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b95643b397
* Auto stash before rebase of "upstream/master" * A large number of scenes have been decompiled. * Fixed makefile * Decompiled around 40 scenes. * Removed old file * Finished matching remaining scenes. * Removed old commented out spec lines * Decompiled a few object files. * Reorganized xmls a bit. Updated pu_box overlay to use proper symbol. * Updated texture and object file decomp * Fixed newline issue with ZAPD * Moved scenes/ into the assets/ folder * Fixed a few compile errors * Auto stash before rebase of "upstream/master" * A large number of scenes have been decompiled. * Fixed makefile * Decompiled around 40 scenes. * Removed old file * Finished matching remaining scenes. * Removed old commented out spec lines * Decompiled a few object files. * Reorganized xmls a bit. Updated pu_box overlay to use proper symbol. * Updated texture and object file decomp * Moved scenes/ into the assets/ folder * Fixed a few compile errors * Fixed merge issues. * Fixed makefile merge error * Fixed additional merge error * Fixed several more merge issues * Commented out gameplay_keep and sk2 extraction, since currently unused. * Reenabled gameplay_keep extraction since it's used in the spec * Fixed build error * Removed test struct * Fixed makefile error that would happen on fresh builds * Fixed merge issue * Removed relative paths * Multithreading on extraction, spec uses numbers, few changes to XMLs * Removed redundant code from the extract_assets script * object_sk2 and object_spot09_obj OK * object_spot11_obj OK * object_spot17_obj OK * Test: One of the gameplay_keep dlists given a proper symbol * Updated asset symbol names based on new naming scheme * XMLs use "Offset" instead of "Address" now * Fixed merge issues, updated ovl_Magic_Dark xml and gfx file * Updated to use latest build of ZAPD * Updated ZAPD again * Updated ZAP to remove assimp dependency * Jenkins Test: Added .gitkeep file * Updated ZAP once more * Updated png file name to comply with new naming scheme. * Fixed bad include Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com> |
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.. | ||
asm_processor | ||
asmsplitter | ||
ido5.3_compiler | ||
ido7.1_compiler | ||
ido_recomp | ||
overlayhelpers | ||
ZAP2@8033e46c02 | ||
.gitignore | ||
assist.py | ||
bootstrap_actors.py | ||
bootstrap_fx.py | ||
bootstrap_overlay_decomp.py | ||
convert_chars.py | ||
create_actor_headers.py | ||
csdis.py | ||
decompile_data.py | ||
disassemble.py | ||
elf2rom.c | ||
elf32.c | ||
elf32.h | ||
find_unused_asm.sh | ||
fix_data_stuff.py | ||
format_s_files.py | ||
get_actor_sizes.py | ||
ichaindis.py | ||
m2ctx.py | ||
Makefile | ||
makeromfs.c | ||
migrate-rodata.py | ||
mipsdisasm | ||
mkldscript.c | ||
n64chksum.c | ||
n64chksum.h | ||
permuter_settings.toml | ||
reformat_data_files.py | ||
regconvert.py | ||
rgba5551.py | ||
set_o32abi_bit.py | ||
sfxconvert.py | ||
specprocess.py | ||
split_out.py | ||
split_out_overlay_funcs.py | ||
touchasset.py | ||
util.c | ||
util.h | ||
vt_fmt.py | ||
vtxdis.c | ||
yaz0.c | ||
yaz0.h | ||
yaz0tool.c |