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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
12 lines
600 B
XML
12 lines
600 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="ovl_Oceff_Storm" BaseAddress="0x80BA70E0" RangeStart="0x7B0" RangeEnd="0x1B40">
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<Texture Name="sTex" OutName="song_of_storms_effect" Format="i8" Width="64" Height="64" Offset="0x7B0"/>
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<DList Name="sMaterialDL" Offset="0x17B0"/>
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<Array Name="sCylinderVtx" Count="27" Offset="0x1858">
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<Vtx/>
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</Array>
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<DList Name="sCylinderMaterialDL" Offset="0x1A08"/>
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<DList Name="sCylinderModelDL" Offset="0x1AB0"/>
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</File>
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</Root>
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