target;
|
|
}
|
|
}
|
|
}
|
|
|
|
void func_800F47BC(void) {
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0, 10);
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 1, 0, 10);
|
|
}
|
|
|
|
void func_800F47FC(void) {
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0x7F, 3);
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 1, 0x7F, 3);
|
|
}
|
|
|
|
void func_800F483C(u8 targetVol, u8 volFadeTimer) {
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, targetVol, volFadeTimer);
|
|
}
|
|
|
|
/**
|
|
* Incrementally increase volume of NA_BGM_GANON_TOWER for each new room during the climb of Ganon's Tower
|
|
*/
|
|
void Audio_SetGanonsTowerBgmVolumeLevel(u8 ganonsTowerLevel) {
|
|
u8 channelIdx;
|
|
s8 pan = 0;
|
|
|
|
// Ganondorf's Lair
|
|
if (ganonsTowerLevel == 0) {
|
|
pan = 0x7F;
|
|
}
|
|
|
|
for (channelIdx = 0; channelIdx < 16; channelIdx++) {
|
|
// CHAN_UPD_PAN_UNSIGNED
|
|
Audio_QueueCmdS8(_SHIFTL(0x7, 24, 8) | _SHIFTL(SEQ_PLAYER_BGM_MAIN, 16, 8) | _SHIFTL(channelIdx, 8, 8) |
|
|
_SHIFTL(0, 0, 8),
|
|
pan);
|
|
}
|
|
|
|
// Lowest room in Ganon's Tower (Entrance Room)
|
|
if (ganonsTowerLevel == 7) {
|
|
// Adds a delay to setting the volume in the first room
|
|
sEnterGanonsTowerTimer = 2;
|
|
} else {
|
|
Audio_SetGanonsTowerBgmVolume(sGanonsTowerLevelsVol[ganonsTowerLevel % ARRAY_COUNTU(sGanonsTowerLevelsVol)]);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* If a new volume is requested for ganon's tower, update the volume and
|
|
* calculate a new low-pass filter cutoff and reverb based on the new volume
|
|
*/
|
|
s32 Audio_SetGanonsTowerBgmVolume(u8 targetVol) {
|
|
u8 lowPassFilterCutoff;
|
|
u16 reverb;
|
|
u8 channelIdx;
|
|
|
|
if (sGanonsTowerVol != targetVol) {
|
|
// Sets the volume
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, targetVol, 2);
|
|
|
|
// Sets the filter cutoff of the form (lowPassFilterCutoff << 4) | (highPassFilter & 0xF). highPassFilter is
|
|
// always set to 0
|
|
if (targetVol < 0x40) {
|
|
// Only the first room
|
|
lowPassFilterCutoff = 1 << 4;
|
|
} else {
|
|
// Higher volume leads to a higher cut-off frequency in the low-pass filtering
|
|
lowPassFilterCutoff = (((targetVol - 0x40) >> 2) + 1) << 4;
|
|
}
|
|
// Set lowPassFilterCutoff to io port 4 from channel 15
|
|
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, 4, 15, lowPassFilterCutoff);
|
|
|
|
// Sets the reverb
|
|
for (channelIdx = 0; channelIdx < 16; channelIdx++) {
|
|
if (gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].channels[channelIdx] !=
|
|
&gAudioContext.sequenceChannelNone) {
|
|
// soundScriptIO[5] is set to 0x40 in channels 0, 1, and 4
|
|
if ((u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].channels[channelIdx]->soundScriptIO[5] != 0xFF) {
|
|
// Higher volume leads to lower reverb
|
|
reverb =
|
|
((u16)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].channels[channelIdx]->soundScriptIO[5] -
|
|
targetVol) +
|
|
0x7F;
|
|
if (reverb > 0x7F) {
|
|
reverb = 0x7F;
|
|
}
|
|
// CHAN_UPD_REVERB
|
|
Audio_QueueCmdS8(_SHIFTL(0x5, 24, 8) | _SHIFTL(SEQ_PLAYER_BGM_MAIN, 16, 8) |
|
|
_SHIFTL(channelIdx, 8, 8) | _SHIFTL(0, 0, 8),
|
|
(u8)reverb);
|
|
}
|
|
}
|
|
}
|
|
sGanonsTowerVol = targetVol;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* Responsible for lowering market bgm in Child Market Entrance and Child Market Back Alley
|
|
* Only lowers volume for 1 frame, so must be called every frame to maintain lower volume
|
|
*/
|
|
void Audio_LowerMainBgmVolume(u8 volume) {
|
|
sRiverSoundMainBgmVol = volume;
|
|
sRiverSoundMainBgmLower = true;
|
|
}
|
|
|
|
void Audio_UpdateRiverSoundVolumes(void) {
|
|
// Updates Main Bgm Volume (RiverSound of type RS_LOWER_MAIN_BGM_VOLUME)
|
|
if (sRiverSoundMainBgmLower == true) {
|
|
if (sRiverSoundMainBgmCurrentVol != sRiverSoundMainBgmVol) {
|
|
// lowers the volume for 1 frame
