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oot/data
gamestabled 43a3ee9a93
BgHakaWater OK (#302)
* BgHakaWater OK

* minor style fixups

* made requested changes

* use true/false for isLowered
2020-09-08 22:48:35 -04:00
..
overlays BgHakaWater OK (#302) 2020-09-08 22:48:35 -04:00
__libm_qnan_f.rodata.s Matched most remaining libultra files (#221) 2020-07-06 20:15:01 -04:00
audio_effects.data.s audio_playback, audio_effects OK (#313) 2020-08-15 14:06:26 -04:00
code_800D2E30.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
code_800DACC0.bss.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800DACC0.data.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800E11F0.data.s Remove hard-coded pointers in several files (#186) 2020-06-04 17:51:14 -04:00
code_800E11F0.rodata.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
code_800EC960.data.s Remove hard-coded pointers in several files (#186) 2020-06-04 17:51:14 -04:00
code_800F7260.data.s Remove hard-coded pointers in several files (#186) 2020-06-04 17:51:14 -04:00
code_800F9280.data.s Remove hard-coded pointers in several files (#186) 2020-06-04 17:51:14 -04:00
code_800F9280.rodata.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
db_camera.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
db_camera.data.s Decompile shrink_window.c (#232) 2020-07-08 21:54:39 -04:00
db_camera.rodata.s Decompile shrink_window.c (#232) 2020-07-08 21:54:39 -04:00
fault.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
fault_drawer.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
rsp.rodata.s Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
rsp.text.s Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
rsp_boot.text.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bgcheck.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bgcheck.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bgcheck.rodata.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_camera.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_collision_check.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_effect_soft_sprite_old_init.data.s Fix some missed and fake pointers in code (#180) 2020-06-01 18:55:34 -04:00
z_en_item00.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_item00.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kankyo.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kankyo.data.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_lifemeter.data.s Fix and improve some non matchings (#229) 2020-06-30 14:44:07 -04:00
z_message_PAL.bss.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_message_PAL.rodata.s Update asm processor and migrate/improve rodata for a few files (#209) 2020-06-14 19:24:09 -04:00
z_onepointdemo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_player_lib.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_player_lib.data.s Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
z_skin.bss.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_sram.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_text.data.s z_select decompiled, 1 non matching left (#202) 2020-06-13 22:59:58 -04:00
z_vr_box.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00