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oot/asm/non_matchings/code
engineer124 cc9a04feb4
Match Interface_Draw (z_parameter OK) (#876)
* Interface_Draw down to permuter score = 175

* Fix typo

* Matched Interface_Draw!

* clean-up

* Another touch-up

* a little more cleanup

* No more direct gGameInfo->data access
2021-07-28 01:20:25 +02:00
..
audio_seqplayer code_800F7260 (#433) 2020-10-26 07:58:56 -04:00
code_800BB0A0 Decompile z_camera data, and some camera WIP (#173) 2020-06-01 17:54:47 -04:00
code_800DACC0 audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800E11F0 code_800F7260 (#433) 2020-10-26 07:58:56 -04:00
code_800EC960 code_800F7260 (#433) 2020-10-26 07:58:56 -04:00
code_800F7260 Finished decomp of code_800F7260 (1 non-matching) (#733) 2021-03-27 21:01:50 +01:00
code_800F9280 audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
db_camera db_camera (#842) 2021-07-26 00:34:25 +02:00
ucode_disas Match/Improve a bunch of non matchings (#342) 2020-08-23 17:50:30 -04:00
z_actor Match func_800344BC and make func_8002FBAC equivalent (#778) 2021-04-15 01:10:03 +02:00
z_eff_blure Match 2 more functions in z_eff_blure.c (#831) 2021-05-29 03:30:48 -04:00
z_kankyo Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
z_message_PAL Interface improvements (#822) 2021-06-15 13:29:10 -04:00
z_room additional matching functions in z_room, z_camera, and En_Zl3 (#541) 2020-12-18 22:09:38 -05:00
z_vr_box Some progress on z_vr_box.c (#838) 2021-07-04 11:43:04 -04:00