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, sRiverSoundMainBgmVol, 0xA);
|
|
sRiverSoundMainBgmCurrentVol = sRiverSoundMainBgmVol;
|
|
sRiverSoundMainBgmRestore = true;
|
|
}
|
|
sRiverSoundMainBgmLower = false;
|
|
} else if (sRiverSoundMainBgmRestore == true && D_80130608 == 0) {
|
|
// restores the volume every frame
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, 0x7F, 0xA);
|
|
sRiverSoundMainBgmCurrentVol = 0x7F;
|
|
sRiverSoundMainBgmRestore = false;
|
|
}
|
|
|
|
// Update Ganon's Tower Volume (RiverSound of type RS_GANON_TOWER_7)
|
|
if (sEnterGanonsTowerTimer != 0) {
|
|
sEnterGanonsTowerTimer--;
|
|
if (sEnterGanonsTowerTimer == 0) {
|
|
Audio_SetGanonsTowerBgmVolume(sGanonsTowerLevelsVol[7]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_PlaySoundIncreasinglyTransposed(Vec3f* pos, s16 sfxId, u8* semitones) {
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &gPitchFrequencies[semitones[sAudioIncreasingTranspose] + 39],
|
|
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
|
|
if (sAudioIncreasingTranspose < 15) {
|
|
sAudioIncreasingTranspose++;
|
|
}
|
|
}
|
|
|
|
void Audio_ResetIncreasingTranspose(void) {
|
|
sAudioIncreasingTranspose = 0;
|
|
}
|
|
|
|
void Audio_PlaySoundTransposed(Vec3f* pos, u16 sfxId, s8 semitone) {
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &gPitchFrequencies[semitone + 39], &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultReverb);
|
|
}
|
|
|
|
void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) {
|
|
u8 phi_s1 = 0;
|
|
u8 i;
|
|
u8 bankId;
|
|
|
|
bankId = SFX_BANK_SHIFT(sfxId);
|
|
for (i = 0; i < bankId; i++) {
|
|
phi_s1 += gChannelsPerBank[gSfxChannelLayout][i];
|
|
}
|
|
|
|
for (i = 0; i < gChannelsPerBank[gSfxChannelLayout][bankId]; i++) {
|
|
if ((gActiveSounds[bankId][i].entryIndex != 0xFF) &&
|
|
(sfxId == gSoundBanks[bankId][gActiveSounds[bankId][i].entryIndex].sfxId)) {
|
|
Audio_QueueCmdS8(
|
|
_SHIFTL(0x6, 24, 8) | _SHIFTL(SEQ_PLAYER_SFX, 16, 8) | _SHIFTL(phi_s1, 8, 8) | _SHIFTL(6, 0, 8), arg2);
|
|
}
|
|
phi_s1++;
|
|
}
|
|
Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
}
|
|
|
|
void func_800F4E30(Vec3f* pos, f32 arg1) {
|
|
f32 phi_f22;
|
|
s8 phi_s4;
|
|
u8 i;
|
|
|
|
if (sSariaBgmPtr == NULL) {
|
|
sSariaBgmPtr = pos;
|
|
D_80130650 = arg1;
|
|
} else if (pos != sSariaBgmPtr) {
|
|
if (arg1 < D_80130650) {
|
|
sSariaBgmPtr = pos;
|
|
D_80130650 = arg1;
|
|
}
|
|
} else {
|
|
D_80130650 = arg1;
|
|
}
|
|
|
|
if (sSariaBgmPtr->x > 100.0f) {
|
|
phi_s4 = 0x7F;
|
|
} else if (sSariaBgmPtr->x < -100.0f) {
|
|
phi_s4 = 0;
|
|
} else {
|
|
phi_s4 = ((sSariaBgmPtr->x / 100.0f) * 64.0f) + 64.0f;
|
|
}
|
|
|
|
if (D_80130650 > 400.0f) {
|
|
phi_f22 = 0.1f;
|
|
} else if (D_80130650 < 120.0f) {
|
|
phi_f22 = 1.0f;
|
|
} else {
|
|
phi_f22 = ((1.0f - ((D_80130650 - 120.0f) / 280.0f)) * 0.9f) + 0.1f;
|
|
}
|
|
|
|
for (i = 0; i < 0x10; i++) {
|
|
if (i != 9) {
|
|
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 2, i, (127.0f * phi_f22));
|
|
Audio_QueueCmdS8(0x3 << 24 | SEQ_PLAYER_BGM_MAIN << 16 | ((u8)((u32)i) << 8), phi_s4);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_ClearSariaBgm(void) {
|
|
if (sSariaBgmPtr != NULL) {
|
|
sSariaBgmPtr = NULL;
|
|
}
|
|
}
|
|
|
|
void Audio_ClearSariaBgmAtPos(Vec3f* pos) {
|
|
if (sSariaBgmPtr == pos) {
|
|
sSariaBgmPtr = NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Turns on and off channels from both bgm players in a way that splits
|
|
* equally between the two bgm channels. Split based on note priority
|
|
*/
|
|
void Audio_SplitBgmChannels(s8 volSplit) {
|
|
u8 volume;
|
|
u8 notePriority;
|
|
u16 channelBits;
|
|
u8 bgmPlayers[2] = { SEQ_PLAYER_BGM_MAIN, SEQ_PLAYER_BGM_SUB };
|
|
u8 channelIdx;
|
|
u8 i;
|
|
|
|
if ((func_800FA0B4(SEQ_PLAYER_FANFARE) == NA_BGM_DISABLED) &&
|
|
(func_800FA0B4(SEQ_PLAYER_BGM_SUB) != NA_BGM_LONLON)) {
|
|
for (i = 0; i < ARRAY_COUNT(bgmPlayers); i++) {
|
|
if (i == 0) {
|
|
