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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
11 lines
678 B
XML
11 lines
678 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_ny" Segment="6">
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<Texture Name="gEnNyRockBodyTex" OutName="rock_body" Format="rgba16" Width="16" Height="16" Offset="0x0000"/>
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<Texture Name="gEnNySpikeTex" OutName="spike" Format="rgba16" Width="32" Height="32" Offset="0x0200"/>
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<Texture Name="gEnNyMetalBodyTex" OutName="metal_body" Format="rgba16" Width="32" Height="32" Offset="0x0A00"/>
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<DList Name="gEnNyRockBodyDL" Offset="0x1DD0"/>
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<DList Name="gEnNyMetalBodyDL" Offset="0x1EA8"/>
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<DList Name="gEnNySpikeDL" Offset="0x1FC8"/>
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</File>
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</Root>
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