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oot/assets/xml/objects/object_shopnuts.xml
Dragorn421 4a3809d4d2
Cleanup asset xmls (#1044)
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/>` in asset xmls tags
2021-12-01 15:28:23 -05:00

67 lines
4.4 KiB
XML

<Root>
<File Name="object_shopnuts" Segment="6">
<!-- Business Scrub Skeleton -->
<Skeleton Name="gBusinessScrubSkel" Type="Flex" LimbType="Standard" Offset="0x41A8"/>
<!-- Business Scrub Limbs -->
<Limb Name="gBusinessScrubRootLimb" LimbType="Standard" Offset="0x4098"/>
<Limb Name="gBusinessScrubLeftThighLimb" LimbType="Standard" Offset="0x40A4"/>
<Limb Name="gBusinessScrubLeftShinLimb" LimbType="Standard" Offset="0x40B0"/>
<Limb Name="gBusinessScrubLeftFootLimb" LimbType="Standard" Offset="0x40BC"/>
<Limb Name="gBusinessScrubRightThighLimb" LimbType="Standard" Offset="0x40C8"/>
<Limb Name="gBusinessScrubRightShinLimb" LimbType="Standard" Offset="0x40D4"/>
<Limb Name="gBusinessScrubRightFootLimb" LimbType="Standard" Offset="0x40E0"/>
<Limb Name="gBusinessScrubTopLeafLimb" LimbType="Standard" Offset="0x40EC"/>
<Limb Name="gBusinessScrubNoseLimb" LimbType="Standard" Offset="0x40F8"/>
<Limb Name="gBusinessScrubLeftUpperArmLimb" LimbType="Standard" Offset="0x4104"/>
<Limb Name="gBusinessScrubLeftForearmLimb" LimbType="Standard" Offset="0x4110"/>
<Limb Name="gBusinessScrubLeftHandLimb" LimbType="Standard" Offset="0x411C"/>
<Limb Name="gBusinessScrubRightUpperArmLimb" LimbType="Standard" Offset="0x4128"/>
<Limb Name="gBusinessScrubRightForearmLimb" LimbType="Standard" Offset="0x4134"/>
<Limb Name="gBusinessScrubRightHandLimb" LimbType="Standard" Offset="0x4140"/>
<Limb Name="gBusinessScrubEyesLimb" LimbType="Standard" Offset="0x414C"/>
<Limb Name="gBusinessScrubBodyLimb" LimbType="Standard" Offset="0x4158"/>
<!-- Business Scrub Limb DisplayLists -->
<DList Name="gBusinessScrubRootLeafDL" Offset="0x3C80"/>
<DList Name="gBusinessScrubLeftThighDL" Offset="0x2640"/>
<DList Name="gBusinessScrubLeftShinDL" Offset="0x2570"/>
<DList Name="gBusinessScrubLeftFootDL" Offset="0x2488"/>
<DList Name="gBusinessScrubRightThighDL" Offset="0x23D8"/>
<DList Name="gBusinessScrubRightShinDL" Offset="0x2308"/>
<DList Name="gBusinessScrubRightFootDL" Offset="0x2220"/>
<DList Name="gBusinessScrubTopLeafDL" Offset="0x3D30"/>
<DList Name="gBusinessScrubNoseDL" Offset="0x3B68"/>
<DList Name="gBusinessScrubLeftUpperArmDL" Offset="0x2170"/>
<DList Name="gBusinessScrubLeftForearmDL" Offset="0x20A0"/>
<DList Name="gBusinessScrubLeftHandDL" Offset="0x1FA8"/>
<DList Name="gBusinessScrubRightUpperArmDL" Offset="0x1EF8"/>
<DList Name="gBusinessScrubRightForearmDL" Offset="0x1E28"/>
<DList Name="gBusinessScrubRightHandDL" Offset="0x1D30"/>
<DList Name="gBusinessScrubEyesDL" Offset="0x3AD0"/>
<DList Name="gBusinessScrubBodyDL" Offset="0x3930"/>
<!-- Business Scrub Textures -->
<Texture Name="gBusinessScrubBodyTex" OutName="body" Format="rgba16" Width="16" Height="16" Offset="0x26F0"/>
<Texture Name="gBusinessScrubNoseTex" OutName="nose" Format="rgba16" Width="8" Height="8" Offset="0x28F0"/>
<Texture Name="gBusinessScrubNostrilTex" OutName="nostril" Format="rgba16" Width="8" Height="8" Offset="0x2970"/>
<Texture Name="gBusinessScrubEyeTex" OutName="eye" Format="rgba16" Width="8" Height="8" Offset="0x29F0"/>
<Texture Name="gBusinessScrubLeafStemTex" OutName="leaf_stem" Format="rgba16" Width="8" Height="8" Offset="0x2A70"/>
<Texture Name="gBusinessScrubLeafTex" OutName="leaf" Format="rgba16" Width="32" Height="32" Offset="0x2AF0"/>
<Texture Name="gBusinessScrubDekuNutTex" OutName="deku_nut" Format="rgba16" Width="16" Height="16" Offset="0x3DD8"/>
<!-- Other Business Scrub DisplayLists -->
<DList Name="gBusinessScrubDekuNutDL" Offset="0x4008"/>
<!-- Business Scrub Animations -->
<Animation Name="gBusinessScrubAnim_1EC" Offset="0x1EC"/>
<Animation Name="gBusinessScrubAnim_39C" Offset="0x39C"/>
<Animation Name="gBusinessScrubRotateAnim" Offset="0x764"/>
<Animation Name="gBusinessScrubNervousTransitionAnim" Offset="0x9A0"/>
<Animation Name="gBusinessScrubLookAroundAnim" Offset="0xBA0"/>
<Animation Name="gBusinessScrubNervousIdleAnim" Offset="0x1108"/>
<Animation Name="gBusinessScrubAnim_139C" Offset="0x139C"/>
<Animation Name="gBusinessScrubAnim_4404" Offset="0x4404"/>
<Animation Name="gBusinessScrubAnim_4574" Offset="0x4574"/>
</File>
</Root>