// Main Bgm SeqPlayer
|
|
volume = volSplit;
|
|
} else {
|
|
// Sub Bgm SeqPlayer
|
|
volume = 0x7F - volSplit;
|
|
}
|
|
|
|
if (volume > 100) {
|
|
notePriority = 11;
|
|
} else if (volume < 20) {
|
|
notePriority = 2;
|
|
} else {
|
|
notePriority = ((volume - 20) / 10) + 2;
|
|
}
|
|
|
|
channelBits = 0;
|
|
for (channelIdx = 0; channelIdx < 16; channelIdx++) {
|
|
if (notePriority > gAudioContext.seqPlayers[bgmPlayers[i]].channels[channelIdx]->notePriority) {
|
|
// If the note currently playing in the channel is a high enough priority,
|
|
// then keep the channel on by setting a channelBit
|
|
// If this condition fails, then the channel will be shut off
|
|
channelBits += (1 << channelIdx);
|
|
}
|
|
}
|
|
|
|
Audio_SeqCmdA(bgmPlayers[i], channelBits);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_PlaySariaBgm(Vec3f* pos, u16 seqId, u16 distMax) {
|
|
f32 absY;
|
|
f32 dist;
|
|
u8 vol;
|
|
f32 prevDist;
|
|
|
|
if (D_8016B9F3 != 0) {
|
|
D_8016B9F3--;
|
|
return;
|
|
}
|
|
|
|
dist = sqrtf(SQ(pos->z) + SQ(pos->x));
|
|
if (sSariaBgmPtr == NULL) {
|
|
sSariaBgmPtr = pos;
|
|
func_800F5E18(SEQ_PLAYER_BGM_SUB, seqId, 0, 7, 2);
|
|
} else {
|
|
prevDist = sqrtf(SQ(sSariaBgmPtr->z) + SQ(sSariaBgmPtr->x));
|
|
if (dist < prevDist) {
|
|
sSariaBgmPtr = pos;
|
|
} else {
|
|
dist = prevDist;
|
|
}
|
|
}
|
|
|
|
if (pos->y < 0.0f) {
|
|
absY = -pos->y;
|
|
} else {
|
|
absY = pos->y;
|
|
}
|
|
|
|
if ((distMax / 15.0f) < absY) {
|
|
vol = 0;
|
|
} else if (dist < distMax) {
|
|
vol = (1.0f - (dist / distMax)) * 127.0f;
|
|
} else {
|
|
vol = 0;
|
|
}
|
|
|
|
if (seqId != NA_BGM_GREAT_FAIRY) {
|
|
Audio_SplitBgmChannels(vol);
|
|
}
|
|
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, vol, 0);
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, 0x7F - vol, 0);
|
|
}
|
|
|
|
void Audio_ClearSariaBgm2(void) {
|
|
sSariaBgmPtr = NULL;
|
|
}
|
|
|
|
void func_800F5510(u16 seqId) {
|
|
func_800F5550(seqId);
|
|
func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 0, 1);
|
|
}
|
|
|
|
void func_800F5550(u16 seqId) {
|
|
u8 sp27 = 0;
|
|
u16 nv;
|
|
|
|
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_WINDMILL) {
|
|
if (func_800FA0B4(SEQ_PLAYER_BGM_SUB) == NA_BGM_LONLON) {
|
|
func_800F9474(SEQ_PLAYER_BGM_SUB, 0);
|
|
Audio_QueueCmdS32(0xF8000000, 0);
|
|
}
|
|
|
|
if ((sSeqFlags[D_80130630] & SEQ_FLAG_5) && sSeqFlags[(seqId & 0xFF) & 0xFF] & SEQ_FLAG_4) {
|
|
|
|
if ((D_8013062C & 0x3F) != 0) {
|
|
sp27 = 0x1E;
|
|
}
|
|
|
|
func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, sp27, 7, D_8013062C);
|
|
|
|
D_8013062C = 0;
|
|
} else {
|
|
nv = (sSeqFlags[(seqId & 0xFF) & 0xFF] & SEQ_FLAG_6) ? 1 : 0xFF;
|
|
func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 7, nv);
|
|
if (!(sSeqFlags[seqId] & SEQ_FLAG_5)) {
|
|
D_8013062C = 0xC0;
|
|
}
|
|
}
|
|
D_80130630 = seqId & 0xFF;
|
|
}
|
|
}
|
|
|
|
void func_800F56A8(void) {
|
|
u16 temp_v0;
|
|
u8 bvar;
|
|
|
|
temp_v0 = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
|
|
bvar = temp_v0 & 0xFF;
|
|
if ((temp_v0 != NA_BGM_DISABLED) && (sSeqFlags[bvar] & SEQ_FLAG_4)) {
|
|
if (D_8013062C != 0xC0) {
|
|
D_8013062C = gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[3];
|
|
} else {
|
|
D_8013062C = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void func_800F5718(void) {
|
|
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_WINDMILL) {
|
|
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_WINDMILL);
|
|
}
|
|
}
|
|
|
|
void func_800F574C(f32 arg0, u8 arg2) {
|
|
if (arg0 == 1.0f) {
|
|
Audio_SeqCmdB40(SEQ_PLAYER_BGM_MAIN, arg2, 0);
|
|
} else {
|
|
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x30, arg2, arg0 * 100.0f);
|
|
}
|
|
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0xA0, arg2, arg0 * 100.0f);
|
|
}
|
|
|
|
void func_800F5918(void) {
|
|
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_TIMED_MINI_GAME && func_800FA11C(0, 0xF0000000)) {
