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* Document Kokiri Children animations * Remove BOY, GIRL, and FADO prefixes * Formatting * Further prefix removal * more fixups Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
69 lines
4.2 KiB
XML
69 lines
4.2 KiB
XML
<Root>
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<File Name="object_os_anime" Segment="6">
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<Animation Name="gObjOsAnim_00B4" Offset="0x0B4"/>
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<Animation Name="gObjOsAnim_0170" Offset="0x170"/>
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<Animation Name="gObjOsAnim_0228" Offset="0x228"/>
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<Animation Name="gObjOsAnim_0718" Offset="0x718"/>
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<Animation Name="gObjOsAnim_07D0" Offset="0x7D0"/>
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<Animation Name="gObjOsAnim_0894" Offset="0x894"/>
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<Animation Name="gObjOsAnim_092C" Offset="0x92C"/>
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<Animation Name="gObjOsAnim_0BFC" Offset="0xBFC"/>
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<Animation Name="gObjOsAnim_0FE4" Offset="0xFE4"/>
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<Animation Name="gObjOsAnim_12E8" Offset="0x12E8"/>
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<Animation Name="gObjOsAnim_14A0" Offset="0x14A0"/>
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<Animation Name="gObjOsAnim_1650" Offset="0x1650"/>
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<Animation Name="gObjOsAnim_16EC" Offset="0x16EC"/>
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<Animation Name="gObjOsAnim_18A0" Offset="0x18A0"/>
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<Animation Name="gObjOsAnim_1E7C" Offset="0x1E7C"/>
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<Animation Name="gObjOsAnim_1F18" Offset="0x1F18"/>
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<Animation Name="gObjOsAnim_2160" Offset="0x2160"/>
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<Animation Name="gObjOsAnim_25D0" Offset="0x25D0"/>
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<Animation Name="gObjOsAnim_265C" Offset="0x265C"/>
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<Animation Name="gObjOsAnim_2850" Offset="0x2850"/>
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<Animation Name="gObjOsAnim_28DC" Offset="0x28DC"/>
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<Animation Name="gObjOsAnim_2D0C" Offset="0x2D0C"/>
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<Animation Name="gObjOsAnim_2DC0" Offset="0x2DC0"/>
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<Animation Name="gObjOsAnim_300C" Offset="0x300C"/>
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<Animation Name="gObjOsAnim_31B0" Offset="0x31B0"/>
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<Animation Name="gObjOsAnim_33B4" Offset="0x33B4"/>
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<Animation Name="gObjOsAnim_3D84" Offset="0x3D84"/>
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<Animation Name="gObjOsAnim_41F8" Offset="0x41F8"/>
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<Animation Name="gObjOsAnim_42AC" Offset="0x42AC"/>
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<Animation Name="gObjOsAnim_4408" Offset="0x4408"/>
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<Animation Name="gObjOsAnim_4788" Offset="0x4788"/>
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<Animation Name="gObjOsAnim_4C4C" Offset="0x4C4C"/>
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<Animation Name="gObjOsAnim_4CF4" Offset="0x4CF4"/>
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<Animation Name="gObjOsAnim_4E90" Offset="0x4E90"/>
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<Animation Name="gObjOsAnim_4F28" Offset="0x4F28"/>
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<Animation Name="gKokiriLaughingAnim" Offset="0x5808"/>
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<Animation Name="gKokiriIdleAnim" Offset="0x62DC"/>
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<Animation Name="gObjOsAnim_6458" Offset="0x6458"/>
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<Animation Name="gObjOsAnim_6518" Offset="0x6518"/>
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<Animation Name="gKokiriRecliningSittingUpAnim" Offset="0x65E0"/>
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<Animation Name="gKokiriWipingForeheadAnim" Offset="0x6A60"/>
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<Animation Name="gKokiriBackflipAnim" Offset="0x6EE0"/>
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<Animation Name="gKokiriSittingCrossedArmsLegsAnim" Offset="0x6F9C"/>
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<Animation Name="gKokiriStandingApprehensiveAnim" Offset="0x7064"/>
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<Animation Name="gKokiriLeaningOnArmsAnim" Offset="0x7120"/>
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<Animation Name="gKokiriSittingDiggingAnim" Offset="0x7454"/> <!-- unused -->
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<Animation Name="gKokiriLiftingRockAnim" Offset="0x7830"/>
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<Animation Name="gKokiriCuttingGrassAnim" Offset="0x7D94"/>
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<Animation Name="gKokiriSittingHeadOnHandAnim" Offset="0x7E64"/>
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<Animation Name="gKokiriRecliningLeaningBackAnim" Offset="0x7F38"/>
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<Animation Name="gKokiriStandingHandOnChestAnim" Offset="0x7FFC"/>
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<Animation Name="gKokiriStandingHandsOnHipsAnim" Offset="0x80B4"/>
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<Animation Name="gKokiriRecliningStandingAnim" Offset="0x8178"/>
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<Animation Name="gKokiriPunchingAnim" Offset="0x879C"/>
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<Animation Name="gKokiriBlockingAnim" Offset="0x8F6C"/>
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<Animation Name="gKokiriSittingArmsUpAnim" Offset="0x9028"/>
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<Animation Name="gKokiriStandingRightArmUpAnim" Offset="0x90EC"/>
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<Animation Name="gKokiriSittingAnim" Offset="0x91AC"/>
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<Animation Name="gKokiriStandingAnim" Offset="0x9274"/>
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<Animation Name="gKokiriStandingArmsBehindBackAnim" Offset="0x982C"/>
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<Animation Name="gKokiriLeaningForwardAnim" Offset="0x98EC"/> <!-- unused -->
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<Animation Name="gKokiriSittingCrossedLegsAnim" Offset="0x99A4"/>
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<Animation Name="gKokiriStandUpAnim" Offset="0x9B64"/>
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<Animation Name="gObjOsAnim_9F94" Offset="0x9F94"/>
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<Animation Name="gObjOsAnim_A630" Offset="0xA630"/>
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</File>
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</Root>
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