mirror of
https://github.com/zeldaret/oot.git
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045a92d7c3
* Started doing cleanup * did more work * did more migration * migrated more rodata and worked on some structs * did more work * Removal of ROOM field from initvars, some rodata migration, some string decompilation * General update * Decompiled vt strings * Tool work * Tool improvements * 270 overlay rodata files remaining * better float handling * floats * Many more floats * migrated boss_mo * assorted fixes * Migrated 10 * tool improvements * migrated 10 * 10 more * 1 more * did a few more * fixes * 10 more * more floats * Did some more, updated migrate-rodata.py to 'modify' the C file after processing in order to make to compiler process it as if it was changed. * removed changes made to script by accident * migrated largest rodata - ovl_fishing * Did some more * 114 remaining * 99 left ! * almost done migrating rodata * did some more, done for tonight * almost done, tried add support to the script for z_player * All possible rodata migrated in actor overlays * update * removed static from all overlays, ran format.sh * Removed unknown actor structs * converted a few floats * Added new lines to header files that were missing them. Removed unused asm files * Removed unused asm files * Formatting newlines Further formatting spacing .float spacing More space formatting More spacing formatting Removing .balign 4 after floats Co-authored-by: Ethan Roseman <ethteck@gmail.com>
128 lines
2.3 KiB
ArmAsm
128 lines
2.3 KiB
ArmAsm
.include "macro.inc"
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# assembler directives
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.set gp=64 # allow use of 64-bit general purposee registers
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.section .rodata
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glabel D_80B9CAF0
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.asciz "Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n"
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.balign 4
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.balign 4
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glabel D_80B9CB30
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.asciz "../z_obj_oshihiki.c"
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.balign 4
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glabel D_80B9CB44
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.asciz "Error : タイプが判別できない(%s %d)(arg_data 0x%04x)\n"
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.balign 4
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glabel D_80B9CB7C
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.asciz "../z_obj_oshihiki.c"
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.balign 4
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glabel D_80B9CB90
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.asciz "Error : scene_data_ID が判別できない。(%s %d)\n"
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.balign 4
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glabel D_80B9CBC0
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.asciz "../z_obj_oshihiki.c"
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.balign 4
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glabel D_80B9CBD4
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.asciz "(dungeon keep 押し引きブロック)(arg_data 0x%04x)\n"
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.balign 4
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glabel D_80B9CC08
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.asciz "Warning : 押し引きブロック落ちすぎた(%s %d)(arg_data 0x%04x)\n"
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.balign 4
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glabel D_80B9CC48
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.asciz "../z_obj_oshihiki.c"
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.balign 4
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glabel D_80B9CC5C
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.asciz "../z_obj_oshihiki.c"
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.balign 4
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glabel D_80B9CC70
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.asciz "../z_obj_oshihiki.c"
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.balign 4
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glabel D_80B9CC84
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.asciz "../z_obj_oshihiki.c"
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.balign 4
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glabel jtbl_80B9CC98
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.word L80B9B2AC
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.word L80B9B2AC
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.word L80B9B2B4
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.word L80B9B2BC
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.word L80B9B2AC
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.word L80B9B2AC
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.word L80B9B2B4
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.word L80B9B2BC
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glabel D_80B9CCB8
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.float 0.001
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.balign 4
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glabel jtbl_80B9CCBC
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.word L80B9B5B8
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.word L80B9B5B8
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.word L80B9B5B8
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.word L80B9B5B8
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.word L80B9B5B8
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.word L80B9B5B8
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.word L80B9B5B8
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.word L80B9B5B8
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glabel jtbl_80B9CCDC
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.word L80B9B658
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.word L80B9B658
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.word func_80B9B668
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.word func_80B9B678
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.word L80B9B658
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.word L80B9B658
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.word func_80B9B668
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.word func_80B9B678
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glabel D_80B9CCFC
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.word 0xBA83126F
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glabel D_80B9CD00
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.word 0xBA83126F
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glabel D_80B9CD04
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.word 0xBA83126F
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glabel D_80B9CD08
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.word 0xC6F9EC00
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glabel D_80B9CD0C
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.word 0xBA83126F
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glabel D_80B9CD10
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.float 0.001
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.balign 4
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glabel D_80B9CD14
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.float 0.001
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.balign 4
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glabel D_80B9CD18
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.float 0.001
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.balign 4
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glabel jtbl_80B9CD1C
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.word L80B9C8B8
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.word L80B9C8B8
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.word L80B9C8F8
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.word L80B9C8B8
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.word L80B9C8B8
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.word L80B9C8B8
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.word L80B9C8B8
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.word L80B9C8B8
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.word L80B9C8F8
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.word L80B9C8F8
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.word L80B9C8F8
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.word L80B9C8B8
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.word 0x00000000
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