mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-02 07:46:01 +00:00
ccae1f7387
* Split z64.h more * fix speedmeter.h (expect this kind of issue resolution to pop up eventually) * fix z64object.h * fix z64state.h * fix (probably only partially) z64play.h * fix fix speedmeter.h :) * revert making a play header (sadge), add/split transition & transition_instances * move stuff to cutscene, interface * Move `TransitionCircle%` enums to `z64transition_instances.h` * z64state.h -> z64game.h with a "this is not final" comment * forward declare GraphicsContext in z64game.h instead of including the header file for it * don't comment on where the forward declarations are from reasoning: 1) it's easy to go out of sync (like this comment, it was outdated anyway) 2) any IDE can easily find the struct anyway
104 lines
2.6 KiB
C
104 lines
2.6 KiB
C
#ifndef Z64TRANSITION_INSTANCES_H
|
|
#define Z64TRANSITION_INSTANCES_H
|
|
|
|
#include "ultra64.h"
|
|
#include "color.h"
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 x;
|
|
/* 0x4 */ f32 y;
|
|
} TransitionTileVtxData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s32 cols;
|
|
/* 0x04 */ s32 rows;
|
|
/* 0x08 */ s32 frame;
|
|
/* 0x0C */ TransitionTileVtxData* vtxData;
|
|
/* 0x10 */ Vtx* vtxFrame1;
|
|
/* 0x14 */ Vtx* vtxFrame2;
|
|
/* 0x18 */ Mtx projection;
|
|
/* 0x58 */ Mtx modelView;
|
|
/* 0x98 */ Mtx unk_98;
|
|
/* 0xD8 */ Gfx* gfx; // "gfxtbl"
|
|
/* 0xDC */ u16* zBuffer;
|
|
} TransitionTile; // size = 0xE0
|
|
|
|
typedef enum {
|
|
/* 1 */ TRANS_INSTANCE_TYPE_FILL_OUT = 1,
|
|
/* 2 */ TRANS_INSTANCE_TYPE_FILL_IN
|
|
} TransitionInstanceType;
|
|
|
|
typedef struct {
|
|
/* 0x000 */ Color_RGBA8_u32 color;
|
|
/* 0x004 */ Color_RGBA8_u32 unkColor;
|
|
/* 0x008 */ u8 direction;
|
|
/* 0x009 */ u8 frame;
|
|
/* 0x00A */ u8 isDone;
|
|
/* 0x00C */ u16 texX;
|
|
/* 0x00E */ u16 texY;
|
|
/* 0x010 */ u16 normal;
|
|
/* 0x018 */ Mtx projection;
|
|
/* 0x058 */ Mtx lookAt;
|
|
/* 0x098 */ Mtx modelView[2][3];
|
|
} TransitionWipe; // size = 0x218
|
|
|
|
#define TRANS_INSTANCE_TYPE_FADE_FLASH 3
|
|
|
|
typedef struct {
|
|
/* 0x000 */ u8 type;
|
|
/* 0x001 */ u8 isDone;
|
|
/* 0x002 */ u8 direction;
|
|
/* 0x004 */ Color_RGBA8_u32 color;
|
|
/* 0x008 */ u16 timer;
|
|
} TransitionFade; // size = 0xC
|
|
|
|
typedef enum {
|
|
/* 0 */ TCA_NORMAL,
|
|
/* 1 */ TCA_WAVE,
|
|
/* 2 */ TCA_RIPPLE,
|
|
/* 3 */ TCA_STARBURST
|
|
} TransitionCircleAppearance;
|
|
|
|
typedef enum {
|
|
/* 0 */ TCC_BLACK,
|
|
/* 1 */ TCC_WHITE,
|
|
/* 2 */ TCC_GRAY,
|
|
/* 3 */ TCC_SPECIAL // color varies depending on appearance. unused and appears broken
|
|
} TransitionCircleColor;
|
|
|
|
typedef enum {
|
|
/* 0 */ TCS_FAST,
|
|
/* 1 */ TCS_SLOW
|
|
} TransitionCircleSpeed;
|
|
|
|
typedef struct {
|
|
/* 0x000 */ Color_RGBA8_u32 color;
|
|
/* 0x004 */ Color_RGBA8_u32 unkColor;
|
|
/* 0x008 */ s32 texX;
|
|
/* 0x00C */ s32 texY;
|
|
/* 0x010 */ s32 speed;
|
|
/* 0x014 */ u8 direction;
|
|
/* 0x015 */ u8 colorType;
|
|
/* 0x016 */ u8 speedType;
|
|
/* 0x017 */ u8 appearanceType;
|
|
/* 0x018 */ u8 isDone;
|
|
/* 0x019 */ u8 frame;
|
|
/* 0x01A */ u16 normal;
|
|
/* 0x020 */ Mtx projection;
|
|
/* 0x060 */ Mtx lookAt;
|
|
/* 0x0A0 */ void* texture;
|
|
/* 0x0A8 */ Mtx modelView[2][3];
|
|
} TransitionCircle; // size = 0x228;
|
|
|
|
typedef struct {
|
|
/* 0x000 */ Color_RGBA8_u32 color;
|
|
/* 0x004 */ f32 transPos;
|
|
/* 0x008 */ f32 step;
|
|
/* 0x00C */ s32 state;
|
|
/* 0x010 */ s32 type;
|
|
/* 0x018 */ Mtx projection;
|
|
/* 0x058 */ s32 frame;
|
|
/* 0x060 */ Mtx modelView[2][3];
|
|
} TransitionTriforce; // size = 0x1E0;
|
|
|
|
#endif
|