|
|
Audio_SeqCmdB(SEQ_PLAYER_BGM_MAIN, 5, 0, 0xD2);
|
|
}
|
|
}
|
|
|
|
void func_800F595C(u16 arg0) {
|
|
u8 arg0b = arg0 & 0xFF;
|
|
|
|
if (sSeqFlags[arg0b] & SEQ_FLAG_FANFARE) {
|
|
Audio_PlayFanfare(arg0);
|
|
} else if (sSeqFlags[arg0b] & SEQ_FLAG_FANFARE_GANON) {
|
|
Audio_StartSeq(SEQ_PLAYER_FANFARE, 0, arg0);
|
|
|
|
} else {
|
|
func_800F5E18(SEQ_PLAYER_BGM_MAIN, arg0, 0, 7, -1);
|
|
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
|
|
}
|
|
}
|
|
|
|
void func_800F59E8(u16 arg0) {
|
|
u8 arg0b = arg0 & 0xFF;
|
|
|
|
if (sSeqFlags[arg0b] & SEQ_FLAG_FANFARE) {
|
|
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
|
|
} else if (sSeqFlags[arg0b] & SEQ_FLAG_FANFARE_GANON) {
|
|
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
|
|
} else {
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
|
|
}
|
|
}
|
|
|
|
s32 func_800F5A58(u8 arg0) {
|
|
u8 phi_a1 = 0;
|
|
|
|
if (sSeqFlags[arg0 & 0xFF] & SEQ_FLAG_FANFARE) {
|
|
phi_a1 = 1;
|
|
} else if (sSeqFlags[arg0 & 0xFF] & SEQ_FLAG_FANFARE_GANON) {
|
|
phi_a1 = 1;
|
|
}
|
|
|
|
if (arg0 == (u8)func_800FA0B4(phi_a1)) {
|
|
return 1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Plays a sequence on the main bgm player, but stores the previous sequence to return to later
|
|
* Designed for the mini-boss sequence, but also used by mini-game 2 sequence
|
|
*/
|
|
void func_800F5ACC(u16 seqId) {
|
|
u16 curSeqId = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
|
|
|
|
if ((curSeqId & 0xFF) != NA_BGM_GANON_TOWER && (curSeqId & 0xFF) != NA_BGM_ESCAPE && curSeqId != seqId) {
|
|
Audio_SetSequenceMode(SEQ_MODE_IGNORE);
|
|
if (curSeqId != NA_BGM_DISABLED) {
|
|
sPrevMainBgmSeqId = curSeqId;
|
|
} else {
|
|
osSyncPrintf("Middle Boss BGM Start not stack \n");
|
|
}
|
|
|
|
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, seqId);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Restores the previous sequence to the main bgm player before func_800F5ACC was called
|
|
*/
|
|
void func_800F5B58(void) {
|
|
if ((func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_DISABLED) && (sPrevMainBgmSeqId != NA_BGM_DISABLED) &&
|
|
(sSeqFlags[func_800FA0B4(SEQ_PLAYER_BGM_MAIN) & 0xFF] & SEQ_FLAG_RESTORE)) {
|
|
if (sPrevMainBgmSeqId == NA_BGM_DISABLED) {
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
|
|
} else {
|
|
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, sPrevMainBgmSeqId);
|
|
}
|
|
|
|
sPrevMainBgmSeqId = NA_BGM_DISABLED;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Plays the nature ambience sequence on the main bgm player, but stores the previous sequence to return to later
|
|
*/
|
|
void func_800F5BF0(u8 natureAmbienceId) {
|
|
u16 curSeqId = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
|
|
|
|
if (curSeqId != NA_BGM_NATURE_AMBIENCE) {
|
|
sPrevMainBgmSeqId = curSeqId;
|
|
}
|
|
|
|
Audio_PlayNatureAmbienceSequence(natureAmbienceId);
|
|
}
|
|
|
|
/**
|
|
* Restores the previous sequence to the main bgm player before func_800F5BF0 was called
|
|
*/
|
|
void func_800F5C2C(void) {
|
|
if (sPrevMainBgmSeqId != NA_BGM_DISABLED) {
|
|
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, sPrevMainBgmSeqId);
|
|
}
|
|
sPrevMainBgmSeqId = NA_BGM_DISABLED;
|
|
}
|
|
|
|
void Audio_PlayFanfare(u16 seqId) {
|
|
u16 sp26;
|
|
u32 sp20;
|
|
u8* sp1C;
|
|
u8* sp18;
|
|
|
|
sp26 = func_800FA0B4(SEQ_PLAYER_FANFARE);
|
|
sp1C = func_800E5E84(sp26 & 0xFF, &sp20);
|
|
sp18 = func_800E5E84(seqId & 0xFF, &sp20);
|
|
if ((sp26 == NA_BGM_DISABLED) || (*sp1C == *sp18)) {
|
|
D_8016B9F4 = 1;
|
|
} else {
|
|
D_8016B9F4 = 5;
|
|
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
|
|
}
|
|
D_8016B9F6 = seqId;
|
|
}
|
|
|
|
void func_800F5CF8(void) {
|
|
u16 sp26;
|
|
u16 pad;
|
|
u16 sp22;
|
|
|
|
if (D_8016B9F4 != 0) {
|
|
D_8016B9F4--;
|
|
if (D_8016B9F4 == 0) {
|
|
Audio_QueueCmdS32(0xE3000000, SEQUENCE_TABLE);
|
|
