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oot/tools/decompress_baserom.py

270 lines
8.4 KiB
Python
Executable file

#!/usr/bin/env python3
# SPDX-FileCopyrightText: © 2024 ZeldaRET
# SPDX-License-Identifier: CC0-1.0
from __future__ import annotations
import argparse
import hashlib
import io
from pathlib import Path
import struct
from typing import Iterable
import crunch64
import ipl3checksum
import zlib
import dmadata
import version_config
def decompress_zlib(data: bytes) -> bytes:
decomp = zlib.decompressobj(-zlib.MAX_WBITS)
output = bytearray()
output.extend(decomp.decompress(data))
while decomp.unconsumed_tail:
output.extend(decomp.decompress(decomp.unconsumed_tail))
output.extend(decomp.flush())
return bytes(output)
def decompress(data: bytes, is_zlib_compressed: bool) -> bytes:
if is_zlib_compressed:
return decompress_zlib(data)
return crunch64.yaz0.decompress(data)
def round_up(n, shift):
mod = 1 << shift
return (n + mod - 1) >> shift << shift
def update_crc(decompressed: io.BytesIO) -> io.BytesIO:
print("Recalculating crc...")
calculated_checksum = ipl3checksum.CICKind.CIC_X105.calculateChecksum(
bytes(decompressed.getbuffer())
)
new_crc = struct.pack(f">II", calculated_checksum[0], calculated_checksum[1])
decompressed.seek(0x10)
decompressed.write(new_crc)
return decompressed
def decompress_rom(
file_content: bytearray,
dmadata_start: int,
dma_entries: list[dmadata.DmaEntry],
is_zlib_compressed: bool,
) -> bytearray:
rom_segments = {} # vrom start : data s.t. len(data) == vrom_end - vrom_start
new_dmadata = [] # new dmadata: list[dmadata.Entry]
decompressed = io.BytesIO(b"")
for dma_entry in dma_entries:
v_start = dma_entry.vrom_start
v_end = dma_entry.vrom_end
p_start = dma_entry.rom_start
p_end = dma_entry.rom_end
if dma_entry.is_syms():
new_dmadata.append(dma_entry)
continue
if dma_entry.is_compressed():
new_contents = decompress(file_content[p_start:p_end], is_zlib_compressed)
rom_segments[v_start] = new_contents
else:
rom_segments[v_start] = file_content[p_start : p_start + v_end - v_start]
new_dmadata.append(dmadata.DmaEntry(v_start, v_end, v_start, 0))
# write rom segments to vaddrs
for vrom_st, data in rom_segments.items():
decompressed.seek(vrom_st)
decompressed.write(data)
# write new dmadata
decompressed.seek(dmadata_start)
for dma_entry in new_dmadata:
entry_data = bytearray(dmadata.DmaEntry.SIZE_BYTES)
dma_entry.to_bin(entry_data)
decompressed.write(entry_data)
# pad to size
padding_start = dma_entries[-1].vrom_end
padding_end = round_up(padding_start, 12)
decompressed.seek(padding_start)
decompressed.write(b"\x00" * (padding_end - padding_start))
# re-calculate crc
return bytearray(update_crc(decompressed).getbuffer())
def get_str_hash(byte_array):
return str(hashlib.md5(byte_array).hexdigest())
def check_existing_rom(rom_path: Path, correct_str_hashes: Iterable[str]):
# If the baserom exists and is correct, we don't need to change anything
if rom_path.exists():
if get_str_hash(rom_path.read_bytes()) in correct_str_hashes:
return True
return False
def word_swap(file_content: bytearray) -> bytearray:
words = str(int(len(file_content) / 4))
little_byte_format = "<" + words + "I"
big_byte_format = ">" + words + "I"
tmp = struct.unpack_from(little_byte_format, file_content, 0)
struct.pack_into(big_byte_format, file_content, 0, *tmp)
return file_content
def byte_swap(file_content: bytearray) -> bytearray:
halfwords = str(int(len(file_content) / 2))
little_byte_format = "<" + halfwords + "H"
big_byte_format = ">" + halfwords + "H"
tmp = struct.unpack_from(little_byte_format, file_content, 0)
struct.pack_into(big_byte_format, file_content, 0, *tmp)
return file_content
def per_version_fixes(file_content: bytearray, version: str) -> bytearray:
if version == "gc-eu-mq-dbg":
# Strip the overdump, which consists of an area of 0xFF bytes (which may
# be erased flash memory) and ROM data from an unrelated game
print("Stripping overdump...")
