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oot/assets/xml/overlays
cadmic 2f3c8084c9
[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)
* [PAL N64] Set up build system and extract assets

* TOOD -> TODO

* Apparently this is what the formatter wants
2024-09-26 15:19:23 -04:00
..
ovl_Arrow_Fire.xml
ovl_Arrow_Ice.xml
ovl_Arrow_Light.xml
ovl_Bg_Ganon_Otyuka.xml
ovl_Bg_Jya_Cobra.xml
ovl_Boss_Dodongo.xml
ovl_Boss_Ganon.xml
ovl_Boss_Ganon2.xml
ovl_Boss_Sst.xml
ovl_Demo_Shd.xml
ovl_Effect_Ss_Fhg_Flash.xml
ovl_Elf_Msg.xml
ovl_Elf_Msg2.xml
ovl_En_Bili.xml
ovl_En_Clear_Tag.xml
ovl_En_Ganon_Mant.xml
ovl_En_Ganon_Organ.xml
ovl_En_Holl.xml
ovl_En_Jsjutan.xml
ovl_En_Kanban.xml
ovl_En_Sda.xml
ovl_En_Ssh.xml
ovl_En_St.xml
ovl_En_Sth.xml
ovl_End_Title.xml
ovl_file_choose.xml
ovl_file_choose_pal_gc.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
ovl_file_choose_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
ovl_Magic_Dark.xml
ovl_Magic_Fire.xml
ovl_Magic_Wind.xml
ovl_Oceff_Spot.xml
ovl_Oceff_Storm.xml
ovl_Oceff_Wipe.xml
ovl_Oceff_Wipe2.xml
ovl_Oceff_Wipe3.xml
ovl_Oceff_Wipe4.xml