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oot/tools/ZAPD/ZAPD/OtherStructs/Cutscene_Commands.h
louist103 5015af4c57
git subrepo pull --force tools/ZAPD (#1251)
subrepo:
  subdir:   "tools/ZAPD"
  merged:   "f54f2fa96"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "f54f2fa96"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"
2022-06-03 00:48:52 +02:00

267 lines
6 KiB
C++

#pragma once
#include <cstdint>
#include <string>
#include <vector>
#include "Declaration.h"
enum class CutsceneCommands
{
SetCameraPos = 0x0001,
SetCameraFocus = 0x0002,
Misc = 0x0003,
SetLighting = 0x0004,
SetCameraPosLink = 0x0005,
SetCameraFocusLink = 0x0006,
Cmd07 = 0x0007,
Cmd08 = 0x0008,
Cmd09 = 0x0009, // Rumble
Textbox = 0x0013,
SetPlayerAction = 0x000A,
SetActorAction1 = 0x000F,
SetActorAction2 = 0x000E,
SetActorAction3 = 0x0019,
SetActorAction4 = 0x001D,
SetActorAction5 = 0x001E,
SetActorAction6 = 0x002C,
SetActorAction7 = 0x001F,
SetActorAction8 = 0x0031,
SetActorAction9 = 0x003E,
SetActorAction10 = 0x008F,
SetSceneTransFX = 0x002D,
PlayBGM = 0x0056,
StopBGM = 0x0057,
FadeBGM = 0x007C,
SetTime = 0x008C,
Terminator = 0x03E8,
};
typedef struct CsCommandListDescriptor
{
const char* cmdMacro;
const char* args;
} CsCommandListDescriptor;
class CutsceneSubCommandEntry
{
public:
uint16_t base;
uint16_t startFrame;
uint16_t endFrame;
uint16_t pad;
uint32_t commandID;
CutsceneSubCommandEntry(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
virtual ~CutsceneSubCommandEntry() = default;
virtual std::string GetBodySourceCode() const;
virtual size_t GetRawSize() const;
};
class CutsceneCommand
{
public:
uint32_t commandID;
uint32_t commandIndex;
uint32_t numEntries;
std::vector<CutsceneSubCommandEntry*> entries;
CutsceneCommand(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
virtual ~CutsceneCommand();
virtual std::string GetCommandMacro() const;
virtual std::string GenerateSourceCode() const;
virtual size_t GetCommandSize() const;
virtual void SetCommandID(uint32_t nCommandID);
};
class CutsceneSubCommandEntry_GenericCmd : public CutsceneSubCommandEntry
{
public:
CutsceneCommands commandId;
uint32_t word0 = 0;
uint32_t word1 = 0;
uint32_t unused1 = 0;
uint32_t unused2 = 0;
uint32_t unused3 = 0;
uint32_t unused4 = 0;
uint32_t unused5 = 0;
uint32_t unused6 = 0;
uint32_t unused7 = 0;
uint32_t unused8 = 0;
uint32_t unused9 = 0;
uint32_t unused10 = 0;
CutsceneSubCommandEntry_GenericCmd(const std::vector<uint8_t>& rawData, offset_t rawDataIndex,
CutsceneCommands cmdId);
std::string GetBodySourceCode() const override;
size_t GetRawSize() const override;
};
class CutsceneCommand_GenericCmd : public CutsceneCommand
{
public:
CutsceneCommand_GenericCmd(const std::vector<uint8_t>& rawData, offset_t rawDataIndex,
CutsceneCommands cmdId);
std::string GetCommandMacro() const override;
};
class CutsceneCameraPoint : public CutsceneSubCommandEntry
{
public:
int8_t continueFlag;
int8_t cameraRoll;
int16_t nextPointFrame;
float viewAngle;
int16_t posX, posY, posZ;
int16_t unused;
CutsceneCameraPoint(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetBodySourceCode() const override;
size_t GetRawSize() const override;
};
class CutsceneCommandSetCameraPos : public CutsceneCommand
{
public:
uint16_t base;
uint16_t startFrame;
uint16_t endFrame;
uint16_t unused;
CutsceneCommandSetCameraPos(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetCommandMacro() const override;
size_t GetCommandSize() const override;
};
class CutsceneCommandSceneTransFX : public CutsceneCommand
{
public:
uint16_t base;
uint16_t startFrame;
uint16_t endFrame;
CutsceneCommandSceneTransFX(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GenerateSourceCode() const override;
size_t GetCommandSize() const override;
};
class CutsceneSubCommandEntry_Rumble : public CutsceneSubCommandEntry
{
public:
uint8_t unk_06;
uint8_t unk_07;
uint8_t unk_08;
uint8_t unk_09;
uint8_t unk_0A;
uint8_t unk_0B;
CutsceneSubCommandEntry_Rumble(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetBodySourceCode() const override;
size_t GetRawSize() const override;
};
class CutsceneCommand_Rumble : public CutsceneCommand
{
public:
CutsceneCommand_Rumble(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetCommandMacro() const override;
};
class CutsceneSubCommandEntry_SetTime : public CutsceneSubCommandEntry
{
public:
uint8_t hour;
uint8_t minute;
uint32_t unk_08;
CutsceneSubCommandEntry_SetTime(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetBodySourceCode() const override;
size_t GetRawSize() const override;
};
class CutsceneCommand_SetTime : public CutsceneCommand
{
public:
CutsceneCommand_SetTime(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetCommandMacro() const override;
};
class CutsceneSubCommandEntry_TextBox : public CutsceneSubCommandEntry
{
public:
uint16_t type;
uint16_t textId1;
uint16_t textId2;
CutsceneSubCommandEntry_TextBox(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetBodySourceCode() const override;
size_t GetRawSize() const override;
};
class CutsceneCommand_TextBox : public CutsceneCommand
{
public:
CutsceneCommand_TextBox(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetCommandMacro() const override;
};
class CutsceneSubCommandEntry_ActorAction : public CutsceneSubCommandEntry
{
public:
uint16_t rotX, rotY, rotZ;
int32_t startPosX, startPosY, startPosZ;
int32_t endPosX, endPosY, endPosZ;
float normalX, normalY, normalZ;
CutsceneSubCommandEntry_ActorAction(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetBodySourceCode() const override;
size_t GetRawSize() const override;
};
class CutsceneCommand_ActorAction : public CutsceneCommand
{
public:
CutsceneCommand_ActorAction(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GetCommandMacro() const override;
};
class CutsceneCommand_Terminator : public CutsceneCommand
{
public:
uint16_t base;
uint16_t startFrame;
uint16_t endFrame;
uint16_t unknown;
CutsceneCommand_Terminator(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
std::string GenerateSourceCode() const override;
size_t GetCommandSize() const override;
};