file_content = file_content[0:0x035CF000]
# Patch the header
print("Patching header...")
file_content[0x3E] = 0x50
return file_content
# Determine if we have a ROM file
ROM_FILE_EXTENSIONS = ["z64", "n64", "v64"]
def find_baserom(version: str) -> Path | None:
for rom_file_ext_lower in ROM_FILE_EXTENSIONS:
for rom_file_ext in (rom_file_ext_lower, rom_file_ext_lower.upper()):
rom_file_name_candidate = Path(f"baseroms/{version}/baserom.{rom_file_ext}")
if rom_file_name_candidate.exists():
return rom_file_name_candidate
return None
def main():
parser = argparse.ArgumentParser(
description="Convert a rom that uses dmadata to an uncompressed one."
)
parser.add_argument(
"version",
help="Version of the game to decompress.",
)
args = parser.parse_args()
version = args.version
baserom_dir = Path(f"baseroms/{version}")
if not baserom_dir.exists():
print(f"Error: Unknown version '{version}'.")
exit(1)
uncompressed_path = baserom_dir / "baserom-decompressed.z64"
config = version_config.load_version_config(version)
dmadata_start = config.dmadata_start
compressed_str_hashes = []
decompressed_str_hashes = []
for checksum_stem in config.checksums:
compressed_str_hashes.append(
(baserom_dir / f"{checksum_stem}-compressed.md5").read_text().split()[0]
)
decompressed_str_hashes.append(
(baserom_dir / f"{checksum_stem}.md5").read_text().split()[0]
)
if check_existing_rom(uncompressed_path, decompressed_str_hashes):
print("Found valid baserom - exiting early")
return
rom_file_name = find_baserom(version)
if rom_file_name is None:
path_list = [
f"baseroms/{version}/baserom.{rom_file_ext}"
for rom_file_ext in ROM_FILE_EXTENSIONS
]
print(f"Error: Could not find {','.join(path_list)}.")
exit(1)
# Read in the original ROM
print(f"File '{rom_file_name}' found.")
file_content = bytearray(rom_file_name.read_bytes())
# Check if ROM needs to be byte/word swapped
# Little-endian
if file_content[0] == 0x40:
# Word Swap ROM
print("ROM needs to be word swapped...")
file_content = word_swap(file_content)
print("Word swapping done.")
# Byte-swapped
elif file_content[0] == 0x37:
# Byte Swap ROM
print("ROM needs to be byte swapped...")
file_content = byte_swap(file_content)
print("Byte swapping done.")
file_content = per_version_fixes(file_content, version)
# Check to see if the ROM is a "vanilla" ROM
str_hash = get_str_hash(file_content)
if version == "gc-eu-mq-dbg":
correct_str_hashes = decompressed_str_hashes
else:
correct_str_hashes = compressed_str_hashes
if str_hash not in correct_str_hashes:
print(
f"Error: Expected a hash of {' or '.join(correct_str_hashes)} but got {str_hash}. The baserom has probably been tampered, find a new one"
)
if version == "gc-eu-mq-dbg":
if str_hash == "9fede30e3239558cf3993f12b7ed7458":
print(
"The provided baserom is a rom which has been edited with ZeldaEdit and is not suitable for use with decomp. Find a new one."
)
exit(1)
dma_entries = dmadata.read_dmadata(file_content, dmadata_start)
# Decompress
if any(dma_entry.is_compressed() for dma_entry in dma_entries):
print("Decompressing rom...")
is_zlib_compressed = version in {"ique-cn", "ique-zh"}
file_content = decompress_rom(
file_content, dmadata_start, dma_entries, is_zlib_compressed
)
# Double check the hash
str_hash = get_str_hash(file_content)
if str_hash not in decompressed_str_hashes:
print(
f"Error: Expected a hash of {' or '.join(decompressed_str_hashes)} after decompression but got {str_hash}!"
)
exit(1)
# Write out our new ROM
print(f"Writing new ROM {uncompressed_path}...")
uncompressed_path.write_bytes(file_content)
print("Done!")
if __name__ == "__main__":
main()