Audio_QueueCmdS32(0xE3000000, FONT_TABLE);
|
|
func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
|
|
sp26 = func_800FA0B4(SEQ_PLAYER_FANFARE);
|
|
sp22 = func_800FA0B4(SEQ_PLAYER_BGM_SUB);
|
|
if (sp26 == NA_BGM_DISABLED) {
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0, 5);
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 1, 0, 5);
|
|
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x80, 1, 0xA);
|
|
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x83, 1, 0xA);
|
|
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x90, 0, 0);
|
|
if (sp22 != NA_BGM_LONLON) {
|
|
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x93, 0, 0);
|
|
}
|
|
}
|
|
Audio_StartSeq(SEQ_PLAYER_FANFARE, 1, D_8016B9F6);
|
|
Audio_SeqCmdA(0, 0xFFFF);
|
|
if (sp22 != NA_BGM_LONLON) {
|
|
Audio_SeqCmdA(SEQ_PLAYER_BGM_SUB, 0xFFFF);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void func_800F5E18(u8 playerIdx, u16 seqId, u8 fadeTimer, s8 arg3, s8 arg4) {
|
|
Audio_SeqCmd7(playerIdx, arg3, arg4);
|
|
Audio_StartSeq(playerIdx, fadeTimer, seqId);
|
|
}
|
|
|
|
void Audio_SetSequenceMode(u8 seqMode) {
|
|
s32 volumeFadeInTimer;
|
|
u16 seqId;
|
|
u8 volumeFadeOutTimer;
|
|
|
|
sSeqModeInput = seqMode;
|
|
if (sPrevMainBgmSeqId == NA_BGM_DISABLED) {
|
|
if (sAudioCutsceneFlag) {
|
|
seqMode = SEQ_MODE_IGNORE;
|
|
}
|
|
|
|
seqId = D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254;
|
|
|
|
if (seqId == NA_BGM_FIELD_LOGIC && func_800FA0B4(SEQ_PLAYER_BGM_SUB) == (NA_BGM_ENEMY | 0x800)) {
|
|
seqMode = SEQ_MODE_IGNORE;
|
|
}
|
|
|
|
if ((seqId == NA_BGM_DISABLED) || (sSeqFlags[(u8)(seqId & 0xFF)] & SEQ_FLAG_ENEMY) ||
|
|
((sPrevSeqMode & 0x7F) == SEQ_MODE_ENEMY)) {
|
|
if (seqMode != (sPrevSeqMode & 0x7F)) {
|
|
if (seqMode == SEQ_MODE_ENEMY) {
|
|
// Start playing enemy bgm
|
|
if (D_8016E750[SEQ_PLAYER_BGM_SUB].volScales[1] - sAudioEnemyVol < 0) {
|
|
volumeFadeInTimer = -(D_8016E750[SEQ_PLAYER_BGM_SUB].volScales[1] - sAudioEnemyVol);
|
|
} else {
|
|
volumeFadeInTimer = D_8016E750[SEQ_PLAYER_BGM_SUB].volScales[1] - sAudioEnemyVol;
|
|
}
|
|
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, sAudioEnemyVol, volumeFadeInTimer);
|
|
Audio_StartSeq(SEQ_PLAYER_BGM_SUB, 10, NA_BGM_ENEMY | 0x800);
|
|
|
|
if (seqId != NA_BGM_NATURE_AMBIENCE) {
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, (0x7F - sAudioEnemyVol) & 0xFF, 0xA);
|
|
Audio_SplitBgmChannels(sAudioEnemyVol);
|
|
}
|
|
} else if ((sPrevSeqMode & 0x7F) == SEQ_MODE_ENEMY) {
|
|
// Stop playing enemy bgm
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, 10);
|
|
if (seqMode == SEQ_MODE_IGNORE) {
|
|
volumeFadeOutTimer = 0;
|
|
} else {
|
|
volumeFadeOutTimer = 10;
|
|
}
|
|
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, 0x7F, volumeFadeOutTimer);
|
|
Audio_SplitBgmChannels(0);
|
|
}
|
|
|
|
sPrevSeqMode = seqMode + 0x80;
|
|
}
|
|
} else {
|
|
// Hyrule Field will play slightly different bgm music depending on whether player is standing
|
|
// still or moving. This is the logic to determine the transition between those two states
|
|
if (seqMode == SEQ_MODE_DEFAULT) {
|
|
if (sPrevSeqMode == SEQ_MODE_STILL) {
|
|
sNumFramesMoving = 0;
|
|
}
|
|
sNumFramesStill = 0;
|
|
sNumFramesMoving++;
|
|
} else {
|
|
sNumFramesStill++;
|
|
}
|
|
|
|
if (seqMode == SEQ_MODE_STILL && sNumFramesStill < 30 && sNumFramesMoving > 20) {
|
|
seqMode = SEQ_MODE_DEFAULT;
|
|
}
|
|
|
|
sPrevSeqMode = seqMode;
|
|
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 2, seqMode);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_SetBgmEnemyVolume(f32 dist) {
|
|
f32 adjDist;
|
|
|
|
if (sPrevSeqMode == (0x80 | SEQ_MODE_ENEMY)) {
|
|
if (dist != sAudioEnemyDist) {
|
|
if (dist < 150.0f) {
|
|
adjDist = 0.0f;
|
|
} else if (dist > 500.0f) {
|
|
adjDist = 350.0f;
|
|
} else {
|
|
adjDist = dist - 150.0f;
|
|
}
|
|
|
|
sAudioEnemyVol = ((350.0f - adjDist) * 127.0f) / 350.0f;
