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cbf9eacf42
* [headers 12] add kaleido_manager.h, move various protos to headers * BSS * bss
39 lines
1.1 KiB
C
39 lines
1.1 KiB
C
#ifndef KALEIDO_MANAGER_H
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#define KALEIDO_MANAGER_H
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#include "ultra64.h"
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#include "romfile.h"
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struct PlayState;
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typedef struct KaleidoMgrOverlay {
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/* 0x00 */ void* loadedRamAddr;
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/* 0x04 */ RomFile file;
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/* 0x0C */ void* vramStart;
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/* 0x10 */ void* vramEnd;
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/* 0x14 */ u32 offset; // loadedRamAddr - vramStart
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/* 0x18 */ const char* name;
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} KaleidoMgrOverlay; // size = 0x1C
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typedef enum KaleidoOverlayType {
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/* 0 */ KALEIDO_OVL_KALEIDO_SCOPE,
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/* 1 */ KALEIDO_OVL_PLAYER_ACTOR,
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/* 2 */ KALEIDO_OVL_MAX
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} KaleidoOverlayType;
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void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl);
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void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl);
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void KaleidoManager_Init(struct PlayState* play);
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void KaleidoManager_Destroy(void);
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void* KaleidoManager_GetRamAddr(void* vram);
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extern KaleidoMgrOverlay gKaleidoMgrOverlayTable[KALEIDO_OVL_MAX];
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extern KaleidoMgrOverlay* gKaleidoMgrCurOvl;
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void KaleidoScopeCall_LoadPlayer(void);
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void KaleidoScopeCall_Init(struct PlayState* play);
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void KaleidoScopeCall_Destroy(struct PlayState* play);
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void KaleidoScopeCall_Update(struct PlayState* play);
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void KaleidoScopeCall_Draw(struct PlayState* play);
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#endif
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