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oot/asm/non_matchings/code/z_eff_blure
petrie911 8fa6cb6ff9
Consistent naming for Math_ functions (#542)
* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* maths

* Factoriali -> Factorial

* soon, soon

* renames

* rand

* docs

* merged

* formatting

* little more cleanup

* asm crept back in

* changes to MathF

* smooth criminal

* functions.h
2020-12-26 05:44:53 -05:00
..
EffectBlure_DrawElemHermiteInterpolation.s Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
EffectBlure_DrawSimple.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
EffectBlure_DrawSmooth.s z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243) 2020-08-08 11:23:16 -04:00
EffectBlure_GetComputedValues.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
EffectBlure_Update.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00