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, sAudioEnemyVol, 10);
|
|
if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_AMBIENCE) {
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, (0x7F - sAudioEnemyVol), 10);
|
|
}
|
|
}
|
|
if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_AMBIENCE) {
|
|
Audio_SplitBgmChannels(sAudioEnemyVol);
|
|
}
|
|
}
|
|
sAudioEnemyDist = dist;
|
|
}
|
|
|
|
void func_800F6268(f32 dist, u16 arg1) {
|
|
s8 pad;
|
|
s8 phi_v1;
|
|
s16 temp_a0;
|
|
|
|
sAudioHasMalonBgm = true;
|
|
sAudioMalonBgmDist = dist;
|
|
if (D_8016B9F2 == 0) {
|
|
temp_a0 = (s8)(func_800FA0B4(SEQ_PLAYER_BGM_MAIN) & 0xFF);
|
|
if (temp_a0 == (arg1 & 0xFF)) {
|
|
if ((arg1 & 0xFF) == NA_BGM_LONLON) {
|
|
|
|
if (dist > 2000.0f) {
|
|
phi_v1 = 127;
|
|
} else if (dist < 200.0f) {
|
|
phi_v1 = 0;
|
|
} else {
|
|
phi_v1 = (s8)(((dist - 200.0f) * 127.0f) / 1800.0f);
|
|
}
|
|
// Transition volume of channels 0, 1 and 13 on seq player 0 over 3 frames
|
|
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 3, 0, 127 - phi_v1);
|
|
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 3, 1, 127 - phi_v1);
|
|
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 3, 13, phi_v1);
|
|
if (D_8016B9D8 == 0) {
|
|
D_8016B9D8++;
|
|
}
|
|
}
|
|
} else if ((temp_a0 == NA_BGM_NATURE_AMBIENCE) && ((arg1 & 0xFF) == NA_BGM_LONLON)) {
|
|
temp_a0 = (s8)(func_800FA0B4(SEQ_PLAYER_BGM_SUB) & 0xFF);
|
|
if ((temp_a0 != (arg1 & 0xFF)) && (D_8016B9D8 < 10)) {
|
|
func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
|
|
Audio_SeqCmdA(SEQ_PLAYER_BGM_SUB, 0xFFFC);
|
|
D_8016B9D8 = 10;
|
|
}
|
|
|
|
if (dist > 2000.0f) {
|
|
phi_v1 = 127;
|
|
} else if (dist < 200.0f) {
|
|
phi_v1 = 0;
|
|
} else {
|
|
phi_v1 = (s8)(((dist - 200.0f) * 127.0f) / 1800.0f);
|
|
}
|
|
// Transition volume of channels 0 and 1 on seq player 0 over 3 frames
|
|
Audio_SeqCmd6(SEQ_PLAYER_BGM_SUB, 3, 0, 127 - phi_v1);
|
|
Audio_SeqCmd6(SEQ_PLAYER_BGM_SUB, 3, 1, 127 - phi_v1);
|
|
}
|
|
|
|
if (D_8016B9D8 < 10) {
|
|
D_8016B9D8++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void func_800F64E0(u8 arg0) {
|
|
D_80130608 = arg0;
|
|
if (arg0 != 0) {
|
|
Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
Audio_QueueCmdS32(0xF1000000, 0);
|
|
} else {
|
|
Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
Audio_QueueCmdS32(0xF2000000, 0);
|
|
}
|
|
}
|
|
|
|
void func_800F6584(u8 arg0) {
|
|
u8 playerIdx;
|
|
u16 sp34;
|
|
|
|
D_8016B9F2 = arg0;
|
|
if ((func_800FA0B4(SEQ_PLAYER_BGM_MAIN) & 0xFF) == NA_BGM_LONLON) {
|
|
playerIdx = SEQ_PLAYER_BGM_MAIN;
|
|
sp34 = 0;
|
|
} else if ((func_800FA0B4(SEQ_PLAYER_BGM_SUB) & 0xFF) == NA_BGM_LONLON) {
|
|
playerIdx = SEQ_PLAYER_BGM_SUB;
|
|
sp34 = 0xFFFC;
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
if (arg0 != 0) {
|
|
Audio_SeqCmd6(playerIdx, 1, 0, 0);
|
|
Audio_SeqCmd6(playerIdx, 1, 1, 0);
|
|
if (playerIdx == SEQ_PLAYER_BGM_SUB) {
|
|
Audio_SeqCmdA(playerIdx, sp34 | 3);
|
|
}
|
|
} else {
|
|
if (playerIdx == SEQ_PLAYER_BGM_SUB) {
|
|
func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
|
|
}
|
|
Audio_SeqCmd6(playerIdx, 1, 0, 0x7F);
|
|
Audio_SeqCmd6(playerIdx, 1, 1, 0x7F);
|
|
if (playerIdx == SEQ_PLAYER_BGM_SUB) {
|
|
Audio_SeqCmdA(playerIdx, sp34);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_SetEnvReverb(s8 reverb) {
|
|
sAudioEnvReverb = reverb & 0x7F;
|
|
}
|
|
|
|
void Audio_SetCodeReverb(s8 reverb) {
|
|
if (reverb != 0) {
|
|
sAudioCodeReverb = reverb & 0x7F;
|
|
}
|
|
}
|
|
|
|
void func_800F6700(s8 arg0) {
|
|
s8 sp1F;
|
|
|
|
switch (arg0) {
|
|
case 0:
|
|
sp1F = 0;
|
|
D_80130604 = 0;
|
|
break;
|
|
case 1:
|
|
sp1F = 3;
|
|
D_80130604 = 3;
|
|
break;
|
|
case 2:
|
|
sp1F = 1;
|
|
D_80130604 = 1;
|
|
break;
|
|
case 3:
|
|
sp1F = 0;
|
|
D_80130604 = 2;
|
|
break;
|
|
}
|
|
|
|
Audio_SeqCmdE0(SEQ_PLAYER_BGM_MAIN, sp1F);
|
|
}
|
|
|
|
void Audio_SetBaseFilter(u8 filter) {
|
|
if (sAudioBaseFilter != filter) {
