..
audio_heap
audio_heap: 1 non-matching ( #381 )
2020-09-20 13:22:09 -04:00
audio_seqplayer
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800BB0A0
Decompile z_camera data, and some camera WIP ( #173 )
2020-06-01 17:54:47 -04:00
code_800DACC0
audio_seqplayer, the easy half ( #369 )
2020-09-01 17:23:30 -04:00
code_800E11F0
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800EC960
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800F7260
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800F9280
audio_seqplayer, the easy half ( #369 )
2020-09-01 17:23:30 -04:00
code_800430A0
z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) ( #243 )
2020-08-08 11:23:16 -04:00
code_80043480
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
code_80110450
Decompile shrink_window.c ( #232 )
2020-07-08 21:54:39 -04:00
db_camera
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
jpegdecoder
Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c ( #217 )
2020-06-21 18:43:14 -04:00
PreRender
Decompile PreRender.c ( #319 )
2020-09-15 15:10:19 -04:00
sys_math3d
matched Math3D_CylVsLineSeg and fixed a Math_ error ( #564 )
2020-12-27 11:13:38 -05:00
sys_matrix
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ucode_disas
Match/Improve a bunch of non matchings ( #342 )
2020-08-23 17:50:30 -04:00
z_actor
Updated Texture Asset Handling ( #478 )
2020-12-26 06:39:52 -05:00
z_bgcheck
Math3D and olib updates ( #315 )
2020-08-17 15:42:08 -04:00
z_camera
additional matching functions in z_room, z_camera, and En_Zl3 ( #541 )
2020-12-18 22:09:38 -05:00
z_eff_blure
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
z_fbdemo
Match more z_fbdemo functions ( #370 )
2020-09-03 14:13:57 -04:00
z_jpeg
Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c ( #217 )
2020-06-21 18:43:14 -04:00
z_kaleido_setup
Decompile pausemgr.c ( #211 )
2020-06-17 15:23:42 -04:00
z_kankyo
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
z_lifemeter
Fix some %hi's ( #326 )
2020-08-15 20:36:34 -04:00
z_message_PAL
Decompile z_kanfont ( #443 )
2020-10-12 17:42:17 -04:00
z_onepointdemo
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
z_parameter
Fix some non matchings in actors and parameter ( #540 )
2020-12-17 19:12:22 -05:00
z_play
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
z_room
additional matching functions in z_room, z_camera, and En_Zl3 ( #541 )
2020-12-18 22:09:38 -05:00
z_skin
Decompile z_skin.c ( #548 )
2020-12-29 00:30:23 -05:00
z_skin_awb
z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) ( #243 )
2020-08-08 11:23:16 -04:00
z_sram
Decompile z_sram.c ( #431 )
2020-10-11 13:45:08 -04:00
z_vimode
First proper commit.
2020-03-17 00:31:30 -04:00
z_vr_box
Split remaining unsplit asm files and migrate more rodata ( #277 )
2020-07-19 21:08:50 -04:00