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oot/asm/non_matchings/overlays
Sirius902 c9729e638d
ovl_Magic_Dark 3 matching, 4 nonmatching (#310)
* match MagicDark_Init

* update struct fields and add THIS comment thanks to Ethan

* match MagicDark_Destroy

* start on func_80B874E4

* move func_80B874E4 to a comment for now

* match MagicDark_Update (again thanks to Ethan)

* comment out func_80B8772C and use macro for ACTIVE_CAM

* various changes

* implement permuter suggestion

* reorder nayru temps to fix stack

* use LINK_IS_CHILD

* match func_80B874E4 a bit more

* initially store msgMode in temp_t2

* add msgMode temp

* comment out func_80B874E4 because regalloc >:(

* comment out func_80B874E4 again

* add unk_90C to Player

* change unk_14F to an array for more explicit padding

* remove partially completed functions

* remove matched functions from asm

* clang format

* subtract SFX_FLAG

* combine unk_14F and unk_150
2020-08-15 14:12:21 -04:00
..
actors ovl_Magic_Dark 3 matching, 4 nonmatching (#310) 2020-08-15 14:12:21 -04:00
effects z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243) 2020-08-08 11:23:16 -04:00
gamestates/ovl_file_choose Decompile shrink_window.c (#232) 2020-07-08 21:54:39 -04:00