|
|
if (filter == 0) {
|
|
Audio_StopSfxById(NA_SE_PL_IN_BUBBLE);
|
|
} else if (sAudioBaseFilter == 0) {
|
|
Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
}
|
|
}
|
|
sAudioBaseFilter = filter;
|
|
sAudioBaseFilter2 = filter;
|
|
}
|
|
|
|
void Audio_SetExtraFilter(u8 filter) {
|
|
u32 t;
|
|
u8 i;
|
|
|
|
sAudioExtraFilter2 = filter;
|
|
sAudioExtraFilter = filter;
|
|
if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 == NA_BGM_NATURE_AMBIENCE) {
|
|
for (i = 0; i < 16; i++) {
|
|
t = i;
|
|
// CHAN_UPD_SCRIPT_IO (seq player 0, all channels, slot 6)
|
|
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_BGM_MAIN << 16 | ((t & 0xFF) << 8) | 6, filter);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_SetCutsceneFlag(s8 flag) {
|
|
sAudioCutsceneFlag = flag;
|
|
}
|
|
|
|
void Audio_PlaySoundGeneralIfNotInCutscene(u16 sfxId, Vec3f* pos, u8 arg2, f32* freqScale, f32* arg4, s8* reverbAdd) {
|
|
if (!sAudioCutsceneFlag) {
|
|
Audio_PlaySoundGeneral(sfxId, pos, arg2, freqScale, arg4, reverbAdd);
|
|
}
|
|
}
|
|
|
|
void Audio_PlaySoundIfNotInCutscene(u16 sfxId) {
|
|
Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
|
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
|
}
|
|
|
|
void func_800F6964(u16 arg0) {
|
|
s32 skip;
|
|
u8 channelIdx;
|
|
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, (arg0 * 3) / 2);
|
|
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, (arg0 * 3) / 2);
|
|
for (channelIdx = 0; channelIdx < 16; channelIdx++) {
|
|
skip = false;
|
|
switch (channelIdx) {
|
|
case SFX_CHANNEL_SYSTEM0:
|
|
case SFX_CHANNEL_SYSTEM1:
|
|
if (gAudioSpecId == 10) {
|
|
skip = true;
|
|
}
|
|
break;
|
|
case SFX_CHANNEL_OCARINA:
|
|
skip = true;
|
|
break;
|
|
}
|
|
|
|
if (!skip) {
|
|
Audio_SeqCmd6(SEQ_PLAYER_SFX, arg0 >> 1, channelIdx, 0);
|
|
}
|
|
}
|
|
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, (arg0 * 3) / 2);
|
|
}
|
|
|
|
void func_800F6AB0(u16 arg0) {
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, arg0);
|
|
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, arg0);
|
|
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, arg0);
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, 0x7F, 0);
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0x7F, 0);
|
|
}
|
|
|
|
void func_800F6B3C(void) {
|
|
func_800F9280(SEQ_PLAYER_SFX, 0, 0xFF, 5);
|
|
}
|
|
|
|
void Audio_DisableAllSeq(void) {
|
|
Audio_DisableSeq(SEQ_PLAYER_BGM_MAIN, 0);
|
|
Audio_DisableSeq(SEQ_PLAYER_FANFARE, 0);
|
|
Audio_DisableSeq(SEQ_PLAYER_SFX, 0);
|
|
Audio_DisableSeq(SEQ_PLAYER_BGM_SUB, 0);
|
|
Audio_ScheduleProcessCmds();
|
|
}
|
|
|
|
s8 func_800F6BB8(void) {
|
|
return func_800E6680();
|
|
}
|
|
|
|
void func_800F6BDC(void) {
|
|
Audio_DisableAllSeq();
|
|
Audio_ScheduleProcessCmds();
|
|
while (true) {
|
|
if (!func_800F6BB8()) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_PreNMI(void) {
|
|
Audio_PreNMIInternal();
|
|
}
|
|
|
|
void func_800F6C34(void) {
|
|
sPrevSeqMode = 0;
|
|
D_8016B7A8 = 1.0f;
|
|
D_8016B7B0 = 1.0f;
|
|
sAudioBaseFilter = 0;
|
|
sAudioExtraFilter = 0;
|
|
sAudioBaseFilter2 = 0;
|
|
sAudioExtraFilter2 = 0;
|
|
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
|
sRiverFreqScaleLerp.remainingFrames = 0;
|
|
sWaterfallFreqScaleLerp.remainingFrames = 0;
|
|
sRiverFreqScaleLerp.value = 1.0f;
|
|
sWaterfallFreqScaleLerp.value = 1.0f;
|
|
D_8016B7D8 = 1.0f;
|
|
sRiverSoundMainBgmVol = 0x7F;
|
|
sRiverSoundMainBgmCurrentVol = 0x7F;
|
|
sRiverSoundMainBgmLower = false;
|
|
sRiverSoundMainBgmRestore = false;
|
|
sGanonsTowerVol = 0xFF;
|
|
D_8016B9D8 = 0;
|
|
sSpecReverb = sSpecReverbs[gAudioSpecId];
|
|
D_80130608 = 0;
|
|
sPrevMainBgmSeqId = NA_BGM_DISABLED;
|
|
Audio_QueueCmdS8(0x46 << 24 | SEQ_PLAYER_BGM_MAIN << 16, -1);
|
|
sSariaBgmPtr = NULL;
|
|
D_8016B9F4 = 0;
|
|
D_8016B9F3 = 1;
|
|
D_8016B9F2 = 0;
|
|
}
|
|
|
|
void Audio_SetNatureAmbienceChannelIO(u8 channelIdxRange, u8 port, u8 val) {
