mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-15 06:06:04 +00:00
218 lines
8 KiB
Python
218 lines
8 KiB
Python
#!/usr/bin/python3
|
|
|
|
import os
|
|
import sys
|
|
import re
|
|
from disassemble import get_z_name
|
|
|
|
script_dir = os.path.dirname(os.path.realpath(__file__))
|
|
root_dir = script_dir + "/../"
|
|
data_dir = root_dir + "data/overlays/actors"
|
|
asm_dir = root_dir + "asm/non_matchings/overlays/actors"
|
|
src_dir = root_dir + "src/overlays/actors"
|
|
include_dir = root_dir + "include"
|
|
indent = " "
|
|
|
|
to_rename = []
|
|
|
|
with open(os.path.join(include_dir, "z64actor.h")) as f:
|
|
z64actor_text = f.read()
|
|
|
|
with open(os.path.join(include_dir, "z64object.h")) as f:
|
|
z64object_text = f.read()
|
|
|
|
|
|
def get_actor_id_name(actor_id):
|
|
matches = re.findall(actor_id + " .*\n", z64actor_text)
|
|
if len(matches) == 0:
|
|
return "0x" + actor_id
|
|
match = matches[-1]
|
|
match = match.replace(",", "").strip().split(" ")[-1]
|
|
return match
|
|
|
|
|
|
def get_actor_type_name(actor_type):
|
|
matches = re.findall(actor_type + " .*\n", z64actor_text)
|
|
for m in matches:
|
|
if "ACTORTYPE" in m:
|
|
match = m.replace(",", "").strip().split(" ")[-1]
|
|
return match
|
|
return "0x" + actor_type
|
|
|
|
|
|
def get_object_id_name(object_id):
|
|
matches = re.findall(object_id + " .*\n", z64object_text)
|
|
if len(matches) == 0:
|
|
return "0x" + object_id
|
|
match = matches[-1]
|
|
match = match.replace(",", "").strip().split(" ")[-1]
|
|
return match
|
|
|
|
|
|
def create_struct(name, size):
|
|
ret = "typedef struct\n{\n" + indent + "/* 0x0000 */ Actor actor;\n"
|
|
leftover = int(size, 16) - int("0x14C", 16)
|
|
if leftover > 0:
|
|
ret += indent + "/* 0x014C */ char unk_14C[0x" + hex(leftover).upper()[2:] + "];\n"
|
|
ret += "} " + name + "; // size = 0x" + size + "\n"
|
|
return ret
|
|
|
|
|
|
def rename():
|
|
# Filenames first
|
|
for root, dirs, files in os.walk(root_dir):
|
|
for file in files:
|
|
for elem in to_rename:
|
|
if elem[0] in file:
|
|
new_file = file.replace(elem[0], elem[1])
|
|
file_path = os.path.join(root, file)
|
|
new_file_path = os.path.join(root, new_file)
|
|
os.rename(file_path, new_file_path)
|
|
|
|
# File contents
|
|
for root, dirs, files in os.walk(root_dir):
|
|
for file in files:
|
|
if file.endswith(".c") or file.endswith(".s"):
|
|
file_path = os.path.join(root, file)
|
|
with open(file_path) as f:
|
|
file_text = f.read()
|
|
new_file_text = file_text
|
|
for elem in to_rename:
|
|
# if "func_" in elem[0]:
|
|
# new_file_text = new_file_text.replace("glabel " + elem[0], elem[1] + ":")
|
|
new_file_text = new_file_text.replace(elem[0], elem[1])
|
|
if new_file_text != file_text:
|
|
with open(file_path, "w", newline="\n") as f:
|
|
f.write(new_file_text)
|
|
|
|
|
|
def bootstrap(ovl_path, ovl_text):
|
|
path_split = ovl_path.split(os.path.sep)
|
|
z_name = path_split[-1][:-2]
|
|
ovl_name = path_split[-2]
|
|
init_vars_name = ovl_name[4:] + "_InitVars"
|
|
|
|
with open(os.path.join(data_dir, z_name + ".data.s")) as f:
|
|
data_text = f.read()
|
|
|
|
pattern = re.compile("glabel D_........\n .word 0x........, 0x........, 0x........, 0x........\n(\.word func_........\n|\.word 0x00000000\n|\.word Actor_Noop\n){4}")
|
|
init_data = pattern.search(data_text)
|
|
if init_data is None or len(init_data.regs) == 0:
|
|
return ""
|
|
init_data = data_text[init_data.regs[0][0]:init_data.regs[0][1]]
|
|
|
|
lines = init_data.split("\n")
|
|
|
|
init_var_label = lines[0][7:]
|
|
init_func = lines[2][6:]
|
|
destroy_func = lines[3][6:]
|
|
update_func = lines[4][6:]
|
|
draw_func = lines[5][6:]
|
|
|
|
ovl_shortened = ovl_name.replace("ovl", "").replace("_", "")
|
|
init_func_name = ovl_shortened + "_Init"
|
|
destroy_func_name = ovl_shortened + "_Destroy"
|
|
update_func_name = ovl_shortened + "_Update"
|
|
draw_func_name = ovl_shortened + "_Draw"
|
|
|
|
