..
__osMalloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
audio_effects.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
audio_heap.c
Fix non-matching in audio_heap ( #640 )
2021-01-17 21:31:47 -05:00
audio_playback.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
audio_seqplayer.c
Improve Audio_SequencePlayerProcessSequence ( #844 )
2021-06-03 18:36:21 -04:00
audioMgr.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800A9F30.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800ACE70.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800AD920.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800BB0A0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800C3C20.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800D2E30.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800D31A0.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800DACC0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800E11F0.c
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800EC960.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800F7260.c
Finished decomp of code_800F7260 (1 non-matching) ( #733 )
2021-03-27 21:01:50 +01:00
code_800F9280.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800FBCE0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800FC620.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800FCE80.c
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
code_800FD970.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_8006BA00.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_8006C3A0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_8006C510.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_80097A00.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
code_800430A0.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_801067F0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_801068B0.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_80043480.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_80069420.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_80106860.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
db_camera.c
db_camera ( #842 )
2021-07-26 00:34:25 +02:00
debug_malloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
fault.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
fault_drawer.c
Migrate .bss for fault drawer and .data for item00 ( #823 )
2021-06-15 20:51:42 +02:00
flg_set.c
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) ( #803 )
2021-05-02 19:15:16 -04:00
game.c
ViMode progress ( #802 )
2021-05-03 21:49:09 -04:00
gamealloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
gfxprint.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
graph.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
irqmgr.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
jpegdecoder.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
jpegutils.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
listalloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
loadfragment2.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
logseverity.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
main.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
mempak.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
mtxuty-cvt.c
Decompile the last of libultra_code_O2 ( #464 )
2020-10-28 15:59:18 -04:00
padmgr.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
padsetup.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
padutils.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
PreRender.c
Change PreRenderContext to just be PreRender ( #862 )
2021-07-04 11:58:19 -04:00
printutils.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
relocation.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sched.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
shrink_window.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sleep.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
speed_meter.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_cfb.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_math.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_math3d.c
Match Math3D_LineSegMakePerpLineSeg ( #854 )
2021-06-19 19:21:07 +02:00
sys_math_atan.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_matrix.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
sys_ucode.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
system_malloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
title_setup.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
TwoHeadArena.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
ucode_disas.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_actor.c
z_En_Ossan and dependencies ( #824 )
2021-07-04 17:23:18 +02:00
z_actor_dlftbls.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_bgcheck.c
Small bgcheck documentation pass ( #816 )
2021-05-22 23:50:05 +02:00
z_camera.c
db_camera ( #842 )
2021-07-26 00:34:25 +02:00
z_camera_data.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_cheap_proc.c
Use macros for oGfxCtx accesses ( #465 )
2020-10-29 17:31:09 -04:00
z_collision_btltbls.c
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
z_collision_check.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_common_data.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_construct.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
z_debug.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_debug_display.c
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
z_demo.c
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) ( #803 )
2021-05-02 19:15:16 -04:00
z_DLF.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_draw.c
Rename Matrix_Pull to Matrix_Pop ( #703 )
2021-02-24 14:28:04 -05:00
z_eff_blure.c
Match 2 more functions in z_eff_blure.c ( #831 )
2021-05-29 03:30:48 -04:00
z_eff_shield_particle.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_eff_spark.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_eff_ss_dead.c
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
z_effect.c
document code_8008E6A0 (frame advance) ( #737 )
2021-03-28 19:35:16 -04:00
z_effect_soft_sprite.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_effect_soft_sprite_dlftbls.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_effect_soft_sprite_old_init.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_elf_message.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_en_a_keep.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_en_item00.c
Migrate .bss for fault drawer and .data for item00 ( #823 )
2021-06-15 20:51:42 +02:00
z_face_reaction.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_fbdemo.c
Use gDPSetScissor
more and fix a few gbi macros ( #776 )
2021-04-14 21:14:07 +02:00
z_fbdemo_circle.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fbdemo_fade.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fbdemo_triforce.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fbdemo_wipe1.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fcurve_data_skelanime.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_frame_advance.c
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_game_dlftbls.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_game_over.c
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_horse.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_jpeg.c
Match Jpeg_Decode (z_jpeg.c OK) ( #839 )
2021-06-01 15:27:07 -04:00
z_kaleido_manager.c
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) ( #803 )
2021-05-02 19:15:16 -04:00
z_kaleido_scope_call.c
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) ( #803 )
2021-05-02 19:15:16 -04:00
z_kaleido_setup.c
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) ( #803 )
2021-05-02 19:15:16 -04:00
z_kanfont.c
En_Elf Decompiled ( #432 )
2020-10-28 13:02:35 -04:00
z_kankyo.c
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
z_lib.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_lifemeter.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
z_lights.c
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
z_malloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_map_data.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_map_exp.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
z_map_mark.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
z_message_PAL.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
z_moji.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
z_msgevent.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_olib.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_onepointdemo.c
Poe Objects ( #743 )
2021-04-04 23:48:12 +02:00
z_onepointdemo_data.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_parameter.c
Match Interface_Draw (z_parameter OK) ( #876 )
2021-07-28 01:20:25 +02:00
z_path.c
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
z_play.c
Change PreRenderContext to just be PreRender ( #862 )
2021-07-04 11:58:19 -04:00
z_player_call.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_player_lib.c
"Decompile" more objects. ( #784 )
2021-05-30 12:30:38 -04:00
z_prenmi.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_prenmi_buff.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_quake.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_rcp.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_room.c
Match Jpeg_Decode (z_jpeg.c OK) ( #839 )
2021-06-01 15:27:07 -04:00
z_sample.c
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) ( #803 )
2021-05-02 19:15:16 -04:00
z_scene.c
Add scene macros ( #792 )
2021-05-08 17:16:21 -04:00
z_scene_table.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_skelanime.c
Add struct LegacyLimb
and rename AnimationHeader2
for object_human
( #849 )
2021-06-14 14:12:34 -04:00
z_skin.c
z_skin OK and z_skin_awb decomped (one barely nonmatching) ( #632 )
2021-02-12 20:41:34 +01:00
z_skin_awb.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_skin_matrix.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_sram.c
z_sram OK ( #834 )
2021-06-01 13:31:29 -04:00
z_ss_sram.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_view.c
assert
macro OK (#755 )
2021-04-29 14:39:46 -04:00
z_vimode.c
Match ViMode_Configure (z_vimode.c OK) ( #830 )
2021-05-29 09:41:39 -04:00
z_vismono.c
Interface improvements ( #822 )
2021-06-15 13:29:10 -04:00
z_vr_box.c
Some progress on z_vr_box.c ( #838 )
2021-07-04 11:43:04 -04:00
z_vr_box_draw.c
Some progress on z_vr_box.c ( #838 )
2021-07-04 11:43:04 -04:00