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oot/src/libultra_code/rotate.c
Random 3d050f2861
Decompile a bunch of small files (#160)
* Decompile a bunch of small files

* Rename dacrate to dacRate

* Run format.sh

* Minor fixes in PR #160
2020-05-25 23:18:14 +02:00

50 lines
925 B
C

#include <global.h>
void guRotateF(f32 m[4][4], f32 a, f32 x, f32 y, f32 z) {
static f32 D_80134D10 = M_PI / 180.0f;
f32 sine;
f32 cosine;
f32 ab;
f32 bc;
f32 ca;
f32 t;
f32 xs;
f32 ys;
f32 zs;
guNormalize(&x, &y, &z);
a = a * D_80134D10;
sine = sinf(a);
cosine = cosf(a);
ab = x * y * (1 - cosine);
bc = y * z * (1 - cosine);
ca = z * x * (1 - cosine);
guMtxIdentF(m);
xs = x * sine;
ys = y * sine;
zs = z * sine;
t = x * x;
m[0][0] = (1 - t) * cosine + t;
m[2][1] = bc - xs;
m[1][2] = bc + xs;
t = y * y;
m[1][1] = (1 - t) * cosine + t;
m[2][0] = ca + ys;
m[0][2] = ca - ys;
t = z * z;
m[2][2] = (1 - t) * cosine + t;
m[1][0] = ab - zs;
m[0][1] = ab + zs;
}
void guRotate(Mtx* m, f32 a, f32 x, f32 y, f32 z) {
f32 mf[4][4];
guRotateF(mf, a, x, y, z);
guMtxF2L(mf, m);
}