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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
17 lines
934 B
XML
17 lines
934 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_gi_rupy" Segment="6">
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<DList Name="gGiGreenRupeeInnerColorDL" Offset="0x04A0"/>
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<DList Name="gGiBlueRupeeInnerColorDL" Offset="0x04C0"/>
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<DList Name="gGiRedRupeeInnerColorDL" Offset="0x04E0"/>
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<DList Name="gGiPurpleRupeeInnerColorDL" Offset="0x0500"/>
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<DList Name="gGiGoldRupeeInnerColorDL" Offset="0x0520"/>
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<DList Name="gGiGreenRupeeOuterColorDL" Offset="0x0540"/>
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<DList Name="gGiBlueRupeeOuterColorDL" Offset="0x0560"/>
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<DList Name="gGiRedRupeeOuterColorDL" Offset="0x0580"/>
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<DList Name="gGiPurpleRupeeOuterColorDL" Offset="0x05A0"/>
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<DList Name="gGiGoldRupeeOuterColorDL" Offset="0x05C0"/>
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<DList Name="gGiRupeeInnerDL" Offset="0x05E0"/>
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<DList Name="gGiRupeeOuterDL" Offset="0x06F0"/>
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</File>
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</Root>
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