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d1a5ea5110
* being code_800EC960 * wip * wip * more audio progress * migrate data in code_800E11F0 * wip * make ok * remove asm * wip * move some variables outside of gAudioContext to the AudioContext structure due to the size used in func_800E3094 * more progress * wip * wip * split code_800E11F0 * migrate rodata in code_800E11F0 * match functions that couldn't because of data issues * move code_800E4FE0 asm files * wip * more wip * fix global functions, and forward declarations * wip * wip * wip * ocarina wip * match a couple functions * some progress * separate some bss * match func_800EDA3C * some matching * more matches * migrate audio rodata * some matches * more matchess * start on synthesis * work on synthesis * fix function declaration * Merge branch 'master' into audio * match a few more functions * wip * wip * more matching, rename Audio_SetBGM to Audio_QueueSeqCmd * name several audio functions, and audiocontext members * more naming, rename code_800E11F0 to audio_load, code_800DAAC0 to audio_synthesis * audio wip * match a few more functions. * wip * add missing NON_MATCHING directive * wip * some matching, data reogranization * match cursed function * wip * wip * formatting * remove prefix from struct memebers * missed function rename * review Co-authored-by: fig02 <fig02srl@gmail.com> |
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func_8010B0C0.s | ||
func_8010B680.s | ||
func_8010B720.s | ||
func_8010B820.s | ||
func_8010BD58.s | ||
func_8010BD88.s | ||
func_8010BDBC.s | ||
func_8010BED8.s | ||
func_8010C39C.s | ||
func_8010C358.s | ||
func_8010F2CC.s | ||
func_8010F6F0.s | ||
func_8010F58C.s | ||
func_8010F494.s | ||
func_80106AA8.s | ||
func_80106BC8.s | ||
func_80106C88.s | ||
func_80106CCC.s | ||
func_80106D40.s | ||
func_80106F1C.s | ||
func_80109B3C.s | ||
func_801069B0.s | ||
func_801076CC.s | ||
func_801080B4.s | ||
func_801083F8.s | ||
func_801086B0.s | ||
func_8011040C.s | ||
func_80107244.s | ||
func_80107448.s | ||
func_80107628.s | ||
func_80107980.s | ||
func_80109968.s |