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https://github.com/zeldaret/oot.git
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3eec91504c
* . * remove tools/ZAP2 from origin master * Some texture files * fix tabs in new texture files * map_i_static * some updates * update names * update more names * nintendo_rogo_static * title_static ok * Added segment= to the texture files * do_action_static update * Made suggested changes * Made suggested changes * Fixed spec
32 lines
No EOL
3.1 KiB
XML
32 lines
No EOL
3.1 KiB
XML
<Root>
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<File Name="icon_item_field_static" Segment="12">
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<Texture Name="gWorldMapImageTex" OutName="world_map_image" Format="ci8" Width="216" Height="128"/>
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<Texture Name="gWorldMapImagePaletteTex" OutName="world_map_image_palette" Format="rgb5a1" Width="16" Height="16"/>
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<Texture Name="gWorldMapDotTex" OutName="world_map_dot" Format="ia8" Width="8" Height="8"/>
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<Texture Name="gWorldMapAreaBox1Tex" OutName="world_map_area_box_1" Format="ia4" Width="32" Height="19"/>
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<Texture Name="gWorldMapAreaBox2Tex" OutName="world_map_area_box_2" Format="ia4" Width="48" Height="38"/>
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<Texture Name="gWorldMapAreaBox3Tex" OutName="world_map_area_box_3" Format="ia4" Width="32" Height="17"/>
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<Texture Name="gWorldMapAreaBox4Tex" OutName="world_map_area_box_4" Format="ia4" Width="32" Height="13"/>
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<Texture Name="gWorldMapAreaBox5Tex" OutName="world_map_area_box_5" Format="ia4" Width="32" Height="26"/>
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<Texture Name="gWorldMapAreaBox6Tex" OutName="world_map_area_box_6" Format="ia4" Width="48" Height="19"/>
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<Texture Name="gWorldMapAreaBox7Tex" OutName="world_map_area_box_7" Format="ia4" Width="96" Height="59"/>
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<Texture Name="gWorldMapAreaBox8Tex" OutName="world_map_area_box_8" Format="ia4" Width="16" Height="16"/>
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<Texture Name="gWorldMapArrowTex" OutName="world_map_arrow" Format="ia8" Width="8" Height="8"/>
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<Texture Name="gWorldMapCloud1Tex" OutName="world_map_cloud_1" Format="i4" Width="64" Height="60"/>
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<Texture Name="gWorldMapCloud2Tex" OutName="world_map_cloud_2" Format="i4" Width="48" Height="45"/>
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<Texture Name="gWorldMapCloud3Tex" OutName="world_map_cloud_3" Format="i4" Width="48" Height="32"/>
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<Texture Name="gWorldMapCloud4Tex" OutName="world_map_cloud_4" Format="i4" Width="48" Height="49"/>
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<Texture Name="gWorldMapCloud5Tex" OutName="world_map_cloud_5" Format="i4" Width="48" Height="21"/>
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<Texture Name="gWorldMapCloud6Tex" OutName="world_map_cloud_6" Format="i4" Width="32" Height="22"/>
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<Texture Name="gWorldMapCloud7Tex" OutName="world_map_cloud_7" Format="i4" Width="64" Height="26"/>
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<Texture Name="gWorldMapCloud8Tex" OutName="world_map_cloud_8" Format="i4" Width="32" Height="14"/>
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<Texture Name="gWorldMapCloud9Tex" OutName="world_map_cloud_9" Format="i4" Width="48" Height="27"/>
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<Texture Name="gWorldMapCloud10Tex" OutName="world_map_cloud_10" Format="i4" Width="32" Height="19"/>
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<Texture Name="gWorldMapCloud11Tex" OutName="world_map_cloud_11" Format="i4" Width="32" Height="19"/>
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<Texture Name="gWorldMapCloud12Tex" OutName="world_map_cloud_12" Format="i4" Width="32" Height="20"/>
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<Texture Name="gWorldMapCloud13Tex" OutName="world_map_cloud_13" Format="i4" Width="48" Height="22"/>
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<Texture Name="gWorldMapCloud14Tex" OutName="world_map_cloud_14" Format="i4" Width="32" Height="13"/>
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<Texture Name="gWorldMapCloud15Tex" OutName="world_map_cloud_15" Format="i4" Width="112" Height="72"/>
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<Texture Name="gWorldMapCloud16Tex" OutName="world_map_cloud_16" Format="i4" Width="32" Height="24"/>
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</File>
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</Root> |