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oot/data/overlays
Dragorn421 b8ecf7cae4
ovl_En_Daiku OK and documented (#422)
* ovl_En_Daiku OK, except func_809E3068

* ovl_En_Daiku documented

* `ACTORTYPE_ENEMY`

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Nonmatching reloc, better #include path, defines for state flags, enum values, `hair` -> `hairDLists`

* asm and format

* review

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: fig <fig02srl@gmail.com>
2020-12-03 16:58:05 -05:00
..
actors ovl_En_Daiku OK and documented (#422) 2020-12-03 16:58:05 -05:00
gamestates Split remaining unsplit asm files and migrate more rodata (#277) 2020-07-19 21:08:50 -04:00