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oot/src/overlays/actors/ovl_En_Wf
Dragorn421 c55a8530ee
PlayerMeleeWeaponAnimation enum (#1154)
* Move `PlayerSwordAnimation` from `z_en_torch2.c` to `z64player.h`

* `PlayerSwordAnimation` -> `PlayerMeleeWeaponAnimation`

* Add `PWMA_` prefix to `PlayerMeleeWeaponAnimation` values

* Use `PlayerMeleeWeaponAnimation` enum more

* Add `PWMA_MAX`

* Update comments in z_en_kanban.c

* Some cleanup around conditionals with `meleeWeaponAnimation`

* Comment `PWMA_` index value in `D_80854190`

* `PMWA_` -> `PLAYER_MWA_`

* Minor fixup

* Missed one spot

* Run formatter
2022-03-09 12:52:28 -05:00
..
z_en_wf.c PlayerMeleeWeaponAnimation enum (#1154) 2022-03-09 12:52:28 -05:00
z_en_wf.h EnWf OK and documented (#967) 2021-09-24 18:35:42 -04:00