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oot/asm/non_matchings/overlays/gamestates/ovl_select
Roman971 262f6c507c
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
..
func_80800B90.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_80800BAC.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_80800CB4.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_80801AAC.s Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
func_80801BF0.s Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
func_80801D04.s Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
func_80801DE4.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_80801E0C.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_80801E44.s Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
func_808017F0.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_808018F0.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_8080187C.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
func_80801614.s Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00