|
|
u8 firstChannelIdx;
|
|
u8 lastChannelIdx;
|
|
u8 channelIdx;
|
|
|
|
if ((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_AMBIENCE) && func_800FA11C(1, 0xF00000FF)) {
|
|
sAudioNatureFailed = true;
|
|
return;
|
|
}
|
|
|
|
// channelIdxRange = 01 on port 1
|
|
if (((channelIdxRange << 8) + port) == ((NATURE_CHANNEL_CRITTER_0 << 8) + CHANNEL_IO_PORT_1)) {
|
|
if (func_800FA0B4(SEQ_PLAYER_BGM_SUB) != NA_BGM_LONLON) {
|
|
D_8016B9D8 = 0;
|
|
}
|
|
}
|
|
|
|
firstChannelIdx = channelIdxRange >> 4;
|
|
lastChannelIdx = channelIdxRange & 0xF;
|
|
|
|
if (firstChannelIdx == 0) {
|
|
firstChannelIdx = channelIdxRange & 0xF;
|
|
}
|
|
|
|
for (channelIdx = firstChannelIdx; channelIdx <= lastChannelIdx; channelIdx++) {
|
|
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, port, channelIdx, val);
|
|
}
|
|
}
|
|
|
|
void Audio_StartNatureAmbienceSequence(u16 playerIO, u16 channelMask) {
|
|
u8 channelIdx;
|
|
|
|
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_WINDMILL) {
|
|
Audio_PlayCutsceneEffectsSequence(SEQ_CS_EFFECTS_RAINFALL);
|
|
return;
|
|
}
|
|
|
|
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 0, 1);
|
|
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 4, playerIO >> 8);
|
|
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 5, playerIO & 0xFF);
|
|
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, 0x7F, 1);
|
|
|
|
channelIdx = false;
|
|
if (D_80133408 != 0) {
|
|
channelIdx = true;
|
|
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 0);
|
|
}
|
|
|
|
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_NATURE_AMBIENCE);
|
|
|
|
if (channelIdx) {
|
|
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 1);
|
|
}
|
|
|
|
for (channelIdx = 0; channelIdx < 16; channelIdx++) {
|
|
if (!(channelMask & (1 << channelIdx)) && (playerIO & (1 << channelIdx))) {
|
|
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, CHANNEL_IO_PORT_1, channelIdx, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId) {
|
|
u8 i = 0;
|
|
u8 channelIdx;
|
|
u8 port;
|
|
u8 val;
|
|
|
|
if (!((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_DISABLED) &&
|
|
(sSeqFlags[((u8)D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254) & 0xFF] & SEQ_FLAG_NO_AMBIENCE))) {
|
|
|
|
Audio_StartNatureAmbienceSequence(sNatureAmbienceDataIO[natureAmbienceId].playerIO,
|
|
sNatureAmbienceDataIO[natureAmbienceId].channelMask);
|
|
|
|
while ((sNatureAmbienceDataIO[natureAmbienceId].channelIO[i] != 0xFF) && (i < 100)) {
|
|
// Probably a fake match, using Audio_SeqCmd8 doesn't work.
|
|
channelIdx = sNatureAmbienceDataIO[natureAmbienceId].channelIO[i++];
|
|
port = sNatureAmbienceDataIO[natureAmbienceId].channelIO[i++];
|
|
val = sNatureAmbienceDataIO[natureAmbienceId].channelIO[i++];
|
|
Audio_QueueSeqCmd(0x80000000 | (SEQ_PLAYER_BGM_MAIN << 24) | (port << 0x10) | (channelIdx << 8) | val);
|
|
}
|
|
|
|
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, CHANNEL_IO_PORT_7, NATURE_CHANNEL_UNK, D_80130604);
|
|
}
|
|
}
|
|
|
|
void Audio_Init(void) {
|
|
AudioLoad_Init(NULL, 0);
|
|
}
|
|
|
|
void Audio_InitSound(void) {
|
|
func_800F6C34();
|
|
AudioOcarina_ResetStaffs();
|
|
Audio_ResetSfxChannelState();
|
|
func_800FAEB4();
|
|
Audio_ResetSounds();
|
|
func_800F9280(SEQ_PLAYER_SFX, 0, 0x70, 10);
|
|
}
|
|
|
|
void func_800F7170(void) {
|
|
func_800F9280(SEQ_PLAYER_SFX, 0, 0x70, 1);
|
|
Audio_QueueCmdS32(0xF2000000, 1);
|
|
Audio_ScheduleProcessCmds();
|
|
Audio_QueueCmdS32(0xF8000000, 0);
|
|
}
|
|
|
|
void func_800F71BC(s32 arg0) {
|
|
D_80133418 = 1;
|
|
func_800F6C34();
|
|
AudioOcarina_ResetStaffs();
|
|
Audio_ResetSfxChannelState();
|
|
func_800FADF8();
|
|
Audio_ResetSounds();
|
|
}
|
|
|
|
void func_800F7208(void) {
|
|
func_800FADF8();
|
|
Audio_QueueCmdS32(0xF2000000, 1);
|
|
func_800F6C34();
|
|
Audio_ResetSfxChannelState();
|
|
func_800F9280(SEQ_PLAYER_SFX, 0, 0x70, 1);
|
|
}
|