mirror of
https://github.com/zeldaret/oot.git
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665283432b
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
50 lines
3.9 KiB
XML
50 lines
3.9 KiB
XML
<Root>
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<File Name="object_oE1s" Segment="6">
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<Animation Name="object_oE1s_Anim_00007C" Offset="0x7C" />
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<Limb Name="object_oE1s_Limb_000090" LimbType="Standard" Offset="0x90" />
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<Limb Name="object_oE1s_Limb_00009C" LimbType="Standard" Offset="0x9C" />
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<Limb Name="object_oE1s_Limb_0000A8" LimbType="Standard" Offset="0xA8" />
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<Limb Name="object_oE1s_Limb_0000B4" LimbType="Standard" Offset="0xB4" />
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<Limb Name="object_oE1s_Limb_0000C0" LimbType="Standard" Offset="0xC0" />
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<Limb Name="object_oE1s_Limb_0000CC" LimbType="Standard" Offset="0xCC" />
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<Limb Name="object_oE1s_Limb_0000D8" LimbType="Standard" Offset="0xD8" />
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<Limb Name="object_oE1s_Limb_0000E4" LimbType="Standard" Offset="0xE4" />
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<Limb Name="object_oE1s_Limb_0000F0" LimbType="Standard" Offset="0xF0" />
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<Limb Name="object_oE1s_Limb_0000FC" LimbType="Standard" Offset="0xFC" />
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<Limb Name="object_oE1s_Limb_000108" LimbType="Standard" Offset="0x108" />
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<Limb Name="object_oE1s_Limb_000114" LimbType="Standard" Offset="0x114" />
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<Limb Name="object_oE1s_Limb_000120" LimbType="Standard" Offset="0x120" />
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<Limb Name="object_oE1s_Limb_00012C" LimbType="Standard" Offset="0x12C" />
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<Limb Name="object_oE1s_Limb_000138" LimbType="Standard" Offset="0x138" />
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<Limb Name="object_oE1s_Limb_000144" LimbType="Standard" Offset="0x144" />
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<Skeleton Name="object_oE1s_Skel_000190" Type="Flex" LimbType="Standard" Offset="0x190" />
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<!--Blob Name="object_oE1s_Blob_00019C" Size="0x204" Offset="0x19C" /-->
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<Texture Name="object_oE1s_TLUT_0003A0" OutName="tlut_000003A0" Format="rgba16" Width="108" Height="1" Offset="0x3A0" />
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<!--Blob Name="object_oE1s_Blob_0005A0" Size="0x2D8" Offset="0x5A0" /-->
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<Texture Name="object_oE1s_Tex_000878" OutName="tex_00000878" Format="ci8" Width="8" Height="8" Offset="0x878" TlutOffset="0x3A0"/>
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<Texture Name="object_oE1s_Tex_0008B8" OutName="tex_000008B8" Format="rgba16" Width="16" Height="32" Offset="0x8B8" />
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<Texture Name="object_oE1s_Tex_000CB8" OutName="tex_00000CB8" Format="rgba16" Width="32" Height="32" Offset="0xCB8" />
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<Texture Name="object_oE1s_Tex_0014B8" OutName="tex_000014B8" Format="ci8" Width="16" Height="16" Offset="0x14B8" TlutOffset="0x3A0"/>
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<Texture Name="object_oE1s_Tex_0015B8" OutName="tex_000015B8" Format="i4" Width="16" Height="8" Offset="0x15B8" />
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<Blob Name="object_oE1s_Blob_0015F8" Size="0x400" Offset="0x15F8" />
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<Texture Name="object_oE1s_Tex_0019F8" OutName="tex_000019F8" Format="i4" Width="16" Height="16" Offset="0x19F8" />
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<Texture Name="object_oE1s_Tex_001A78" OutName="tex_00001A78" Format="rgba16" Width="16" Height="8" Offset="0x1A78" />
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<Texture Name="object_oE1s_Tex_001B78" OutName="tex_00001B78" Format="ci8" Width="16" Height="16" Offset="0x1B78" TlutOffset="0x3A0"/>
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<Blob Name="object_oE1s_Blob_001C78" Size="0x400" Offset="0x1C78" />
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<DList Name="object_oE1s_DL_004D98" Offset="0x4D98" />
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<DList Name="object_oE1s_DL_005010" Offset="0x5010" />
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<DList Name="object_oE1s_DL_005150" Offset="0x5150" />
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<DList Name="object_oE1s_DL_005620" Offset="0x5620" />
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<DList Name="object_oE1s_DL_005808" Offset="0x5808" />
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<DList Name="object_oE1s_DL_005970" Offset="0x5970" />
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<DList Name="object_oE1s_DL_005AE8" Offset="0x5AE8" />
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<DList Name="object_oE1s_DL_005BA0" Offset="0x5BA0" />
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<DList Name="object_oE1s_DL_005CF0" Offset="0x5CF0" />
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<DList Name="object_oE1s_DL_005DC0" Offset="0x5DC0" />
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<DList Name="object_oE1s_DL_005FA8" Offset="0x5FA8" />
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<DList Name="object_oE1s_DL_006110" Offset="0x6110" />
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<DList Name="object_oE1s_DL_006288" Offset="0x6288" />
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<DList Name="object_oE1s_DL_006340" Offset="0x6340" />
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<DList Name="object_oE1s_DL_006490" Offset="0x6490" />
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</File>
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</Root>
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