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oot/include/math.h
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

30 lines
470 B
C

#ifndef _MATH_H_
#define _MATH_H_
#include "ultra64/types.h"
#define M_PI 3.14159265358979323846f
#define M_SQRT2 1.41421356237309504880f
#define FLT_MAX 340282346638528859811704183484516925440.0f
#define SHT_MAX 32767.0f
#define SHT_MINV (1.0f / SHT_MAX)
#define DEGTORAD(x) (x * M_PI / 180.0f)
typedef union {
struct {
u32 hi;
u32 lo;
} word;
f64 d;
} du;
typedef union {
u32 i;
f32 f;
} fu;
extern f32 __libm_qnan_f;
#endif