to_rename.append((init_var_label, init_vars_name))
|
|
if init_func != "0x00000000" and init_func != "Actor_Noop":
|
|
to_rename.append((init_func, init_func_name))
|
|
if destroy_func != "0x00000000" and destroy_func != "Actor_Noop":
|
|
to_rename.append((destroy_func, destroy_func_name))
|
|
if update_func != "0x00000000" and update_func != "Actor_Noop":
|
|
to_rename.append((update_func, update_func_name))
|
|
if draw_func != "0x00000000" and draw_func != "Actor_Noop":
|
|
to_rename.append((draw_func, draw_func_name))
|
|
|
|
init_var_data = lines[1]
|
|
init_data = init_var_data[7:53].replace("0x", "").split(", ")
|
|
actor_id = init_data[0][0:4]
|
|
actor_type = init_data[0][4:6]
|
|
room = init_data[0][6:8]
|
|
flags = init_data[1]
|
|
object_id = init_data[2][0:4]
|
|
struct_size = init_data[3][4:8]
|
|
|
|
actor_id_name = get_actor_id_name(actor_id)
|
|
actor_type_name = get_actor_type_name(actor_type)
|
|
object_id_name = get_object_id_name(object_id)
|
|
|
|
struct_name = ovl_shortened
|
|
|
|
struct_text = create_struct(struct_name, struct_size)
|
|
|
|
defines = "#define ROOM 0x" + room + "\n#define FLAGS 0x" + flags + "\n"
|
|
|
|
decs = ""
|
|
if init_func != "0x00000000" and init_func != "Actor_Noop":
|
|
decs += "void " + init_func_name + "(" + struct_name + "* this, GlobalContext* globalCtx);\n"
|
|
if destroy_func != "0x00000000" and destroy_func != "Actor_Noop":
|
|
decs += "void " + destroy_func_name + "(" + struct_name + "* this, GlobalContext* globalCtx);\n"
|
|
if update_func != "0x00000000" and update_func != "Actor_Noop":
|
|
decs += "void " + update_func_name + "(" + struct_name + "* this, GlobalContext* globalCtx);\n"
|
|
if draw_func != "0x00000000" and draw_func != "Actor_Noop":
|
|
decs += "void " + draw_func_name + "(" + struct_name + "* this, GlobalContext* globalCtx);\n"
|
|
|
|
init_vars = "const ActorInit " + init_vars_name + " =\n{\n"
|
|
init_vars += indent + actor_id_name + ",\n"
|
|
init_vars += indent + actor_type_name + ",\n"
|
|
init_vars += indent + "ROOM,\n" + indent + "FLAGS,\n"
|
|
init_vars += indent + object_id_name + ",\n"
|
|
init_vars += indent + "sizeof(" + struct_name + "),\n"
|
|
|
|
if init_func == "0x00000000":
|
|
init_vars += indent + "NULL,\n"
|
|
elif init_func == "Actor_Noop":
|
|
init_vars += indent + "(ActorFunc)Actor_Noop,\n"
|
|
else:
|
|
init_vars += indent + "(ActorFunc)" + init_func_name + ",\n"
|
|
|
|
if destroy_func == "0x00000000":
|
|
init_vars += indent + "NULL,\n"
|
|
elif destroy_func == "Actor_Noop":
|
|
init_vars += indent + "(ActorFunc)Actor_Noop,\n"
|
|
else:
|
|
init_vars += indent + "(ActorFunc)" + destroy_func_name + ",\n"
|
|
|
|
if update_func == "0x00000000":
|
|
init_vars += indent + "NULL,\n"
|
|
elif update_func == "Actor_Noop":
|
|
init_vars += indent + "(ActorFunc)Actor_Noop,\n"
|
|
else:
|
|
init_vars += indent + "(ActorFunc)" + update_func_name + ",\n"
|
|
|
|
if draw_func == "0x00000000":
|
|
init_vars += indent + "NULL,\n"
|
|
elif draw_func == "Actor_Noop":
|
|
init_vars += indent + "(ActorFunc)Actor_Noop,\n"
|
|
else:
|
|
init_vars += indent + "(ActorFunc)" + draw_func_name + ",\n"
|
|
|
|
init_vars += "};\n"
|
|
|
|
return struct_text + "\n" + defines + "\n" + decs + "\n/*\n" + init_vars + "*/"
|
|
|
|
|
|
def main():
|
|
for root, dirs, files in os.walk(src_dir):
|
|
for file in files:
|
|
if file.endswith(".c"):
|
|
file_path = os.path.join(root, file)
|
|
with open(file_path) as f:
|
|
file_text = f.read()
|
|
brace_count = file_text.count("{")
|
|
if brace_count == 0:
|
|
bootstrap_text = bootstrap(file_path, file_text)
|
|
if bootstrap_text != "":
|
|
newline_spot = file_text.find("\n\n") + 1
|
|
newfile_text = file_text[:newline_spot] + "\n" + bootstrap_text + file_text[newline_spot:]
|
|
newfile_text = newfile_text.replace("\n\n\n\n\n", "\n")
|
|
|
|
with open(file_path, "w", newline="\n") as f:
|
|
f.write(newfile_text)
|
|
else:
|
|
dog = 5
|
|
rename()
|
|
|
|
main()
|